Pin and vmap are distinct operations. Do not perform a pin as part of the vmap call. This used to be necessary to keep the fbdev buffer in place while it is being updated. Fbdev emulation has meanwhile been fixed to lock the buffer correctly. Same for vunmap. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/gpu/drm/qxl/qxl_object.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/drivers/gpu/drm/qxl/qxl_object.c b/drivers/gpu/drm/qxl/qxl_object.c index 39218e979a807..5893e27a7ae50 100644 --- a/drivers/gpu/drm/qxl/qxl_object.c +++ b/drivers/gpu/drm/qxl/qxl_object.c @@ -164,10 +164,6 @@ int qxl_bo_vmap_locked(struct qxl_bo *bo, struct iosys_map *map) goto out; } - r = qxl_bo_pin_locked(bo); - if (r) - return r; - r = ttm_bo_vmap(&bo->tbo, &bo->map); if (r) { qxl_bo_unpin_locked(bo); @@ -243,7 +239,6 @@ void qxl_bo_vunmap_locked(struct qxl_bo *bo) return; bo->kptr = NULL; ttm_bo_vunmap(&bo->tbo, &bo->map); - qxl_bo_unpin_locked(bo); } int qxl_bo_vunmap(struct qxl_bo *bo) -- 2.43.2