Re: [PATCH v8 0/6] dcc: Create a stream for non-gl/remote clients that want to use dmabuf (v8)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 





On 10.06.24 20:34, Vivek Kasireddy wrote:
For clients that cannot accept a dmabuf fd directly (such as those
running on a remote system), this patch series provides a way for
the Spice server to stream the gl/dmabuf data/buffer instead. This
is mostly done by enabling the creation of Gst memory using a dmabuf
fd as the source. This ability is useful given that dmabuf is the
standard mechanism for sharing buffers between various drivers and
userspace in many Graphics and Media usecases. Currently, this is
tested with Qemu and remote-viewer using the x264enc/avdec_h264
and msdkh264enc/dec plugins to stream the Guest/VM desktop but it
can be easily extended to other plugins and applications.

Here is roughly how things work:
- The application (e.g, Qemu) chooses its preferred codec (a Gstreamer
   one) and calls gl_scanout (to update the fd) followed by gl_draw.
- In response, the Spice server checks to see if the client is capable
   of accepting a dmabuf fd directly or not. If yes, the fd is forwarded
   directly to the client; otherwise, a new stream is created.
- The Spice server then sends the dmabuf fd to the Gstreamer encoder
   which uses it as an input for creating an encoded buffer which is then
   sent to the client.
- Once the encoding process is done, an async completion cookie is sent
   to the application.

Here is a link to the previous version that used a drawable to share
the dmabuf fd with the Gstreamer encoder:
https://lists.freedesktop.org/archives/spice-devel/2023-January/052948.html

This version is tested together with following (required) patches in qemu:
https://gitlab.freedesktop.org/Vivek/qemu/-/commits/spice_gl_on_v4

Changelog:

v8:
- Added a new gstreamer-encoder patch to this series to convert drm format
   shared by the VMM to the appropriate Gstreamer format.

v7:
- Revert back to the previous design where we do not share fd with the stream
   and scanout is the sole owner of the fd. This is because sharing fd ownership
   opens up a lot of corner cases.

v6: (Frediano)
- Properly share ownership of the dmabuf fd between stream and scanout
- Ensure that a newly created stream is associated with all connected clients

v5:
- Addressed review comments from Frediano mainly regarding adding autoconf
   support for gstreamer-allocators dependency and not needing to access
   scanout as part of gl draw operation

v4:
- Test with Virgl enabled
- Associate dmabuf's y0_top with stream's top_down variable

v3:
- Updated the second patch to have a new primary surface created
   whenever a new stream gets created. This will avoid having to
   trigger primary surface creation from Qemu. And, this change
   also fixes the following error seen with v2:
   ../server/display-channel.cpp:2074:display_channel_create_surface:
   condition `!display->priv->surfaces[surface_id]' failed
- Rebase all patches on master

v2:
- Update all patches to address review comments from Frediano
- Tested this series with msdkh264enc/dec plugins that will be added
   in another patch series

Cc: Frediano Ziglio <freddy77@xxxxxxxxx>
Cc: Gerd Hoffmann <kraxel@xxxxxxxxxx>
Cc: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx>
Cc: Dongwon Kim <dongwon.kim@xxxxxxxxx>

Vivek Kasireddy (6):
   dcc: Check to see if the client supports multiple codecs (v2)
   dcc: Create a stream associated with gl_draw for non-gl clients (v6)
   dcc-send: Encode and send gl_draw stream data to the remote client
     (v4)
   gstreamer-encoder: Add an encoder function that takes dmabuf fd as
     input (v3)
   gstreamer-encoder: Map the drm format to appropriate Gstreamer format
   video-stream: Don't stop a stream associated with gl_draw (v2)

  configure.ac                     |   2 +-
  meson.build                      |   2 +-
  server/dcc-send.cpp              | 159 ++++++++++++++++----
  server/dcc.cpp                   |  31 ++--
  server/dcc.h                     |   6 +
  server/display-channel-private.h |   1 +
  server/display-channel.cpp       |   1 +
  server/gstreamer-encoder.c       | 246 ++++++++++++++++++++++++++-----
  server/video-encoder.h           |  14 ++
  server/video-stream.cpp          | 205 ++++++++++++++++++++++----
  server/video-stream.h            |   4 +
  11 files changed, 563 insertions(+), 108 deletions(-)


I tested this patchset with several configurations:

- With a passthrough intel gvt-g virtual gpu it works.

- With virtio-vga it works.

- With some extra patches to qemu and an virtualization driver it even works with an virtual GPU from an SR-IOV-partitioned Intel Flex 140 GPU. Note this extra patches are related to the gpu and not this patchset.

This patch is a significant improvement for handling graphically demanding tasks or rapidly changing image content and is crucial for SPICE to be a component of a competitive virtual desktop infrastructure.

Tested-by: Michael Scherle <michael.scherle@xxxxxxxxxxxxxxxxxx>

Greetings,
Michael




[Index of Archives]     [Linux Virtualization]     [Linux Virtualization]     [Linux ARM Kernel]     [Linux ARM]     [Linux Omap]     [Fedora ARM]     [IETF Annouce]     [Security]     [Bugtraq]     [Linux OMAP]     [Linux MIPS]     [ECOS]     [Asterisk Internet PBX]     [Linux API]     [Monitors]