Hi, On Tue, Dec 11, 2018 at 06:39:39PM +0100, Jakub Janku wrote: > Hi, Victor! > > Many thanks for reviewing this series. > > On Thu, Dec 6, 2018 at 4:20 PM Victor Toso <victortoso@xxxxxxxxxx> wrote: > > > > Hi, > > > > First of all, tested. Seems to work fine! > > Great! > > > > This one I think it can be improved to have a clear design around > > VDAgentConnection. The other three patches could be merged faster > > I think, if you want. > > They can be merged all at the same time, I don't mind. > > > > On Sun, Sep 30, 2018 at 08:05:22PM +0200, Jakub Janků wrote: > > > 1) VDAgentConnection > > > > > > Add vdagent-connection.{c,h} files. > > > > > > Define a new GObject: VDAgentConnection which can be used to > > > easily write messages to and read from the given FD. > > > > What is the plan to virtio-port and udscs files/functions? They > > all seen similar. I really like the idea that we use one > > interface for both vdagent <-> vdagentd and vdagentd <-> client > > and it would be nice to move towards that direction. > > That would be very nice indeed. > However, there are some specifics for each type of communication, mainly: > * incoming virtio-port messages can be split into multiuple chunks Both spice-vdagent and spice-vdagentd are only interested in full messages, the read chunks is internal to virtio. > * write functions (udscs_write, vdagent_virtio_port_write) differ > * udscs.c also contains udscs_server code > > The virtio-port is used solely by vdagentd.c, so some code could be moved there. > The udscs_server code could be moved to vdagentd.c as well, or > possibly to vdagent-connection.c > The udscs_write() function might be harder to replace, any idea? > > There's definitely quite a lot of overhead in the current solution > (where udscs and virtio-port are esentially wrappers for > vdagent-connection), but I'm afraid that the solution I tried to > propose above might make especially the vdagentd.c file unnecessarily > cluttered. Sorry, I'm pretty sure I could be more clear. I started replying without thinking fully about a good suggestion, I hope it'll be better now. First, a step back to what is the state and what this patch is doing. 1. vdagentd: communicates with client using virtio-port.c and communicates with session agent (vdagent) using usdcs.c 2. vdagent: communicates with system agent (vdagentd) using usdcs.c 3. virtio-port.c might read data in chunks 4. The current data flow is based on select() by waiting the file descriptor be set that there is data to read; then udscs/virtio are going to read and will call user's callback (either vdagent or vdagentd). 5. the communication between agents is internal protocol (vdagentd-proto.h instead of spice-protocol) while communication between system agent and client is on spice-protocol -> This patch is giving udscs.c and virtio-port.c a new way of reading/writing data over fd with VDAgentConnection as a step forward with GMainLoop integration. -> This patch does not change any 1-5 above although (4) is split from a single read-callback to read-header-callback and read-callback (for message payload) With this patches, you can see the following: spice-vdagentd: * Runs GMainLoop | -> Holds struct udscs_server * | | -> Holds VDAgentConnection | -> Holds struct vdagent_virtio_port * | | -> Holds VDAgentConnection spice-vdagent: * Runs GMainLoop | -> Holds struct udscs_server * | | -> Holds VDAgentConnection Okay. So, my first question is if we need to keep udscs_server and vdagent_virtio_port structs in the future for both spice-vdagent and spice-vdagentd. IMHO, the handling of both protocols (5) can be internal implementation of VDAgentConnection, if that makes sense to you. E.g: Converting the above to: spice-vdagentd: * Runs GMainLoop | -> Holds VDAgentConnection *connection_session_agent; | -> Holds VDAgentConnection *connection_remote_client; spice-vdagent: * Runs GMainLoop | -> Holds VDAgentConnection *connection_system_agent; So, if we can design an API that replaces both udscs.c and virtio-port.c usage with VDAgentConnection would be nice instead, makes sense? IMHO, no big changes are needed in udscs_server and vdagent_virtio_port at first, just making VDAgentConnection to use them instead of agents; Then we can remove the duplication that they are with GIO libraries. About signals/gio-like callbacks, the confusion in my previous emails was due (4). As you noted, there is no udscs/virtio-port read operation being done by the agents; Instead, udscs/virtio-port are calling the read-callback whenever data arrived. That matches well with a Signal, e.g: VDAgentConnection::new-message; The confusion increases as the need of asking udscs/virtio-port for header-size in order to read the payload data, etc. At the same time, with write-like operations, using GIO-like makes sense to find errors, cancel ongoing operations, etc. Cheers, Victor > > I'm not sure myself exactly which API would be enough. I think > > that is not difficult to remove more code with the current > > version so I think is a good thing. > > > > At some point I looked at vdagent-gtk from elmarco and something > > along that could be used as inspiration, > > > > https://github.com/elmarco/vdagent-gtk/commit/ed83e0e12118c1d46cda85c8902a3a4ce0157d76 > > Elmarco's commits replaced the udscs only in vdagent and did not touch > the virtio-port at all. > Not sure how much this could be helpful, tbh. > > > > > VDAgentConnection uses GIO and therefore integrates well with GMainLoop. > > > > > > Read messages must begin with a header of a fixed size. > > > Message body size can vary. > > > > > > User of VDAgentConnection is notified > > > through callbacks about the following events: > > > * message header read > > > * whole message read > > > * I/O error > > > > I think it is easier to extend using signals and attach a handler > > to them instead of increasing callback to APIs like > > vdagent_connection_new(). My suggestion don't necessary fit with > > previous design. > > What do you mean by "don't fit" here? > > > > > A new VDAgentConnection can be constructed using > > > vdagent_connection_new() based on a GIOStream that can be > > > obtained using vdagent_file_open() or vdagent_socket_connect(). > > > > > > vdagent_connection_destroy() destroyes the connection. > > > However, due to the asynchronous nature of used GIO functions, > > > this does NOT close the underlying FD immediately. > > > > It should by the time GMainLoop exits, AFAIK. > > It does not. That's why there has to be the g_main_context_iteration() call. > > > > > If vdagent_connection_destroy() is called outside of GMainLoop > > > (or the loop quits right after the function ivocation), > > > g_main_context_iteration() should be called to ensure that the > > > VDAgentConnection finalizes properly. > > > > I'm missing why this is necessary. Is it related to the > > discussion from September? > > > > https://lists.freedesktop.org/archives/spice-devel/2018-September/045516.html > > Exactly. On IRC, we came up with a solution that used g_idle_add(), at > least if I remember correctly, but later I found out that > g_main_context_iteration() works as well and is simpler. > > > > What kind of issue are you seeing without calling > > g_main_context_iteration() ? > > Remove the g_main_context_iteration() from vdagent.c > Run vdagentd and vdagent from terminal. > Kill the vdagent. > > Result: vdagent_connection_finalize() is not called, > so the VDAgentConnection object that is used in udscs_connection is > not properly finalized. > > > > > 2) udscs > > > > > > Rewrite udscs.c to use the new VDAgentConnection. > > > Use GSocketService in udscs_server. > > > > > > Drop support for select(), remove: > > > * udscs_server_fill_fds() > > > * udscs_server_handle_fds() > > > > > > 3) virtio_port > > > > > > Rewrite virtio-port.c to use the new VDAgentConnection. > > > > > > Drop support for select(), remove: > > > * vdagent_virtio_port_fill_fds() > > > * vdagent_virtio_port_handle_fds() > > > > > > 2) vdagentd > > > > 4) :) > > > Ups > > > > > > Replace the main_loop() with a GMainLoop. > > > > o/ > > > > > Use g_unix_signal_add() to handle SIGINT, SIGHUP, SIGTERM. > > > SIGQUIT handling is not supported by GLib. > > > > That's fine > > > > > Integrate the session_info into the loop using > > > GIOChannel and g_io_add_watch(). > > > > > > Signed-off-by: Jakub Janků <jjanku@xxxxxxxxxx> > > > --- > > > Makefile.am | 2 + > > > src/udscs.c | 483 +++++++++++-------------------------- > > > src/udscs.h | 15 -- > > > src/vdagent-connection.c | 300 +++++++++++++++++++++++ > > > src/vdagent-connection.h | 124 ++++++++++ > > > src/vdagent/vdagent.c | 3 + > > > src/vdagentd/vdagentd.c | 169 ++++++------- > > > src/vdagentd/virtio-port.c | 389 ++++++++++------------------- > > > src/vdagentd/virtio-port.h | 18 -- > > > 9 files changed, 772 insertions(+), 731 deletions(-) > > > create mode 100644 src/vdagent-connection.c > > > create mode 100644 src/vdagent-connection.h > > > > Not that big considering the implications. > > > > > diff --git a/Makefile.am b/Makefile.am > > > index fa54bbc..b291b19 100644 > > > --- a/Makefile.am > > > +++ b/Makefile.am > > > @@ -7,6 +7,8 @@ sbin_PROGRAMS = src/spice-vdagentd > > > common_sources = \ > > > src/udscs.c \ > > > src/udscs.h \ > > > + src/vdagent-connection.c \ > > > + src/vdagent-connection.h \ > > > src/vdagentd-proto-strings.h \ > > > src/vdagentd-proto.h \ > > > $(NULL) > > > diff --git a/src/udscs.c b/src/udscs.c > > > index 62abc97..3bf0089 100644 > > > --- a/src/udscs.c > > > +++ b/src/udscs.c > > > @@ -24,42 +24,22 @@ > > > #include <config.h> > > > #endif > > > > > > -#include <stdio.h> > > > #include <stdlib.h> > > > #include <syslog.h> > > > -#include <unistd.h> > > > -#include <errno.h> > > > -#include <sys/socket.h> > > > -#include <sys/un.h> > > > -#include <glib.h> > > > #include <glib-unix.h> > > > +#include <gio/gunixsocketaddress.h> > > > #include "udscs.h" > > > #include "vdagentd-proto-strings.h" > > > - > > > -struct udscs_buf { > > > - uint8_t *buf; > > > - size_t pos; > > > - size_t size; > > > - > > > - struct udscs_buf *next; > > > -}; > > > +#include "vdagent-connection.h" > > > > > > struct udscs_connection { > > > - int fd; > > > int debug; > > > void *user_data; > > > #ifndef UDSCS_NO_SERVER > > > - struct ucred peer_cred; > > > + gint peer_pid; > > > #endif > > > > > > - /* Read stuff, single buffer, separate header and data buffer */ > > > - int header_read; > > > - struct udscs_message_header header; > > > - struct udscs_buf data; > > > - > > > - /* Writes are stored in a linked list of buffers, with both the header > > > - + data for a single message in 1 buffer. */ > > > - struct udscs_buf *write_buf; > > > + VDAgentConnection *conn; > > > > Naming... Several places uses conn for the parent struct > > udscs_connection, so... > > > > conn->conn = vdagent_connection_new() > > > > ... happens later, on plus the callbacks such as conn_read_cb(). > > I'd say that 'agent' fits well, conn->agent would be read as > > 'udscs connection to agent'. > > "agent" works for me, I think. > > > > Not a big issue... I don't trust myself while naming things. > > > > > /* Callbacks */ > > > udscs_read_callback read_callback; > > > @@ -67,16 +47,8 @@ struct udscs_connection { > > > > > > struct udscs_connection *next; > > > struct udscs_connection *prev; > > > - > > > - GIOChannel *io_channel; > > > - guint write_watch_id; > > > - guint read_watch_id; > > > }; > > > > > > -static gboolean udscs_io_channel_cb(GIOChannel *source, > > > - GIOCondition condition, > > > - gpointer data); > > > - > > > static void debug_print_message_header(struct udscs_connection *conn, > > > struct udscs_message_header *header, > > > const gchar *direction) > > > @@ -93,47 +65,61 @@ static void debug_print_message_header(struct udscs_connection *conn, > > > conn, direction, type, header->arg1, header->arg2, header->size); > > > } > > > > > > +static gboolean conn_header_read_cb(gpointer header_buff, > > > + gsize *body_size, > > > + gpointer user_data) > > > +{ > > > + struct udscs_message_header *header = header_buff; > > > + *body_size = header->size; > > > + return TRUE; > > > +} > > > > <snip> > > static gsize conn_header_read_cb(gpointer header_buff, > > gpointer user_data) > > { > > struct udscs_message_header *header = header_buff; > > return header->size; > > } > > </snip> > > > > The GIO-way of doing this is having fn_your_callback() being > > called and there you call the calling_fn_done() or _finished() to > > get errors, etc. > > You mean something similar to g_input_stream_read_async(callback) and > then calling g_input_stream_read_finish() in that callback? > So the vdagent-connection would invoke VDAgentConnHeaderReadCb and > this callback would parse the header and call > vdagent_connection_header_read_finished() in vdagent-connection.c, > which would start reading the payload. Do I understand it correctly? > > > > > +static gboolean conn_read_cb(gpointer header_buff, > > > + gpointer data, > > > + gpointer user_data) > > > +{ > > > + struct udscs_connection *conn = user_data; > > > + struct udscs_message_header *header = header_buff; > > > + > > > + debug_print_message_header(conn, header, "received"); > > > + > > > + conn->read_callback(&conn, header, data); > > > + return conn != NULL; > > > +} > > > > It is very weird to me that you have to check if conn is not NULL > > here. The callback clearing the caller is quite odd design. > > True. I'll try to have a look at it. > > > > I know that wasn't introduced by you [0] (below), but I think it > > is possible to have the design improved with this changes > > (GMainLoop one) > > > > > +static void conn_error_cb(GError *err, gpointer user_data) > > > +{ > > > + struct udscs_connection *conn = user_data; > > > + if (err) > > > + syslog(LOG_ERR, "%p error: %s", conn, err->message); > > > + udscs_destroy_connection(&conn); > > > +} > > > > An error callback is better than quit=1 for sure :) > > > > Still, It would be great if we can associate the error with the > > functions that triggered them. > > The errors themselves should in theory provide enough information, I think. > > > > For instance, this error_cb can be called at message_write_cb() > > from vdagent_connection_write(). We could either have: > > - vdagent_connection_write_now() which blocks and return > > failure/success or; > > Would there be any usecase for a sync function? > > > - vdagent_connection_write_async() which has a callback to when > > async is done. As mentioned earlier, if we follow GIO, the > > callback would call vdagent_connection_write_finish() to get > > if there were any errors or perhaps, the number of bytes > > written, etc. > > I like this suggestion :) However, it might not fully align with your > proposal at the beginning to use signals. > Would you rather more strictly follow GIO (and thus use callbacks) or > implement signals instead? > Also, there's currently no vdagent_connection_read_async() function, > the read is implicitly done by the VDAgentConnection itself. > > > > Also, any error called here should destroy connection? > > > > > + > > > struct udscs_connection *udscs_connect(const char *socketname, > > > udscs_read_callback read_callback, > > > udscs_disconnect_callback disconnect_callback, > > > int debug) > > > { > > > - int c; > > > - struct sockaddr_un address; > > > + GIOStream *io_stream; > > > struct udscs_connection *conn; > > > + GError *err = NULL; > > > > > > - conn = g_new0(struct udscs_connection, 1); > > > - conn->debug = debug; > > > - > > > - conn->fd = socket(PF_UNIX, SOCK_STREAM, 0); > > > - if (conn->fd == -1) { > > > - syslog(LOG_ERR, "creating unix domain socket: %m"); > > > - g_free(conn); > > > - return NULL; > > > - } > > > - > > > - address.sun_family = AF_UNIX; > > > - snprintf(address.sun_path, sizeof(address.sun_path), "%s", socketname); > > > - c = connect(conn->fd, (struct sockaddr *)&address, sizeof(address)); > > > - if (c != 0) { > > > - if (conn->debug) { > > > - syslog(LOG_DEBUG, "connect %s: %m", socketname); > > > - } > > > - g_free(conn); > > > - return NULL; > > > - } > > > - > > > - conn->io_channel = g_io_channel_unix_new(conn->fd); > > > - if (!conn->io_channel) { > > > - udscs_destroy_connection(&conn); > > > + io_stream = vdagent_socket_connect(socketname, &err); > > > + if (err) { > > > + syslog(LOG_ERR, "%s: %s", __func__, err->message); > > > + g_error_free(err); > > > return NULL; > > > } > > > - conn->read_watch_id = > > > - g_io_add_watch(conn->io_channel, > > > - G_IO_IN | G_IO_ERR | G_IO_NVAL, > > > - udscs_io_channel_cb, > > > - conn); > > > > > > + conn = g_new0(struct udscs_connection, 1); > > > + conn->debug = debug; > > > + conn->conn = vdagent_connection_new(io_stream, > > > + FALSE, > > > + sizeof(struct udscs_message_header), > > > + conn_header_read_cb, > > > + conn_read_cb, > > > + conn_error_cb, > > > + conn); > > > conn->read_callback = read_callback; > > > conn->disconnect_callback = disconnect_callback; > > > > > > @@ -145,7 +131,6 @@ struct udscs_connection *udscs_connect(const char *socketname, > > > > > > void udscs_destroy_connection(struct udscs_connection **connp) > > > { > > > - struct udscs_buf *wbuf, *next_wbuf; > > > struct udscs_connection *conn = *connp; > > > > > > if (!conn) > > > @@ -154,28 +139,12 @@ void udscs_destroy_connection(struct udscs_connection **connp) > > > if (conn->disconnect_callback) > > > conn->disconnect_callback(conn); > > > > > > - wbuf = conn->write_buf; > > > - while (wbuf) { > > > - next_wbuf = wbuf->next; > > > - g_free(wbuf->buf); > > > - g_free(wbuf); > > > - wbuf = next_wbuf; > > > - } > > > - > > > - g_clear_pointer(&conn->data.buf, g_free); > > > - > > > if (conn->next) > > > conn->next->prev = conn->prev; > > > if (conn->prev) > > > conn->prev->next = conn->next; > > > > > > - close(conn->fd); > > > - > > > - if (conn->write_watch_id != 0) > > > - g_source_remove(conn->write_watch_id); > > > - if (conn->read_watch_id != 0) > > > - g_source_remove(conn->read_watch_id); > > > - g_clear_pointer(&conn->io_channel, g_io_channel_unref); > > > + vdagent_connection_destroy(conn->conn); > > > > > > if (conn->debug) > > > syslog(LOG_DEBUG, "%p disconnected", conn); > > > @@ -199,174 +168,33 @@ void *udscs_get_user_data(struct udscs_connection *conn) > > > void udscs_write(struct udscs_connection *conn, uint32_t type, uint32_t arg1, > > > uint32_t arg2, const uint8_t *data, uint32_t size) > > > { > > > - struct udscs_buf *wbuf, *new_wbuf; > > > + gpointer buff; > > > + guint buff_size; > > > struct udscs_message_header header; > > > > > > - new_wbuf = g_new(struct udscs_buf, 1); > > > - new_wbuf->pos = 0; > > > - new_wbuf->size = sizeof(header) + size; > > > - new_wbuf->next = NULL; > > > - new_wbuf->buf = g_malloc(new_wbuf->size); > > > + buff_size = sizeof(header) + size; > > > + buff = g_malloc(buff_size); > > > > > > header.type = type; > > > header.arg1 = arg1; > > > header.arg2 = arg2; > > > header.size = size; > > > > > > - memcpy(new_wbuf->buf, &header, sizeof(header)); > > > - memcpy(new_wbuf->buf + sizeof(header), data, size); > > > + memcpy(buff, &header, sizeof(header)); > > > + memcpy(buff + sizeof(header), data, size); > > > > > > debug_print_message_header(conn, &header, "sent"); > > > > > > - if (conn->io_channel && conn->write_watch_id == 0) > > > - conn->write_watch_id = > > > - g_io_add_watch(conn->io_channel, > > > - G_IO_OUT | G_IO_ERR | G_IO_NVAL, > > > - udscs_io_channel_cb, > > > - conn); > > > - > > > - if (!conn->write_buf) { > > > - conn->write_buf = new_wbuf; > > > - return; > > > - } > > > - > > > - /* maybe we should limit the write_buf stack depth ? */ > > > - wbuf = conn->write_buf; > > > - while (wbuf->next) > > > - wbuf = wbuf->next; > > > - > > > - wbuf->next = new_wbuf; > > > -} > > > - > > > -/* A helper for udscs_do_read() */ > > > -static void udscs_read_complete(struct udscs_connection **connp) > > > -{ > > > - struct udscs_connection *conn = *connp; > > > - > > > - debug_print_message_header(conn, &conn->header, "received"); > > > - > > > - if (conn->read_callback) { > > > - conn->read_callback(connp, &conn->header, conn->data.buf); > > > - if (!*connp) /* Was the connection disconnected by the callback ? */ > > > - return; > > > - } > > > > [0] here > > > > > - > > > - g_free(conn->data.buf); > > > - memset(&conn->data, 0, sizeof(conn->data)); /* data.buf = NULL */ > > > - conn->header_read = 0; > > > + vdagent_connection_write(conn->conn, buff, buff_size); > > > } > > > > > > -static void udscs_do_read(struct udscs_connection **connp) > > > -{ > > > - ssize_t n; > > > - size_t to_read; > > > - uint8_t *dest; > > > - struct udscs_connection *conn = *connp; > > > - > > > - if (conn->header_read < sizeof(conn->header)) { > > > - to_read = sizeof(conn->header) - conn->header_read; > > > - dest = (uint8_t *)&conn->header + conn->header_read; > > > - } else { > > > - to_read = conn->data.size - conn->data.pos; > > > - dest = conn->data.buf + conn->data.pos; > > > - } > > > - > > > - n = read(conn->fd, dest, to_read); > > > - if (n < 0) { > > > - if (errno == EINTR) > > > - return; > > > - syslog(LOG_ERR, "reading unix domain socket: %m, disconnecting %p", > > > - conn); > > > - } > > > - if (n <= 0) { > > > - udscs_destroy_connection(connp); > > > - return; > > > - } > > > - > > > - if (conn->header_read < sizeof(conn->header)) { > > > - conn->header_read += n; > > > - if (conn->header_read == sizeof(conn->header)) { > > > - if (conn->header.size == 0) { > > > - udscs_read_complete(connp); > > > - return; > > > - } > > > - conn->data.pos = 0; > > > - conn->data.size = conn->header.size; > > > - conn->data.buf = g_malloc(conn->data.size); > > > - } > > > - } else { > > > - conn->data.pos += n; > > > - if (conn->data.pos == conn->data.size) > > > - udscs_read_complete(connp); > > > - } > > > -} > > > - > > > -static void udscs_do_write(struct udscs_connection **connp) > > > -{ > > > - ssize_t n; > > > - size_t to_write; > > > - struct udscs_connection *conn = *connp; > > > - > > > - struct udscs_buf* wbuf = conn->write_buf; > > > - if (!wbuf) { > > > - syslog(LOG_ERR, > > > - "%p do_write called on a connection without a write buf ?!", > > > - conn); > > > - return; > > > - } > > > - > > > - to_write = wbuf->size - wbuf->pos; > > > - n = write(conn->fd, wbuf->buf + wbuf->pos, to_write); > > > - if (n < 0) { > > > - if (errno == EINTR) > > > - return; > > > - syslog(LOG_ERR, "writing to unix domain socket: %m, disconnecting %p", > > > - conn); > > > - udscs_destroy_connection(connp); > > > - return; > > > - } > > > - > > > - wbuf->pos += n; > > > - if (wbuf->pos == wbuf->size) { > > > - conn->write_buf = wbuf->next; > > > - g_free(wbuf->buf); > > > - g_free(wbuf); > > > - } > > > -} > > > - > > > -static gboolean udscs_io_channel_cb(GIOChannel *source, > > > - GIOCondition condition, > > > - gpointer data) > > > -{ > > > - struct udscs_connection *conn = data; > > > - > > > - if (condition & G_IO_IN) { > > > - udscs_do_read(&conn); > > > - if (conn == NULL) > > > - return G_SOURCE_REMOVE; > > > - return G_SOURCE_CONTINUE; > > > - } > > > - if (condition & G_IO_OUT) { > > > - udscs_do_write(&conn); > > > - if (conn == NULL) > > > - return G_SOURCE_REMOVE; > > > - if (conn->write_buf) > > > - return G_SOURCE_CONTINUE; > > > - conn->write_watch_id = 0; > > > - return G_SOURCE_REMOVE; > > > - } > > > - > > > - udscs_destroy_connection(&conn); > > > - return G_SOURCE_REMOVE; > > > -} > > > - > > > - > > > #ifndef UDSCS_NO_SERVER > > > > > > /* ---------- Server-side implementation ---------- */ > > > > > > struct udscs_server { > > > - int fd; > > > + GSocketService *service; > > > + > > > int debug; > > > struct udscs_connection connections_head; > > > udscs_connect_callback connect_callback; > > > @@ -374,7 +202,12 @@ struct udscs_server { > > > udscs_disconnect_callback disconnect_callback; > > > }; > > > > > > -struct udscs_server *udscs_create_server_for_fd(int fd, > > > +static gboolean udscs_server_accept_cb(GSocketService *service, > > > + GSocketConnection *socket_conn, > > > + GObject *source_object, > > > + gpointer user_data); > > > + > > > +static struct udscs_server *udscs_server_new( > > > udscs_connect_callback connect_callback, > > > udscs_read_callback read_callback, > > > udscs_disconnect_callback