This is a note to let you know that I've just added the patch titled gpu: ipu-v3: Fix i.MX IPU-v3 offset calculations for (semi)planar U/V formats to the 5.13-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: gpu-ipu-v3-fix-i.mx-ipu-v3-offset-calculations-for-s.patch and it can be found in the queue-5.13 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit 3525a2fb941c3e5367eb70c2f27de80b2e4a31ac Author: Krzysztof HaÅ?asa <khalasa@xxxxxxx> Date: Mon Jun 7 12:49:07 2021 +0200 gpu: ipu-v3: Fix i.MX IPU-v3 offset calculations for (semi)planar U/V formats [ Upstream commit 7cca7c8096e2c8a4149405438329b5035d0744f0 ] Video captured in 1400x1050 resolution (bytesperline aka stride = 1408 bytes) is invalid. Fix it. Signed-off-by: Krzysztof Halasa <khalasa@xxxxxxx> Link: https://lore.kernel.org/r/m3y2bmq7a4.fsf@xxxxxxxxxxx [p.zabel@xxxxxxxxxxxxxx: added "gpu: ipu-v3:" prefix to commit description] Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c index a1c85d1521f5..82b244cb313e 100644 --- a/drivers/gpu/ipu-v3/ipu-cpmem.c +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c @@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = { .bits_per_pixel = 16, }; -#define Y_OFFSET(pix, x, y) ((x) + pix->width * (y)) -#define U_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * ((y) / 2) / 2) + (x) / 2) -#define V_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * pix->height / 4) + \ - (pix->width * ((y) / 2) / 2) + (x) / 2) -#define U2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * (y) / 2) + (x) / 2) -#define V2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * pix->height / 2) + \ - (pix->width * (y) / 2) + (x) / 2) -#define UV_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * ((y) / 2)) + (x)) -#define UV2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * y) + (x)) +#define Y_OFFSET(pix, x, y) ((x) + pix->bytesperline * (y)) +#define U_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * ((y) / 2) / 2) + (x) / 2) +#define V_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * pix->height / 4) + \ + (pix->bytesperline * ((y) / 2) / 2) + (x) / 2) +#define U2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * (y) / 2) + (x) / 2) +#define V2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * pix->height / 2) + \ + (pix->bytesperline * (y) / 2) + (x) / 2) +#define UV_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * ((y) / 2)) + (x)) +#define UV2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \ + (pix->bytesperline * y) + (x)) #define NUM_ALPHA_CHANNELS 7