Re: [PATCH spice-server 2/3] glz-encoder: Remove useless __packed__ attribute

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ping

> 
> These structure contain only bytes, no need for this attribute.
> 
> Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> ---
>  server/glz-encoder.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/server/glz-encoder.c b/server/glz-encoder.c
> index 341294035..ee9d95ae9 100644
> --- a/server/glz-encoder.c
> +++ b/server/glz-encoder.c
> @@ -168,18 +168,18 @@ void glz_encoder_destroy(GlzEncoderContext
> *opaque_encoder)
>  
>  typedef uint8_t BYTE;
>  
> -typedef struct __attribute__ ((__packed__)) one_byte_pixel_t {
> +typedef struct one_byte_pixel_t {
>      BYTE a;
>  } one_byte_pixel_t;
>  
> -typedef struct __attribute__ ((__packed__)) rgb32_pixel_t {
> +typedef struct rgb32_pixel_t {
>      BYTE b;
>      BYTE g;
>      BYTE r;
>      BYTE pad;
>  } rgb32_pixel_t;
>  
> -typedef struct __attribute__ ((__packed__)) rgb24_pixel_t {
> +typedef struct rgb24_pixel_t {
>      BYTE b;
>      BYTE g;
>      BYTE r;
> --
> 2.20.1
> 
> 
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