disconnect_callback, > > > @@ -382,59 +215,74 @@ struct udscs_server *udscs_create_server_for_fd(int fd, > > > { > > > struct udscs_server *server; > > > > > > - if (fd <= 0) { > > > - syslog(LOG_ERR, "Invalid file descriptor: %i", fd); > > > - return NULL; > > > - } > > > - > > > server = g_new0(struct udscs_server, 1); > > > server->debug = debug; > > > - server->fd = fd; > > > server->connect_callback = connect_callback; > > > server->read_callback = read_callback; > > > server->disconnect_callback = disconnect_callback; > > > + server->service = g_socket_service_new(); > > > + > > > + g_signal_connect(server->service, "incoming", > > > + G_CALLBACK(udscs_server_accept_cb), server); > > > > > > return server; > > > } > > > > > > -struct udscs_server *udscs_create_server(const char *socketname, > > > +struct udscs_server *udscs_create_server_for_fd(int fd, > > > udscs_connect_callback connect_callback, > > > udscs_read_callback read_callback, > > > udscs_disconnect_callback disconnect_callback, > > > int debug) > > > { > > > - int c; > > > - int fd; > > > - struct sockaddr_un address; > > > struct udscs_server *server; > > > + GSocket *socket; > > > + GError *err = NULL; > > > > > > - fd = socket(PF_UNIX, SOCK_STREAM, 0); > > > - if (fd == -1) { > > > - syslog(LOG_ERR, "creating unix domain socket: %m"); > > > - return NULL; > > > - } > > > + server = udscs_server_new(connect_callback, read_callback, > > > + disconnect_callback, debug); > > > > > > - address.sun_family = AF_UNIX; > > > - snprintf(address.sun_path, sizeof(address.sun_path), "%s", socketname); > > > - c = bind(fd, (struct sockaddr *)&address, sizeof(address)); > > > - if (c != 0) { > > > - syslog(LOG_ERR, "bind %s: %m", socketname); > > > - close(fd); > > > - return NULL; > > > - } > > > + socket = g_socket_new_from_fd(fd, &err); > > > + if (err) > > > + goto error; > > > + g_socket_listener_add_socket(G_SOCKET_LISTENER(server->service), > > > + socket, NULL, &err); > > > + g_object_unref(socket); > > > + if (err) > > > + goto error; > > > > > > - c = listen(fd, 5); > > > - if (c != 0) { > > > - syslog(LOG_ERR, "listen: %m"); > > > - close(fd); > > > - return NULL; > > > - } > > > - > > > - server = udscs_create_server_for_fd(fd, connect_callback, read_callback, > > > - disconnect_callback, debug); > > > + return server; > > > +error: > > > + syslog(LOG_ERR, "%s: %s", __func__, err->message); > > > + g_error_free(err); > > > + udscs_destroy_server(server); > > > + return NULL; > > > +} > > > > > > - if (!server) { > > > - close(fd); > > > +struct udscs_server *udscs_create_server(const char *socketname, > > > + udscs_connect_callback connect_callback, > > > + udscs_read_callback read_callback, > > > + udscs_disconnect_callback disconnect_callback, > > > + int debug) > > > +{ > > > + struct udscs_server *server; > > > + GSocketAddress *socket_addr; > > > + GError *err = NULL; > > > + > > > + server = udscs_server_new(connect_callback, read_callback, > > > + disconnect_callback, debug); > > > + > > > + socket_addr = g_unix_socket_address_new(socketname); > > > + g_socket_listener_add_address(G_SOCKET_LISTENER(server->service), > > > + socket_addr, > > > + G_SOCKET_TYPE_STREAM, > > > + G_SOCKET_PROTOCOL_DEFAULT, > > > + NULL, NULL, &err); > > > + g_object_unref(socket_addr); > > > + if (err) { > > > + syslog(LOG_ERR, "%s: %s", __func__, err->message); > > > + g_error_free(err); > > > + udscs_destroy_server(server); > > > + return NULL; > > > } > > > > > > return server; > > > @@ -453,43 +301,51 @@ void udscs_destroy_server(struct udscs_server *server) > > > udscs_destroy_connection(&conn); > > > conn = next_conn; > > > } > > > - close(server->fd); > > > + g_object_unref(server->service); > > > g_free(server); > > > } > > > > > > int udscs_get_peer_pid(struct udscs_connection *conn) > > > { > > > - return (int)conn->peer_cred.pid; > > > + return conn->peer_pid; > > > } > > > > > > -static void udscs_server_accept(struct udscs_server *server) { > > > +static gboolean udscs_server_accept_cb(GSocketService *service, > > > + GSocketConnection *socket_conn, > > > + GObject *source_object, > > > + gpointer user_data) > > > +{ > > > + struct udscs_server *server = user_data; > > > struct udscs_connection *new_conn, *conn; > > > - struct sockaddr_un address; > > > - socklen_t length = sizeof(address); > > > - int r, fd; > > > - > > > - fd = accept(server->fd, (struct sockaddr *)&address, &length); > > > - if (fd == -1) { > > > - if (errno == EINTR) > > > - return; > > > - syslog(LOG_ERR, "accept: %m"); > > > - return; > > > - } > > > + GCredentials *cred; > > > + GError *err = NULL; > > > > > > new_conn = g_new0(struct udscs_connection, 1); > > > - new_conn->fd = fd; > > > new_conn->debug = server->debug; > > > new_conn->read_callback = server->read_callback; > > > new_conn->disconnect_callback = server->disconnect_callback; > > > > > > - length = sizeof(new_conn->peer_cred); > > > - r = getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &new_conn->peer_cred, &length); > > > - if (r != 0) { > > > - syslog(LOG_ERR, "Could not get peercred, disconnecting new client"); > > > - close(fd); > > > + g_object_ref(socket_conn); > > > + new_conn->conn = vdagent_connection_new(G_IO_STREAM(socket_conn), > > > + FALSE, > > > + sizeof(struct udscs_message_header), > > > + conn_header_read_cb, > > > + conn_read_cb, > > > + conn_error_cb, > > > + new_conn); > > > + > > > + > > > + cred = vdagent_connection_get_peer_credentials(new_conn->conn, &err); > > > + if (err) { > > > + syslog(LOG_ERR, "Could not get peer PID, disconnecting new client: %s", > > > + err->message); > > > + g_error_free(err); > > > + vdagent_connection_destroy(new_conn->conn); > > > g_free(new_conn); > > > - return; > > > + return TRUE; > > > } > > > + new_conn->peer_pid = g_credentials_get_unix_pid(cred, NULL); > > > + g_object_unref(cred); > > > > > > conn = &server->connections_head; > > > while (conn->next) > > > @@ -504,59 +360,8 @@ static void udscs_server_accept(struct udscs_server *server) { > > > > > > if (server->connect_callback) > > > server->connect_callback(new_conn); > > > -} > > > - > > > -int udscs_server_fill_fds(struct udscs_server *server, fd_set *readfds, > > > - fd_set *writefds) > > > -{ > > > - struct udscs_connection *conn; > > > - int nfds; > > > > > > - if (!server) > > > - return -1; > > > - > > > - nfds = server->fd + 1; > > > - FD_SET(server->fd, readfds); > > > - > > > - conn = server->connections_head.next; > > > - while (conn) { > > > - FD_SET(conn->fd, readfds); > > > - if (conn->write_buf) > > > - FD_SET(conn->fd, writefds); > > > - > > > - if (conn->fd >= nfds) > > > - nfds = conn->fd + 1; > > > - > > > - conn = conn->next; > > > - } > > > - > > > - return nfds; > > > -} > > > - > > > -void udscs_server_handle_fds(struct udscs_server *server, fd_set *readfds, > > > - fd_set *writefds) > > > -{ > > > - struct udscs_connection *conn, *next_conn; > > > - > > > - if (!server) > > > - return; > > > - > > > - if (FD_ISSET(server->fd, readfds)) > > > - udscs_server_accept(server); > > > - > > > - conn = server->connections_head.next; > > > - while (conn) { > > > - /* conn may be destroyed by udscs_do_read() or udscs_do_write() > > > - * (when disconnected), so get the next connection first. */ > > > - next_conn = conn->next; > > > - > > > - if (FD_ISSET(conn->fd, readfds)) > > > - udscs_do_read(&conn); > > > - if (conn && FD_ISSET(conn->fd, writefds)) > > > - udscs_do_write(&conn); > > > - > > > - conn = next_conn; > > > - } > > > + return TRUE; > > > } > > > > > > void udscs_server_write_all(struct udscs_server *server, > > > diff --git a/src/udscs.h b/src/udscs.h > > > index 363ca18..1c7fa2b 100644 > > > --- a/src/udscs.h > > > +++ b/src/udscs.h > > > @@ -22,9 +22,7 @@ > > > #ifndef __UDSCS_H > > > #define __UDSCS_H > > > > > > -#include <stdio.h> > > > #include <stdint.h> > > > -#include <sys/select.h> > > > #include <sys/socket.h> > > > > > > > > > @@ -151,19 +149,6 @@ typedef int (*udscs_for_all_clients_callback)(struct udscs_connection **connp, > > > int udscs_server_for_all_clients(struct udscs_server *server, > > > udscs_for_all_clients_callback func, void *priv); > > > > > > -/* Given a udscs server, fill the fd_sets pointed to by readfds and > > > - * writefds for select() usage. > > > - * Return value: value of the highest fd + 1 or -1 if server is NULL > > > - */ > > > -int udscs_server_fill_fds(struct udscs_server *server, fd_set *readfds, > > > - fd_set *writefds); > > > - > > > -/* Handle any events flagged by select for the given udscs server. > > > - * Does nothing if server is NULL. > > > - */ > > > -void udscs_server_handle_fds(struct udscs_server *server, fd_set *readfds, > > > - fd_set *writefds); > > > - > > > /* Returns the peer's PID. */ > > > int udscs_get_peer_pid(struct udscs_connection *conn); > > > > > > diff --git a/src/vdagent-connection.c b/src/vdagent-connection.c > > > new file mode 100644 > > > index 0000000..e492770 > > > --- /dev/null > > > +++ b/src/vdagent-connection.c > > > @@ -0,0 +1,300 @@ > > > +/* vdagent-connection.c > > > + > > > + Copyright 2018 Red Hat, Inc. > > > + > > > + This program is free software: you can redistribute it and/or modify > > > + it under the terms of the GNU General Public License as published by > > > + the Free Software Foundation, either version 3 of the License, or > > > + (at your option) any later version. > > > + > > > + This program is distributed in the hope that it will be useful, > > > + but WITHOUT ANY WARRANTY; without even the implied warranty of > > > + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > > > + GNU General Public License for more details. > > > + > > > + You should have received a copy of the GNU General Public License > > > + along with this program. If not, see <http://www.gnu.org/licenses/>. > > > +*/ > > > + > > > +#include <syslog.h> > > > +#include <fcntl.h> > > > +#include <errno.h> > > > +#include <glib/gstdio.h> > > > +#include <gio/gunixinputstream.h> > > > +#include <gio/gunixoutputstream.h> > > > +#include <gio/gunixsocketaddress.h> > > > + > > > +#include "vdagent-connection.h" > > > + > > > +struct VDAgentConnection { > > > + GObject parent_instance; > > > + > > > + GIOStream *io_stream; > > > + gboolean opening; > > > + GCancellable *cancellable; > > > + > > > + GQueue *write_queue; > > > + GMainLoop *flush_loop; > > > + > > > + gsize header_size; > > > + gpointer header_buff; > > > + gpointer read_buff; > > > > Should be fine to create an array of VD_AGENT_MAX_DATA_SIZE > > instead of alloc/free every message.. or alloc together with > > header_buff > > > I don't think so. That's only true when the VDAgentConnection is used > with virtio-port. > udscs sends the messages at once and doesn't split them into smaller > chunks, so the buffer can be larger. > > > + > > > + VDAgentConnHeaderReadCb header_read_cb; > > > + VDAgentConnReadCb read_cb; > > > + VDAgentConnErrorCb error_cb; > > > + > > > + gpointer user_data; > > > +}; > > > + > > > +G_DEFINE_TYPE(VDAgentConnection, vdagent_connection, G_TYPE_OBJECT); > > > + > > > +static void write_next_message(VDAgentConnection *conn); > > > +static void read_next_message(VDAgentConnection *conn); > > > + > > > +GIOStream *vdagent_file_open(const gchar *path, GError **err) > > > +{ > > > + gint fd, errsv; > > > + > > > + fd = g_open(path, O_RDWR); > > > + if (fd == -1) { > > > + errsv = errno; > > > + g_set_error_literal(err, G_FILE_ERROR, > > > + g_file_error_from_errno(errsv), > > > + g_strerror(errsv)); > > > + return NULL; > > > + } > > > + > > > + return g_simple_io_stream_new(g_unix_input_stream_new(fd, TRUE), > > > + g_unix_output_stream_new(fd, TRUE)); > > > +} > > > + > > > +GIOStream *vdagent_socket_connect(const gchar *address, GError **err) > > > +{ > > > + GSocketConnection *socket_conn; > > > + GSocketClient *client; > > > + GSocketConnectable *connectable; > > > + > > > + connectable = G_SOCKET_CONNECTABLE(g_unix_socket_address_new(address)); > > > + client = g_object_new(G_TYPE_SOCKET_CLIENT, > > > + "family", G_SOCKET_FAMILY_UNIX, > > > + "type", G_SOCKET_TYPE_STREAM, > > > + NULL); > > > + > > > + socket_conn = g_socket_client_connect(client, connectable, NULL, err); > > > + g_object_unref(client); > > > + g_object_unref(connectable); > > > + return G_IO_STREAM(socket_conn); > > > +} > > > + > > > +static void vdagent_connection_init(VDAgentConnection *conn) > > > +{ > > > + conn->cancellable = g_cancellable_new(); > > > + conn->write_queue = g_queue_new(); > > > + conn->flush_loop = NULL; > > > + conn->read_buff = NULL; > > > +} > > > + > > > +static void vdagent_connection_dispose(GObject *obj) > > > +{ > > > + VDAgentConnection *conn = VDAGENT_CONNECTION(obj); > > > + g_clear_object(&conn->cancellable); > > > + g_clear_pointer(&conn->flush_loop, g_main_loop_quit); > > > + g_clear_object(&conn->io_stream); > > > + > > > + G_OBJECT_CLASS(vdagent_connection_parent_class)->dispose(obj); > > > +} > > > + > > > +static void vdagent_connection_finalize(GObject *obj) > > > +{ > > > + VDAgentConnection *conn = VDAGENT_CONNECTION(obj); > > > + g_queue_free_full(conn->write_queue, (GDestroyNotify)g_bytes_unref); > > > + g_free(conn->header_buff); > > > + g_free(conn->read_buff); > > > + > > > + G_OBJECT_CLASS(vdagent_connection_parent_class)->finalize(obj); > > > +} > > > + > > > +static void vdagent_connection_class_init(VDAgentConnectionClass *klass) > > > +{ > > > + GObjectClass *gobject_class = G_OBJECT_CLASS(klass); > > > + gobject_class->dispose = vdagent_connection_dispose; > > > + gobject_class->finalize = vdagent_connection_finalize; > > > +} > > > + > > > +VDAgentConnection *vdagent_connection_new( > > > + GIOStream *io_stream, > > > + gboolean wait_on_opening, > > > + gsize header_size, > > > + VDAgentConnHeaderReadCb header_read_cb, > > > + VDAgentConnReadCb read_cb, > > > + VDAgentConnErrorCb error_cb, > > > + gpointer user_data) > > > > Need to change indentation by > > https://www.spice-space.org/spice-project-coding-style-and-coding-conventions.html > > > > to > > VDAgentConnection *vdagent_connection_new(GIOStream *io_stream, > > gboolean wait_on_opening, > > gsize header_size, > > VDAgentConnHeaderReadCb header_read_cb, > > VDAgentConnReadCb read_cb, > > VDAgentConnErrorCb error_cb, > > gpointer user_data) > > > OK, I'll change it. Do you really find it more readable though? > > > > > +{ > > > + VDAgentConnection *conn; > > > + conn = g_object_new(VDAGENT_TYPE_CONNECTION, NULL); > > > + conn->io_stream = io_stream; > > > + conn->opening = wait_on_opening; > > > + conn->header_size = header_size; > > > + conn->header_buff = g_malloc(header_size); > > > + conn->header_read_cb = header_read_cb; > > > + conn->read_cb = read_cb; > > > + conn->error_cb = error_cb; > > > + conn->user_data = user_data; > > > + > > > + read_next_message(conn); > > > + > > > + return conn; > > > +} > > > + > > > +void vdagent_connection_destroy(VDAgentConnection *conn) > > > +{ > > > + g_cancellable_cancel(conn->cancellable); > > > + g_object_unref(conn); > > > +} > > > + > > > +GCredentials *vdagent_connection_get_peer_credentials(VDAgentConnection *conn, > > > + GError **err) > > > +{ > > > + g_return_val_if_fail(G_IS_SOCKET_CONNECTION(conn->io_stream), NULL); > > > + > > > + GSocketConnection *socket_conn = G_SOCKET_CONNECTION(conn->io_stream); > > > + return g_socket_get_credentials( > > > + g_socket_connection_get_socket(socket_conn), err); > > > +} > > > + > > > +static void message_write_cb(GObject *source_object, > > > + GAsyncResult *res, > > > + gpointer user_data) > > > +{ > > > + VDAgentConnection *conn = user_data; > > > + GOutputStream *out = G_OUTPUT_STREAM(source_object); > > > + GError *err = NULL; > > > + > > > + g_output_stream_write_all_finish(out, res, NULL, &err); > > > + g_bytes_unref(g_queue_pop_head(conn->write_queue)); > > > + > > > + if (err) { > > > + if (!g_error_matches(err, G_IO_ERROR, G_IO_ERROR_CANCELLED)) > > > + conn->error_cb(err, conn->user_data); > > > + g_error_free(err); > > > + g_object_unref(conn); > > > + return; > > > + } > > > + g_object_unref(conn); > > > > This should be moved to after write_next_message() otherwise, if > > you are holding the last reference you could have a