This is a note to let you know that I've just added the patch titled drm/amd/display: skip audio setup when audio stream is enabled to the 5.19-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-amd-display-skip-audio-setup-when-audio-stream-i.patch and it can be found in the queue-5.19 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit cd533c7a802ce684e4e2dd4177fc5771ac999bf8 Author: zhikzhai <zhikai.zhai@xxxxxxx> Date: Fri Aug 26 19:44:50 2022 +0800 drm/amd/display: skip audio setup when audio stream is enabled [ Upstream commit 65fbfb02c2734cacffec5e3f492e1b4f1dabcf98 ] [why] We have minimal pipe split transition method to avoid pipe allocation outage.However, this method will invoke audio setup which cause audio output stuck once pipe reallocate. [how] skip audio setup for pipelines which audio stream has been enabled Reviewed-by: Charlene Liu <Charlene.Liu@xxxxxxx> Acked-by: Wayne Lin <wayne.lin@xxxxxxx> Signed-off-by: zhikzhai <zhikai.zhai@xxxxxxx> Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c index aee31c785aa9..4f0ea50eaa83 100644 --- a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c +++ b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c @@ -2165,7 +2165,8 @@ static void dce110_setup_audio_dto( continue; if (pipe_ctx->stream->signal != SIGNAL_TYPE_HDMI_TYPE_A) continue; - if (pipe_ctx->stream_res.audio != NULL) { + if (pipe_ctx->stream_res.audio != NULL && + pipe_ctx->stream_res.audio->enabled == false) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output); @@ -2207,7 +2208,8 @@ static void dce110_setup_audio_dto( if (!dc_is_dp_signal(pipe_ctx->stream->signal)) continue; - if (pipe_ctx->stream_res.audio != NULL) { + if (pipe_ctx->stream_res.audio != NULL && + pipe_ctx->stream_res.audio->enabled == false) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output);