This is a note to let you know that I've just added the patch titled ASoC: fsl_esai: Fix TDM slot setup for I2S mode to the 4.19-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: asoc-fsl_esai-fix-tdm-slot-setup-for-i2s-mode.patch and it can be found in the queue-4.19 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit abd422a86c26b7a611987864d8817bd913893c1a Author: Alexander Shiyan <shc_work@xxxxxxx> Date: Fri Apr 2 11:14:05 2021 +0300 ASoC: fsl_esai: Fix TDM slot setup for I2S mode [ Upstream commit e7a48c710defa0e0fef54d42b7d9e4ab596e2761 ] When using the driver in I2S TDM mode, the fsl_esai_startup() function rewrites the number of slots previously set by the fsl_esai_set_dai_tdm_slot() function to 2. To fix this, let's use the saved slot count value or, if TDM is not used and the number of slots is not set, the driver will use the default value (2), which is set by fsl_esai_probe(). Signed-off-by: Alexander Shiyan <shc_work@xxxxxxx> Acked-by: Nicolin Chen <nicoleotsuka@xxxxxxxxx> Link: https://lore.kernel.org/r/20210402081405.9892-1-shc_work@xxxxxxx Signed-off-by: Mark Brown <broonie@xxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/sound/soc/fsl/fsl_esai.c b/sound/soc/fsl/fsl_esai.c index ff96db91f818..baa76337c33f 100644 --- a/sound/soc/fsl/fsl_esai.c +++ b/sound/soc/fsl/fsl_esai.c @@ -497,11 +497,13 @@ static int fsl_esai_startup(struct snd_pcm_substream *substream, ESAI_SAICR_SYNC, esai_priv->synchronous ? ESAI_SAICR_SYNC : 0); - /* Set a default slot number -- 2 */ + /* Set slots count */ regmap_update_bits(esai_priv->regmap, REG_ESAI_TCCR, - ESAI_xCCR_xDC_MASK, ESAI_xCCR_xDC(2)); + ESAI_xCCR_xDC_MASK, + ESAI_xCCR_xDC(esai_priv->slots)); regmap_update_bits(esai_priv->regmap, REG_ESAI_RCCR, - ESAI_xCCR_xDC_MASK, ESAI_xCCR_xDC(2)); + ESAI_xCCR_xDC_MASK, + ESAI_xCCR_xDC(esai_priv->slots)); } return 0;