> > Hi, > > On Mon, Jun 17, 2019 at 04:40:08PM +0100, Frediano Ziglio wrote: > > As we don't use any token there's no reason to not queue directly instead > > of passing through RedCharDevice. > > This will make easier to limit the queue which currently is unlimited. > > > > RedCharDevice flow control has some problems: > > - it's really designed with VDI in mind. This for SpiceVMC would cause > > code implementation to be confusing having to satisfy the agent token > > handling; > > - it's using items as unit not allowing counting bytes; > > - it duplicates some queue management between RedChannelClient; > > - it's broken (see comments in char-device.h); > > - it forces "clients" to behave in some way not altering for instance the > > queued items (which is very useful if items can be collapsed together); > > - it replicates the token handling on the device queue too. This could > > seems right but is not that if you have a network card going @ 1 GBit/s > > you are able to upload more than 1 Gbit/s just using multiple > > connections. The kernel will use a single queue for the network interface > > limiting and sharing de facto the various buffers between the multiple > > connections. > > > > Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx> > > --- > > Changes in v2: > > - more commit message comments > > --- > > server/spicevmc.c | 15 +++++---------- > > 1 file changed, 5 insertions(+), 10 deletions(-) > > > > diff --git a/server/spicevmc.c b/server/spicevmc.c > > index 84bbb73c2..8c41573ae 100644 > > --- a/server/spicevmc.c > > +++ b/server/spicevmc.c > > @@ -360,29 +360,24 @@ static RedPipeItem > > *spicevmc_chardev_read_msg_from_dev(RedCharDevice *self, > > > > msg_item_compressed = try_compress_lz4(channel, n, msg_item); > > if (msg_item_compressed != NULL) { > > - return &msg_item_compressed->base; > > + red_channel_client_pipe_add_push(channel->rcc, > > &msg_item_compressed->base); > > + return NULL; > > } > > #endif > > stat_inc_counter(channel->out_data, n); > > msg_item->uncompressed_data_size = n; > > msg_item->buf_used = n; > > - return &msg_item->base; > > - } else { > > - channel->pipe_item = msg_item; > > + red_channel_client_pipe_add_push(channel->rcc, &msg_item->base); > > return NULL; > > } > > + channel->pipe_item = msg_item; > > + return NULL; > > } > > > > static void spicevmc_chardev_send_msg_to_client(RedCharDevice *self, > > RedPipeItem *msg, > > RedClient *client) > > { > > - RedCharDeviceSpiceVmc *vmc = RED_CHAR_DEVICE_SPICEVMC(self); > > - RedVmcChannel *channel = RED_VMC_CHANNEL(vmc->channel); > > - > > - spice_assert(red_channel_client_get_client(channel->rcc) == client); > > - red_pipe_item_ref(msg); > > - red_channel_client_pipe_add_push(channel->rcc, msg); > > } > > Is it worth to 1) update char-device.h that this is is not used It does not seem a great idea to me. I would just add to send_msg_to_client that this callback can be NULL if we allow that. And probably it's a good idea as messages are accounted for token computation and token callbacks are protected by a "if (callback != NULL)" check. Isn't better the change in a follow up patch? > in spicevmc; 2) update char-device.c with > > - klass->send_msg_to_client(dev, msg, client); > + if (klass->send_msg_to_client) { > + klass->send_msg_to_client(dev, msg, client); > + } > > and remove this function?; > > Patch looks good. > > > static void red_port_init_item_free(struct RedPipeItem *base) Frediano _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel