This is a note to let you know that I've just added the patch titled drm/v3d/v3d_drv: Check for error num after setting mask to the 5.17-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-v3d-v3d_drv-check-for-error-num-after-setting-ma.patch and it can be found in the queue-5.17 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit 562172f54cbb2e03dc40f1e36e14d559c7b5b590 Author: Jiasheng Jiang <jiasheng@xxxxxxxxxxx> Date: Mon Jan 10 09:38:07 2022 +0800 drm/v3d/v3d_drv: Check for error num after setting mask [ Upstream commit 4a39156166b90465da0f9a33b3442d63b5651bec ] Because of the possible failure of the dma_supported(), the dma_set_mask_and_coherent() may return error num. Therefore, it should be better to check it and return the error if fails. Also, we can create a variable for the mask to solve the alignment issue. Fixes: 334dd38a3878 ("drm/v3d: Set dma_mask as well as coherent_dma_mask") Signed-off-by: Jiasheng Jiang <jiasheng@xxxxxxxxxxx> Reviewed-by: Melissa Wen <mwen@xxxxxxxxxx> Signed-off-by: Melissa Wen <melissa.srw@xxxxxxxxx> Link: https://patchwork.freedesktop.org/patch/msgid/20220110013807.4105270-1-jiasheng@xxxxxxxxxxx Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index bd46396a1ae0..1afcd54fbbd5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -219,6 +219,7 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) int ret; u32 mmu_debug; u32 ident1; + u64 mask; v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); if (IS_ERR(v3d)) @@ -237,8 +238,11 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) return ret; mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO); - dma_set_mask_and_coherent(dev, - DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH))); + mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)); + ret = dma_set_mask_and_coherent(dev, mask); + if (ret) + return ret; + v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH); ident1 = V3D_READ(V3D_HUB_IDENT1);