dangling > > pointer from here onwards. > > > > Not sure how that could happen here as you already checked for > > cancelled operation above... but better be safe than sorry. > > Sure. > > > > > + > > > + conn->opening = FALSE; > > > > I'm surprised to see this on the write() too, but it was in the > > previous code as well so it might be needed indeed. > > > > > + > > > + if (g_queue_is_empty(conn->write_queue)) > > > + g_clear_pointer(&conn->flush_loop, g_main_loop_quit); > > > + else > > > + write_next_message(conn); > > > > I would say, move the if() check to write_next_message(conn); > > > > > +} > > > + > > > +static void write_next_message(VDAgentConnection *conn) > > > +{ > > > + GBytes *msg; > > > + GOutputStream *out; > > > > Might be worth to check if GCancellabe isn't set and, as > > mentioned above, moving the check to empty queue + finish flush > > loop here. > > > > > + > > > + msg = g_queue_peek_head(conn->write_queue); > > > + out = g_io_stream_get_output_stream(conn->io_stream); > > > + > > > + g_output_stream_write_all_async(out, > > > + g_bytes_get_data(msg, NULL), g_bytes_get_size(msg), > > > + G_PRIORITY_DEFAULT, conn->cancellable, > > > + message_write_cb, g_object_ref(conn)); > > > +} > > > + > > > +void vdagent_connection_write(VDAgentConnection *conn, > > > + gpointer data, > > > + gsize size) > > > +{ > > > + g_queue_push_tail(conn->write_queue, g_bytes_new_take(data, size)); > > > + > > > + if (g_queue_get_length(conn->write_queue) == 1) > > > + write_next_message(conn); > > > +} > > > + > > > +void vdagent_connection_flush(VDAgentConnection *conn) > > > +{ > > > + GMainLoop *loop; > > > + /* TODO: allow multiple flush calls at once? */ > > > + g_return_if_fail(conn->flush_loop == NULL); > > > > I would just return without critical... not sure if this can > > really be a problem? > > > > > + if (g_queue_is_empty(conn->write_queue)) > > > + return; > > > + > > > + loop = conn->flush_loop = g_main_loop_new(NULL, FALSE); > > > + /* When using GTK+, this should be wrapped with > > > + * gdk_threads_leave() and gdk_threads_enter(), > > > + * but since flush is used in virtio-port.c only > > > + * let's leave it as it is for now. */ > > > + g_main_loop_run(loop); > > > + g_main_loop_unref(loop); > > > +} > > > + > > > +static void message_read_cb(GObject *source_object, > > > + GAsyncResult *res, > > > + gpointer user_data) > > > +{ > > > + VDAgentConnection *conn = user_data; > > > + GInputStream *in = G_INPUT_STREAM(source_object); > > > + GError *err = NULL; > > > + gsize bytes_read, data_size; > > > + > > > + g_input_stream_read_all_finish(in, res, &bytes_read, &err); > > > + if (err) { > > > + if (!g_error_matches(err, G_IO_ERROR, G_IO_ERROR_CANCELLED)) > > > + conn->error_cb(err, conn->user_data); > > > + g_error_free(err); > > > + g_object_unref(conn); > > > + return; > > > + } > > > + g_object_unref(conn); > > > > Same as mentioned on write above, better to move this to the end > > > > > + if (bytes_read == 0) { > > > + /* see virtio-port.c for the rationale behind this */ > > > + if (conn->opening) { > > > + g_usleep(10000); > > > + read_next_message(conn); > > > + } else { > > > + conn->error_cb(NULL, conn->user_data); > > > + } > > > + return; > > > + } > > > + conn->opening = FALSE; > > > + > > > + if (conn->read_buff == NULL) { > > > + /* we've read the message header, now let's read its body */ > > > + if (conn->header_read_cb(conn->header_buff, > > > + &data_size, > > > + conn->user_data) == FALSE) > > > > No need to compare with gboolean, just use > > !conn->header_read_cb(...); > > Seemed a bit clearer, but maybe it's just me. > > > > > + return; > > > + > > > + if (data_size > 0) { > > > + conn->read_buff = g_malloc(data_size); > > > + g_input_stream_read_all_async(in, > > > + conn->read_buff, data_size, > > > + G_PRIORITY_DEFAULT, conn->cancellable, > > > + message_read_cb, g_object_ref(conn)); > > > > I would separate this in a second callback... > > > > read_next_message() callback is message_header_cb() and when you > > call g_input_stream_read_all_async() here is for the payload so > > for message_payload_cb() or message_data_cb(). > > > > > + return; > > > + } > > > + } > > > + > > > + if (conn->read_cb(conn->header_buff, > > > + conn->read_buff, > > > + conn->user_data) == FALSE) > > > > ditto > > > > > + return; > > > + g_clear_pointer(&conn->read_buff, g_free); > > > + read_next_message(conn); > > > +} > > > + > > > +static void read_next_message(VDAgentConnection *conn) > > > +{ > > > + GInputStream *in; > > > + in = g_io_stream_get_input_stream(conn->io_stream); > > > + > > > + g_input_stream_read_all_async(in, > > > + conn->header_buff, conn->header_size, > > > + G_PRIORITY_DEFAULT, conn->cancellable, > > > + message_read_cb, g_object_ref(conn)); > > > +} > > > diff --git a/src/vdagent-connection.h b/src/vdagent-connection.h > > > new file mode 100644 > > > index 0000000..fbfc2fb > > > --- /dev/null > > > +++ b/src/vdagent-connection.h > > > @@ -0,0 +1,124 @@ > > > +/* vdagent-connection.h > > > + > > > + Copyright 2018 Red Hat, Inc. > > > + > > > + This program is free software: you can redistribute it and/or modify > > > + it under the terms of the GNU General Public License as published by > > > + the Free Software Foundation, either version 3 of the License, or > > > + (at your option) any later version. > > > + > > > + This program is distributed in the hope that it will be useful, > > > + but WITHOUT ANY WARRANTY; without even the implied warranty of > > > + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > > > + GNU General Public License for more details. > > > + > > > + You should have received a copy of the GNU General Public License > > > + along with this program. If not, see <http://www.gnu.org/licenses/>. > > > +*/ > > > + > > > +#ifndef __VDAGENT_CONNECTION_H > > > +#define __VDAGENT_CONNECTION_H > > > + > > > +#include <glib.h> > > > +#include <gio/gio.h> > > > +#include <glib-object.h> > > > + > > > +G_BEGIN_DECLS > > > + > > > +#define VDAGENT_TYPE_CONNECTION (vdagent_connection_get_type()) > > > +#define VDAGENT_CONNECTION(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), VDAGENT_TYPE_CONNECTION, VDAgentConnection)) > > > +#define VDAGENT_IS_CONNECTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), VDAGENT_TYPE_CONNECTION)) > > > +#define VDAGENT_CONNECTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), VDAGENT_TYPE_CONNECTION, VDAgentConnectionClass)) > > > +#define VDAGENT_IS_CONNECTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), VDAGENT_TYPE_CONNECTION)) > > > +#define VDAGENT_CONNECTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), VDAGENT_TYPE_CONNECTION, VDAgentConnectionClass)) > > > + > > > +typedef struct VDAgentConnection VDAgentConnection; > > > +typedef struct VDAgentConnectionClass VDAgentConnectionClass; > > > + > > > +struct VDAgentConnectionClass { > > > + GObjectClass parent_class; > > > +}; > > > + > > > +GType vdagent_connection_get_type(void); > > > + > > > +/* Called when a message header has been read. > > > + * > > > + * If the handler wishes to continue reading, > > > + * it must set @body_size to the size of message's body and return TRUE. > > > + * Once @body_size bytes are read, VDAgentConnReadCb() is invoked. > > > + * > > > + * Otherwise the handler should return FALSE > > > + * and call vdagent_connection_destroy(). > > > + * > > > + * @header_buff is owned by VDAgentConnection and must not be freed. */ > > > +typedef gboolean (*VDAgentConnHeaderReadCb)(gpointer header_buff, > > > + gsize *body_size, > > > + gpointer user_data); > > > + > > > +/* Called when a full message has been read. > > > + * > > > + * If the handler wished to continue reading, it must return TRUE, > > > + * otherwise FALSE and call vdagent_connection_destroy(). > > > + * > > > + * @header, @data are owned by VDAgentConnection and must not be freed. */ > > > +typedef gboolean (*VDAgentConnReadCb)(gpointer header, > > > + gpointer data, > > > + gpointer user_data); > > > + > > > +/* Called when an error occured during read or write. > > > + * If @err is NULL, the