On 2/02/2016 6:12 p.m., mitch clements wrote: > After getting the xbox 360's to grab downloads from squid cache I then > tried to get the xbox one to do the same thing. problem is xbox one is > going through squid but squid isn't caching files. The xbox one uses http > and downloads from 2 addresses that are identical. > > I was reasearching steam game downloads with squid and started to look at > refresh patterns but not sure if it would work. This is what I have tried > but is this correct? > > refresh_pattern ([^.]+.|)dlassets.xboxlive.com/.*\. 4320 100% 43200 > reload-into-ims; > > The link I got it from was testing a download of Lego Marvel Super Heroes > demo. > > Link for that game xbox is downloading from: > http://dlassets.xboxlive.com/public/content/a9825b2f-593b-4ffa-91d0-53e15df7053b/52765cb5-e690-4c30-b3ce-a777a5d46c54/1.0.0.1.56f350ea-515e-41b1-9fde-e0d1f971aa14/a9825b2f-593b-4ffa-91d0-53e15df7053b_1.0.0.1_neutral__zjr0dfhgjwvde > The response for that is: HTTP/1.1 200 OK Accept-Ranges: bytes Server: AkamaiNetStorage Last-Modified: Tue, 17 Dec 2013 10:51:29 GMT ETag: "308bce5cdee252f0473ee31d1db5590c:1387278990" Content-Length: 984907776 Cache-Control: max-age=370380 Date: Tue, 02 Feb 2016 22:06:29 GMT Connection: close ... So yes it is cacheable. However; a) the size is nearly 1GB, so unless you have configured Squid with a disk cache large enough to store it and set maximum_object_size as well (default is 4MB) then the object is too big to be routinely cached. and b) the current age of the object already exceeds max-age for storage by several years. You can expect some versions of Squid to revalidate it on each request even if cached. Amos _______________________________________________ squid-users mailing list squid-users@xxxxxxxxxxxxxxxxxxxxx http://lists.squid-cache.org/listinfo/squid-users