Hi, On Mon, Mar 11, 2019 at 07:34:19AM -0400, Frediano Ziglio wrote: > > Changes v1->v2 > > * Using reds_core_timer_* api, which calls the timeout function from the > > right context (Frediano); > > Sorry, these functions suffers the same problem, you have to > use the core interface of the DisplayChannel. > > OT: I was thinking to add some extra checks on these thread > conditions. I checked but not fully :( timer_start() calls: g_source_attach(timer->source, timer->context); ...and I thought timer->context was the right context here but one can see that in timer_add() timer->context = iface->main_context; > > > * Remove the SpiceTimer on finalize (Frediano) > > > > server/display-channel-private.h | 2 ++ > > server/display-channel.c | 27 +++++++++++++++++++++++++-- > > 2 files changed, 27 insertions(+), 2 deletions(-) > > > > diff --git a/server/display-channel-private.h > > b/server/display-channel-private.h > > index 58179531..848abe81 100644 > > --- a/server/display-channel-private.h > > +++ b/server/display-channel-private.h > > @@ -118,6 +118,8 @@ struct DisplayChannelPrivate > > > > int gl_draw_async_count; > > > > + SpiceTimer *monitors_config_update_timer; > > + > > /* TODO: some day unify this, make it more runtime.. */ > > stat_info_t add_stat; > > stat_info_t exclude_stat; > > diff --git a/server/display-channel.c b/server/display-channel.c > > index 9bb7fa44..a2f95956 100644 > > --- a/server/display-channel.c > > +++ b/server/display-channel.c > > @@ -89,6 +89,12 @@ display_channel_finalize(GObject *object) > > display_channel_destroy_surfaces(self); > > image_cache_reset(&self->priv->image_cache); > > > > + if (self->priv->monitors_config_update_timer) { > > + RedsState *reds = red_channel_get_server(RED_CHANNEL(self)); > > + reds_core_timer_remove(reds, > > self->priv->monitors_config_update_timer); > > + self->priv->monitors_config_update_timer = NULL; > > + } > > + > > if (spice_extra_checks) { > > unsigned int count; > > _Drawable *drawable; > > @@ -2249,6 +2255,8 @@ DisplayChannel* display_channel_new(RedsState *reds, > > NULL); > > if (display) { > > display_channel_set_stream_video(display, stream_video); > > + display->priv->monitors_config_update_timer = > > reds_core_timer_add(reds, > > + (SpiceTimerFunc) display_channel_push_monitors_config, > > display); > > Why not putting this in _init or constructed ? You tell me, I'm not sure where it fits better in the server arch. I thought that at the time we create the display is good enough. Let me know if I should move it. > > > } > > return display; > > } > > @@ -2435,6 +2443,11 @@ void > > display_channel_push_monitors_config(DisplayChannel *display) > > { > > DisplayChannelClient *dcc; > > > > + if (display->priv->monitors_config_update_timer) { > > + RedsState *reds = red_channel_get_server(RED_CHANNEL(display)); > > + reds_core_timer_cancel(reds, > > display->priv->monitors_config_update_timer); > > + } > > + > > FOREACH_DCC(display, dcc) { > > dcc_push_monitors_config(dcc); > > } > > @@ -2444,14 +2457,24 @@ void > > display_channel_update_monitors_config(DisplayChannel *display, > > QXLMonitorsConfig *config, > > uint16_t count, uint16_t > > max_allowed) > > { > > + RedsState *reds = red_channel_get_server(RED_CHANNEL(display)); > > > > - if (display->priv->monitors_config) > > + if (display->priv->monitors_config) { > > monitors_config_unref(display->priv->monitors_config); > > + } > > > > display->priv->monitors_config = > > monitors_config_new(config->heads, count, max_allowed); > > > > - display_channel_push_monitors_config(display); > > + if (!display->priv->monitors_config_update_timer) { > > + spice_warning("No timer for monitor_config updates"); > > Why a warning? > I think the code you wrote should initilise the timer once > and should never be NULL. It should never be NULL indeed. > > + display_channel_push_monitors_config(display); > > + return; > > + } > > + > > + /* Cancel previous timer, if it was set */ > > + reds_core_timer_cancel(reds, > > display->priv->monitors_config_update_timer); > > + reds_core_timer_start(reds, display->priv->monitors_config_update_timer, > > 200); > > } > > > > void display_channel_set_monitors_config_to_primary(DisplayChannel *display) > > I had a second though on this patch. Let's assume I have only a monitor and > this sequence: > - monitor_config > - update > Your code will change potentially to: > - update > - monitor_config > Now, the client will receive an update before the monitor > configuration, potentially will ignore the update as updating > an invalid area. > If there are no other updates the client window could even > remain black waiting for data to arrive. I'm afraid I don't understand the situation above. AFAICS, we only delay ongoing updates. I'm looking this as regression in drm/qxl btw but this server-side fix looks sane enough to me, that is, if 2-3 updates are happening in less than < 200ms, we should only send the last one. Cheers, Victor
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