Patch "bfq-iosched: Revert "bfq: Fix computation of shallow depth"" has been added to the 5.10-stable tree

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This is a note to let you know that I've just added the patch titled

    bfq-iosched: Revert "bfq: Fix computation of shallow depth"

to the 5.10-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     bfq-iosched-revert-bfq-fix-computation-of-shallow-de.patch
and it can be found in the queue-5.10 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 5b07d26ffa2e6bced341949c4f4c37c3815eb8d4
Author: Lin Feng <linf@xxxxxxxxxx>
Date:   Tue Feb 2 07:18:23 2021 -0700

    bfq-iosched: Revert "bfq: Fix computation of shallow depth"
    
    [ Upstream commit 388c705b95f23f317fa43e6abf9ff07b583b721a ]
    
    This reverts commit 6d4d273588378c65915acaf7b2ee74e9dd9c130a.
    
    bfq.limit_depth passes word_depths[] as shallow_depth down to sbitmap core
    sbitmap_get_shallow, which uses just the number to limit the scan depth of
    each bitmap word, formula:
    scan_percentage_for_each_word = shallow_depth / (1 << sbimap->shift) * 100%
    
    That means the comments's percentiles 50%, 75%, 18%, 37% of bfq are correct.
    But after commit patch 'bfq: Fix computation of shallow depth', we use
    sbitmap.depth instead, as a example in following case:
    
    sbitmap.depth = 256, map_nr = 4, shift = 6; sbitmap_word.depth = 64.
    The resulsts of computed bfqd->word_depths[] are {128, 192, 48, 96}, and
    three of the numbers exceed core dirver's 'sbitmap_word.depth=64' limit
    nothing.
    
    Signed-off-by: Lin Feng <linf@xxxxxxxxxx>
    Reviewed-by: Jan Kara <jack@xxxxxxx>
    Signed-off-by: Jens Axboe <axboe@xxxxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 9e4eb0fc1c16e..9e81d1052091f 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -6332,13 +6332,13 @@ static unsigned int bfq_update_depths(struct bfq_data *bfqd,
 	 * limit 'something'.
 	 */
 	/* no more than 50% of tags for async I/O */
-	bfqd->word_depths[0][0] = max(bt->sb.depth >> 1, 1U);
+	bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
 	/*
 	 * no more than 75% of tags for sync writes (25% extra tags
 	 * w.r.t. async I/O, to prevent async I/O from starving sync
 	 * writes)
 	 */
-	bfqd->word_depths[0][1] = max((bt->sb.depth * 3) >> 2, 1U);
+	bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
 
 	/*
 	 * In-word depths in case some bfq_queue is being weight-
@@ -6348,9 +6348,9 @@ static unsigned int bfq_update_depths(struct bfq_data *bfqd,
 	 * shortage.
 	 */
 	/* no more than ~18% of tags for async I/O */
-	bfqd->word_depths[1][0] = max((bt->sb.depth * 3) >> 4, 1U);
+	bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
 	/* no more than ~37% of tags for sync writes (~20% extra tags) */
-	bfqd->word_depths[1][1] = max((bt->sb.depth * 6) >> 4, 1U);
+	bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
 
 	for (i = 0; i < 2; i++)
 		for (j = 0; j < 2; j++)



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