Patch "drm/virtio: Use appropriate atomic state in virtio_gpu_plane_cleanup_fb()" has been added to the 5.10-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/virtio: Use appropriate atomic state in virtio_gpu_plane_cleanup_fb()

to the 5.10-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-virtio-use-appropriate-atomic-state-in-virtio_gp.patch
and it can be found in the queue-5.10 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 050b21df2c16abb2618671ae082b258d89b1c88f
Author: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx>
Date:   Thu Jun 30 23:07:22 2022 +0300

    drm/virtio: Use appropriate atomic state in virtio_gpu_plane_cleanup_fb()
    
    [ Upstream commit 4656b3a26a9e9fe5f04bfd2ab55b066266ba7f4d ]
    
    Make virtio_gpu_plane_cleanup_fb() to clean the state which DRM core
    wants to clean up and not the current plane's state. Normally the older
    atomic state is cleaned up, but the newer state could also be cleaned up
    in case of aborted commits.
    
    Cc: stable@xxxxxxxxxxxxxxx
    Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx>
    Link: http://patchwork.freedesktop.org/patch/msgid/20220630200726.1884320-6-dmitry.osipenko@xxxxxxxxxxxxx
    Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/virtio/virtgpu_plane.c b/drivers/gpu/drm/virtio/virtgpu_plane.c
index 6a311cd93440..e6de62734269 100644
--- a/drivers/gpu/drm/virtio/virtgpu_plane.c
+++ b/drivers/gpu/drm/virtio/virtgpu_plane.c
@@ -213,14 +213,14 @@ static int virtio_gpu_cursor_prepare_fb(struct drm_plane *plane,
 }
 
 static void virtio_gpu_cursor_cleanup_fb(struct drm_plane *plane,
-					 struct drm_plane_state *old_state)
+					struct drm_plane_state *state)
 {
 	struct virtio_gpu_framebuffer *vgfb;
 
-	if (!plane->state->fb)
+	if (!state->fb)
 		return;
 
-	vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
+	vgfb = to_virtio_gpu_framebuffer(state->fb);
 	if (vgfb->fence) {
 		dma_fence_put(&vgfb->fence->f);
 		vgfb->fence = NULL;



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