> > From: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx> > > Signed-off-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx> Acked-by: Frediano Ziglio <fziglio@xxxxxxxxxx> > --- > src/channel-display.c | 2 +- > src/channel-main.h | 4 ++-- > 2 files changed, 3 insertions(+), 3 deletions(-) > > diff --git a/src/channel-display.c b/src/channel-display.c > index ae949eb..fd072a9 100644 > --- a/src/channel-display.c > +++ b/src/channel-display.c > @@ -436,7 +436,7 @@ static void > spice_display_channel_class_init(SpiceDisplayChannelClass *klass) > * @width: width > * @height: height > * > - * The #SpiceDisplayChannel::draw signal is emitted when the > + * The #SpiceDisplayChannel::gl-draw signal is emitted when the > * rectangular region x/y/w/h of the GL scanout is updated and > * must be drawn. When the draw is finished, you must call > * spice_display_gl_draw_done() in order to release the GL > diff --git a/src/channel-main.h b/src/channel-main.h > index fd7a3bb..3c527d6 100644 > --- a/src/channel-main.h > +++ b/src/channel-main.h > @@ -53,8 +53,8 @@ struct _SpiceMainChannel { > /** > * SpiceMainChannelClass: > * @parent_class: Parent class. > - * @mouse_update: Signal class handler for the > #SpiceMainChannel::mouse-update signal. > - * @agent_update: Signal class handler for the > #SpiceMainChannel::agent-update signal. > + * @mouse_update: Signal class handler for the > #SpiceMainChannel::main-mouse-update signal. > + * @agent_update: Signal class handler for the > #SpiceMainChannel::main-agent-update signal. > * > * Class structure for #SpiceMainChannel. > */ _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel