Re: [PATCH spice-server 04/10] main-dispatcher: Use reds as opaque for dispatcher

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Acked-by: Jonathon Jongsma <jjongsma@xxxxxxxxxx>


On Wed, 2019-03-20 at 09:59 +0000, Frediano Ziglio wrote:
> No reason to pass through MainDispatcher, the purpose of
> MainDispatcher is to call reds functions from the right thread.
> 
> Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> ---
>  server/main-dispatcher.c | 18 +++++++++---------
>  1 file changed, 9 insertions(+), 9 deletions(-)
> 
> diff --git a/server/main-dispatcher.c b/server/main-dispatcher.c
> index 0dcfb2d4..839e7242 100644
> --- a/server/main-dispatcher.c
> +++ b/server/main-dispatcher.c
> @@ -152,10 +152,10 @@ typedef struct
> MainDispatcherClientDisconnectMessage {
>  static void main_dispatcher_handle_channel_event(void *opaque,
>                                                   void *payload)
>  {
> -    MainDispatcher *self = opaque;
> +    RedsState *reds = opaque;
>      MainDispatcherChannelEventMessage *channel_event = payload;
>  
> -    reds_handle_channel_event(self->priv->reds, channel_event-
> >event, channel_event->info);
> +    reds_handle_channel_event(reds, channel_event->event,
> channel_event->info);
>  }
>  
>  void main_dispatcher_channel_event(MainDispatcher *self, int event,
> SpiceChannelEventInfo *info)
> @@ -176,30 +176,30 @@ void
> main_dispatcher_channel_event(MainDispatcher *self, int event,
> SpiceChannel
>  static void main_dispatcher_handle_migrate_complete(void *opaque,
>                                                      void *payload)
>  {
> -    MainDispatcher *self = opaque;
> +    RedsState *reds = opaque;
>      MainDispatcherMigrateSeamlessDstCompleteMessage *mig_complete =
> payload;
>  
> -    reds_on_client_seamless_migrate_complete(self->priv->reds,
> mig_complete->client);
> +    reds_on_client_seamless_migrate_complete(reds, mig_complete-
> >client);
>      g_object_unref(mig_complete->client);
>  }
>  
>  static void main_dispatcher_handle_mm_time_latency(void *opaque,
>                                                     void *payload)
>  {
> -    MainDispatcher *self = opaque;
> +    RedsState *reds = opaque;
>      MainDispatcherMmTimeLatencyMessage *msg = payload;
> -    reds_set_client_mm_time_latency(self->priv->reds, msg->client,
> msg->latency);
> +    reds_set_client_mm_time_latency(reds, msg->client, msg-
> >latency);
>      g_object_unref(msg->client);
>  }
>  
>  static void main_dispatcher_handle_client_disconnect(void *opaque,
>                                                       void *payload)
>  {
> -    MainDispatcher *self = opaque;
> +    RedsState *reds = opaque;
>      MainDispatcherClientDisconnectMessage *msg = payload;
>  
>      spice_debug("client=%p", msg->client);
> -    reds_client_disconnect(self->priv->reds, msg->client);
> +    reds_client_disconnect(reds, msg->client);
>      g_object_unref(msg->client);
>  }
>  
> @@ -273,7 +273,7 @@ void main_dispatcher_constructed(GObject *object)
>      MainDispatcher *self = MAIN_DISPATCHER(object);
>  
>      G_OBJECT_CLASS(main_dispatcher_parent_class)-
> >constructed(object);
> -    dispatcher_set_opaque(DISPATCHER(self), self);
> +    dispatcher_set_opaque(DISPATCHER(self), self->priv->reds);
>  
>      self->priv->watch =
>          reds_core_watch_add(self->priv->reds,

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