On Mon, Dec 2, 2024 at 11:30 PM Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> wrote: > > On 11/29/24 15:24, Ryosuke Yasuoka wrote: > .... > > + } else { > > + iosys_map_set_vaddr(&sb->map[0], bo->base.vaddr); > > + } > > + > > + sb->format = plane->state->fb->format; > > + sb->height = plane->state->fb->height; > > + sb->width = plane->state->fb->width; > > + sb->pitch[0] = plane->state->fb->pitches[0]; > > + return 0; > > +} > ... > > +static void virtio_panic_flush(struct drm_plane *plane) > > +{ > > + struct virtio_gpu_object *bo; > > + struct drm_device *dev = plane->dev; > > + struct virtio_gpu_device *vgdev = dev->dev_private; > > + struct drm_rect rect; > > + void *p_vbuf = vgdev->panic_vbuf; > > + struct virtio_gpu_vbuffer *vbuf_dumb_bo = p_vbuf; > > + struct virtio_gpu_vbuffer *vbuf_resource_flush = p_vbuf + VBUFFER_SIZE; > > This p_vbuf + VBUFFER_SIZE looks suspicious. The VBUFFER_SIZE macro > isn't guarded with parentheses (), hence this vbuf_resource_flush is > pointing at the CMD part of the vbuf_dumb_bo? No. I intend vbuf_resource_flush to point to a different vbuf than vbuf_dumb_bo. I allocate 2 vbufs in virtio_gpu_plane_init() so that vbuf_dumb_bo points to the first vbuf and vbuf_resource_flush points to the second one. > Won't be using kmem_cache_zalloc(vgdev->vbufs, GFP_ATOMIC) to > dynamically allocate both buffers make everything cleaner? > > ... > > -#define MAX_INLINE_CMD_SIZE 96 > > -#define MAX_INLINE_RESP_SIZE 24 > > -#define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \ > > - + MAX_INLINE_CMD_SIZE \ > > - + MAX_INLINE_RESP_SIZE)... > Yes, it is feasible. Thank you for your review. Ryosuke > Best regards, > Dmitry >