Patch "sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()" has been added to the 5.15-stable tree

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This is a note to let you know that I've just added the patch titled

    sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()

to the 5.15-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     sbitmap-avoid-leaving-waitqueue-in-invalid-state-in-.patch
and it can be found in the queue-5.15 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 660fdc0abb22d8d104a9ced7e4455f40c2eb27d7
Author: Jan Kara <jack@xxxxxxx>
Date:   Thu Sep 8 15:09:37 2022 +0200

    sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()
    
    [ Upstream commit 48c033314f372478548203c583529f53080fd078 ]
    
    When __sbq_wake_up() decrements wait_cnt to 0 but races with someone
    else waking the waiter on the waitqueue (so the waitqueue becomes
    empty), it exits without reseting wait_cnt to wake_batch number. Once
    wait_cnt is 0, nobody will ever reset the wait_cnt or wake the new
    waiters resulting in possible deadlocks or busyloops. Fix the problem by
    making sure we reset wait_cnt even if we didn't wake up anybody in the
    end.
    
    Fixes: 040b83fcecfb ("sbitmap: fix possible io hung due to lost wakeup")
    Reported-by: Keith Busch <kbusch@xxxxxxxxxx>
    Signed-off-by: Jan Kara <jack@xxxxxxx>
    Link: https://lore.kernel.org/r/20220908130937.2795-1-jack@xxxxxxx
    Signed-off-by: Jens Axboe <axboe@xxxxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index fa30f1645366..fc545994d2eb 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -534,6 +534,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	struct sbq_wait_state *ws;
 	unsigned int wake_batch;
 	int wait_cnt;
+	bool ret;
 
 	ws = sbq_wake_ptr(sbq);
 	if (!ws)
@@ -544,12 +545,23 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	 * For concurrent callers of this, callers should call this function
 	 * again to wakeup a new batch on a different 'ws'.
 	 */
-	if (wait_cnt < 0 || !waitqueue_active(&ws->wait))
+	if (wait_cnt < 0)
 		return true;
 
+	/*
+	 * If we decremented queue without waiters, retry to avoid lost
+	 * wakeups.
+	 */
 	if (wait_cnt > 0)
-		return false;
+		return !waitqueue_active(&ws->wait);
 
+	/*
+	 * When wait_cnt == 0, we have to be particularly careful as we are
+	 * responsible to reset wait_cnt regardless whether we've actually
+	 * woken up anybody. But in case we didn't wakeup anybody, we still
+	 * need to retry.
+	 */
+	ret = !waitqueue_active(&ws->wait);
 	wake_batch = READ_ONCE(sbq->wake_batch);
 
 	/*
@@ -578,7 +590,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	sbq_index_atomic_inc(&sbq->wake_index);
 	atomic_set(&ws->wait_cnt, wake_batch);
 
-	return false;
+	return ret;
 }
 
 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)



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