connection was closed by the remote side. > > > + * The handler is expected to call vdagent_connection_destroy(). */ > > > +typedef void (*VDAgentConnErrorCb)(GError *err, gpointer user_data); > > > + > > > +/* Open a file in @path for read and write. > > > + * Returns a new GIOStream to the given file or NULL when @err is set. */ > > > +GIOStream *vdagent_file_open(const gchar *path, GError **err); > > > + > > > +/* Create a socket and initiate a new connection to the socket on @address. > > > + * Returns a new GIOStream or NULL when @err is set. */ > > > +GIOStream *vdagent_socket_connect(const gchar *address, GError **err); > > > + > > > +/* Create new VDAgentConnection and start reading incoming messages. > > > + * > > > + * If @wait_on_opening is set to TRUE, EOF won't be treated as an error > > > + * until the first message is successfully read or written to the @io_stream. > > > + * > > > + * @user_data will be passed to the supplied callbacks. */ > > > +VDAgentConnection *vdagent_connection_new( > > > + GIOStream *io_stream, > > > + gboolean wait_on_opening, > > > + gsize header_size, > > > + VDAgentConnHeaderReadCb header_read_cb, > > > + VDAgentConnReadCb read_cb, > > > + VDAgentConnErrorCb error_cb, > > > + gpointer user_data); > > > + > > > +/* Free up all resources associated with the VDAgentConnection. > > > + * > > > + * This operation can be asynchronous. */ > > > +void vdagent_connection_destroy(VDAgentConnection *conn); > > > + > > > +/* Append a message to the write queue. > > > + * > > > + * VDAgentConnection takes ownership of the @data > > > + * and frees it once the message is flushed. */ > > > +void vdagent_connection_write(VDAgentConnection *conn, > > > + gpointer data, > > > + gsize size); > > > + > > > +/* Waits until all queued messages get written to the output stream. > > > + * > > > + * Note: other GSources can be triggered during this call */ > > > +void vdagent_connection_flush(VDAgentConnection *conn); > > > + > > > +/* Returns the credentials of the foreign process connected to the socket. > > > + * The returned object must be freed using g_object_unref(). > > > + * > > > + * It is an error to call this function with a VDAgentConnection > > > + * that isn't based on a GIOStream of G_TYPE_SOCKET_CONNECTION. */ > > > +GCredentials *vdagent_connection_get_peer_credentials(VDAgentConnection *conn, > > > + GError **err); > > > + > > > +G_END_DECLS > > > + > > > +#endif > > > diff --git a/src/vdagent/vdagent.c b/src/vdagent/vdagent.c > > > index f7c8b72..d7e2aca 100644 > > > --- a/src/vdagent/vdagent.c > > > +++ b/src/vdagent/vdagent.c > > > @@ -471,6 +471,9 @@ reconnect: > > > vdagent_destroy(agent); > > > agent = NULL; > > > > > > + /* allow the VDAgentConnection to close and finalize properly */ > > > + g_main_context_iteration(NULL, FALSE); > > > + > > > if (!quit && do_daemonize) > > > goto reconnect; > > > > > > diff --git a/src/vdagentd/vdagentd.c b/src/vdagentd/vdagentd.c > > > index 99683da..f52f039 100644 > > > --- a/src/vdagentd/vdagentd.c > > > +++ b/src/vdagentd/vdagentd.c > > > @@ -31,10 +31,9 @@ > > > #include <errno.h> > > > #include <signal.h> > > > #include <syslog.h> > > > -#include <sys/select.h> > > > #include <sys/stat.h> > > > #include <spice/vd_agent.h> > > > -#include <glib.h> > > > +#include <glib-unix.h> > > > > > > #ifdef WITH_SYSTEMD_SOCKET_ACTIVATION > > > #include <systemd/sd-daemon.h> > > > @@ -81,11 +80,18 @@ static const char *active_session = NULL; > > > static unsigned int session_count = 0; > > > static struct udscs_connection *active_session_conn = NULL; > > > static int agent_owns_clipboard[256] = { 0, }; > > > -static int quit = 0; > > > static int retval = 0; > > > static int client_connected = 0; > > > static int max_clipboard = -1; > > > > > > +static GMainLoop *loop; > > > + > > > +static void vdagentd_quit(gint exit_code) > > > +{ > > > + retval = exit_code; > > > + g_main_loop_quit(loop); > > > +} > > > + > > > /* utility functions */ > > > static void virtio_msg_uint32_to_le(uint8_t *_msg, uint32_t size, uint32_t offset) > > > { > > > @@ -168,8 +174,7 @@ void do_client_mouse(struct vdagentd_uinput **uinputp, VDAgentMouseState *mouse) > > > uinput_fake); > > > if (!*uinputp) { > > > syslog(LOG_CRIT, "Fatal uinput error"); > > > - retval = 1; > > > - quit = 1; > > > + vdagentd_quit(1); > > > } > > > } > > > } > > > @@ -510,6 +515,11 @@ static int virtio_port_read_complete( > > > VDAgentMessage *message_header, > > > uint8_t *data) > > > { > > > + /* This callback could be invoked during vdagent_virtio_port_flush(), > > > + * don't process any incoming messages when quitting. */ > > > + if (!g_main_loop_is_running(loop)) > > > + return 0; > > > > I missed on how this can happen (the callback being called) > > I think it might happen when the signal_handler() is invoked at the wrong time. > Probably more of a hypothetical thing. > We might omit it. > > > > > > > > if (!vdagent_message_check_size(message_header)) > > > return 0; > > > > > > @@ -565,6 +575,27 @@ static int virtio_port_read_complete( > > > return 0; > > > } > > > > > > +static void virtio_port_disconnect_cb(struct vdagent_virtio_port *vport, > > > + GError *err) > > > +{ > > > + if (err == NULL) > > > + return; > > > + > > > + gboolean old_client_connected = client_connected; > > > + syslog(LOG_CRIT, "AIIEEE lost spice client connection, reconnecting: %s", > > > + err->message); > > > + virtio_port = vdagent_virtio_port_create(portdev, > > > + virtio_port_read_complete, > > > + virtio_port_disconnect_cb); > > > + if (virtio_port == NULL) { > > > + syslog(LOG_CRIT, "Fatal error opening vdagent virtio channel"); > > > + vdagentd_quit(1); > > > + return; > > > + } > > > + do_client_disconnect(); > > > + client_connected = old_client_connected; > > > +} > > > + > > > static void virtio_write_clipboard(uint8_t selection, uint32_t msg_type, > > > uint32_t data_type, uint8_t *data, uint32_t data_size) > > > { > > > @@ -703,8 +734,7 @@ static void check_xorg_resolution(void) > > > agent_data->screen_count); > > > if (!uinput) { > > > syslog(LOG_CRIT, "Fatal uinput error"); > > > - retval = 1; > > > - quit = 1; > > > + vdagentd_quit(1); > > > return; > > > } > > > > > > @@ -712,11 +742,10 @@ static void check_xorg_resolution(void) > > > syslog(LOG_INFO, "opening vdagent virtio channel"); > > > virtio_port = vdagent_virtio_port_create(portdev, > > > virtio_port_read_complete, > > > - NULL); > > > + virtio_port_disconnect_cb); > > > if (!virtio_port) { > > > syslog(LOG_CRIT, "Fatal error opening vdagent virtio channel"); > > > - retval = 1; > > > - quit = 1; > > > + vdagentd_quit(1); > > > return; > > > } > > > send_capabilities(virtio_port, 1); > > > @@ -726,6 +755,11 @@ static void check_xorg_resolution(void) > > > vdagentd_uinput_destroy(&uinput); > > > #endif > > > if (virtio_port) { > > > + if (only_once) { > > > + syslog(LOG_INFO, "Exiting after one client session."); > > > + vdagentd_quit(0); > > > + return; > > > + } > > > vdagent_virtio_port_flush(&virtio_port); > > > vdagent_virtio_port_destroy(&virtio_port); > > > syslog(LOG_INFO, "closed vdagent virtio channel"); > > > @@ -939,6 +973,15 @@ static void agent_read_complete(struct udscs_connection **connp, > > > } > > > } > > > > > > +static gboolean si_io_channel_cb(GIOChannel *source, > > > + GIOCondition condition, > > > + gpointer data) > > > +{ > > > + active_session = session_info_get_active_session(session_info); > > > + update_active_session_connection(NULL); > > > + return G_SOURCE_CONTINUE; > > > +} > > > + > > > /* main */ > > > > > > static void daemonize(void) > > > @@ -967,76 +1010,10 @@ static void daemonize(void) > > > } > > > } > > > > > > -static void main_loop(void) > > > -{ > > > - fd_set readfds, writefds; > > > - int n, nfds; > > > - int ck_fd = 0; > > > - int once = 0; > > > - > > > - while (!quit) { > > > - FD_ZERO(&readfds); > > > - FD_ZERO(&writefds); > > > - > > > - nfds = udscs_server_fill_fds(server, &readfds, &writefds); > > > - n = vdagent_virtio_port_fill_fds(virtio_port, &readfds, &writefds); > > > - if (n >= nfds) > > > - nfds = n + 1; > > > - > > > - if (session_info) { > > > - ck_fd = session_info_get_fd(session_info); > > > - FD_SET(ck_fd, &readfds); > > > - if (ck_fd >= nfds) > > > - nfds = ck_fd + 1; > > > - } > > > - > > > - n = select(nfds, &readfds, &writefds, NULL, NULL); > > > - if (n == -1) { > > > - if (errno == EINTR) > > > - continue; > > > - syslog(LOG_CRIT, "Fatal error select: %m"); > > > - retval = 1; > > > - break; > > > - } > > > - > > > - udscs_server_handle_fds(server, &readfds, &writefds); > > > - > > > - if (virtio_port) { > > > - once = 1; > > > - vdagent_virtio_port_handle_fds(&virtio_port, &readfds, &writefds); > > > - if (!virtio_port) { > > > - int old_client_connected = client_connected; > > > - syslog(LOG_CRIT, > > > - "AIIEEE lost spice client connection, reconnecting"); > > > - virtio_port = vdagent_virtio_port_create(portdev, > > > - virtio_port_read_complete, > > > - NULL); > > > - if (!virtio_port) { > > > - syslog(LOG_CRIT, > > > - "Fatal error opening vdagent virtio channel"); > > > - retval = 1; > > > - break; > > > - } > > > - do_client_disconnect(); > > > - client_connected = old_client_connected; > > > - } > > > - } > > > - else if (only_once && once) > > > - { > > > - syslog(LOG_INFO, "Exiting after one client session."); > > > - break; > > > - } > > > - > > > - if (session_info && FD_ISSET(ck_fd, &readfds)) { > > > - active_session = session_info_get_active_session(session_info); > > > - update_active_session_connection(NULL); > > > - } > > > - } > > > -} > > > - > > > -static void quit_handler(int sig) > > > +static gboolean signal_handler(gpointer user_data) > > > { > > > - quit = 1; > > > + vdagentd_quit(0); > > > + return G_SOURCE_REMOVE; > > > } > > > > > > static gboolean parse_debug_level_cb(const gchar *option_name, > > > @@ -1090,8 +1067,8 @@ int main(int argc, char *argv[]) > > > { > > > GOptionContext *context; > > > GError *err = NULL; > > > - struct sigaction act; > > > gboolean own_socket = TRUE; > > > + GIOChannel *si_io_channel = NULL; > > > > > > context = g_option_context_new(NULL); > > > g_option_context_add_main_entries(context, cmd_entries, NULL); > > > @@ -1116,13 +1093,9 @@ int main(int argc, char *argv[]) > > > uinput_device = g_strdup(DEFAULT_UINPUT_DEVICE); > > > } > > > > > > - memset(&act, 0, sizeof(act)); > > > - act.sa_flags = SA_RESTART; > > > - act.sa_handler = quit_handler; > > > - sigaction(SIGINT, &act, NULL); > > > - sigaction(SIGHUP, &act, NULL); > > > - sigaction(SIGTERM, &act, NULL); > > > - sigaction(SIGQUIT, &act, NULL); > > > + g_unix_signal_add(SIGINT, signal_handler, NULL); > > > + g_unix_signal_add(SIGHUP, signal_handler, NULL); > > > + g_unix_signal_add(SIGTERM, signal_handler, NULL); > > > > > > openlog("spice-vdagentd", do_daemonize ? 0 : LOG_PERROR, LOG_USER); > > > > > > @@ -1154,7 +1127,7 @@ int main(int argc, char *argv[]) > > > syslog(LOG_CRIT, "Fatal the server socket %s exists already. Delete it?", > > > vdagentd_socket); > > > } else { > > > - syslog(LOG_CRIT, "Fatal could not create the server socket %s: %m", > > > + syslog(LOG_CRIT, "Fatal could not create the server socket %s", > > > vdagentd_socket); > > > } > > > return 1; > > > @@ -1184,19 +1157,31 @@ int main(int argc, char *argv[]) > > > > > > if (want_session_info) > > > session_info = session_info_create(debug); > > > - if (!session_info) > > > + if (session_info) { > > > + si_io_channel = g_io_channel_unix_new( > > > + session_info_get_fd(session_info)); > > > + g_io_add_watch(si_io_channel, G_IO_IN, si_io_channel_cb, NULL); > > > + } else > > > syslog(LOG_WARNING, "no session info, max 1 session agent allowed"); > > > > > > active_xfers = g_hash_table_new(g_direct_hash, g_direct_equal); > > > - main_loop(); > > > + > > > + loop = g_main_loop_new(NULL, FALSE); > > > + g_main_loop_run(loop); > > > > > > release_clipboards(); > > > > > > vdagentd_uinput_destroy(&uinput); > > > + g_clear_pointer(&si_io_channel, g_io_channel_unref); > > > + g_clear_pointer(&session_info, session_info_destroy); > > > + g_clear_pointer(&server, udscs_destroy_server); > > > vdagent_virtio_port_flush(&virtio_port); > > > vdagent_virtio_port_destroy(&virtio_port); > > > - session_info_destroy(session_info); > > > - udscs_destroy_server(server); > > > + > > > + /* allow the VDAgentConnection(s) to close and finalize properly */ > > > + g_main_context_iteration(NULL, FALSE); > > > + > > > + g_main_loop_unref(loop); > > > > > > /* leave the socket around if it was provided by systemd */ > > > if (own_socket) { > > > diff --git a/src/vdagentd/virtio-port.c b/src/vdagentd/virtio-port.c > > > index 497811e..5e65a7f 100644 > > > --- a/src/vdagentd/virtio-port.c > > > +++ b/src/vdagentd/virtio-port.c > > > @@ -19,28 +19,20 @@ > > > along with this program. If not, see <http://www.gnu.org/licenses/>. > > > */ > > > > > > -#include <errno.h> > > > #include <stdlib.h> > > > #include <string.h> > > > #include <syslog.h> > > > -#include <unistd.h> > > > -#include <fcntl.h> > > > -#include <sys/select.h> > > > -#include <sys/socket.h> > > > -#include <sys/un.h> > > > -#include <glib.h> > > > #include <gio/gio.h> > > > +#include <glib-unix.h> > > > > > > +#include "vdagent-connection.h" > > > #include "virtio-port.h" > > > > > > > > > struct vdagent_virtio_port_buf { > > > uint8_t *buf; > > > - size_t pos; > > > size_t size; > > > size_t write_pos; > > > - > > > - struct vdagent_virtio_port_buf *next; > > > }; > > > > > > /* Data to keep track of the assembling of vdagent messages per chunk port, > > > @@ -53,78 +45,126 @@ struct vdagent_virtio_port_chunk_port_data { > > > }; > > > > > > struct vdagent_virtio_port { > > > - int fd; > > > - int opening; > > > - int is_uds; > > > - > > > - /* Chunk read stuff, single buffer, separate header and data buffer */ > > > - int chunk_header_read; > > > - int chunk_data_pos; > > > - VDIChunkHeader chunk_header; > > > - uint8_t chunk_data[VD_AGENT_MAX_DATA_SIZE]; > > > + VDAgentConnection *conn; > > > > > > /* Per chunk port data */ > > > struct vdagent_virtio_port_chunk_port_data port_data[VDP_END_PORT]; > > > > > > - /* Writes are stored in a linked list of buffers, with both the header > > > - + data for a single message in 1 buffer. */ > > > - struct vdagent_virtio_port_buf *write_buf; > > > + struct vdagent_virtio_port_buf write_buf; > > > > > > /* Callbacks */ > > > vdagent_virtio_port_read_callback read_callback; > > > vdagent_virtio_port_disconnect_callback disconnect_callback; > > > }; > > > > > > -static void vdagent_virtio_port_do_write(struct vdagent_virtio_port **vportp); > > > -static void vdagent_virtio_port_do_read(struct vdagent_virtio_port **vportp); > > > +static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp, > > > + VDIChunkHeader *chunk_header, > > > + gconstpointer chunk_data); > > > + > > > +static void virtio_port_destroy(struct vdagent_virtio_port **vportp, > > > + GError *err); > > > + > > > +static gboolean conn_header_read_cb(gpointer header_buff, > > > + gsize *body_size, > > > + gpointer user_data) > > > +{ > > > > > + struct vdagent_virtio_port *vport = user_data; > > > + VDIChunkHeader *header = header_buff; > > > + GError *err; > > > + > > > + header->size = GUINT32_FROM_LE(header->size); > > > + header->port = GUINT32_FROM_LE(header->port); > > > + > > > + if (header->size > VD_AGENT_MAX_DATA_SIZE) { > > > + err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > + "chunk size %u too large", header->size); > > > + virtio_port_destroy(&vport, err); > > > + return FALSE; > > > + } > > > + if (header->port >= VDP_END_PORT) { > > > + err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > + "chunk port %u out of range", header->port); > > > + virtio_port_destroy(&vport, err); > > > + return FALSE; > > > + } > > > + > > > + *body_size = header->size; > > > + return TRUE; > > > > I would say it is better to return gsize instead of using > > pointer? > > That wouldn't work with the current design. We need that boolean return value. > This probably won't be an issue in the case we do it the GIO way and > add something like vdagent_connection_header_read_finished(), as you > suggested. > > > > > +} > > > + > > > +static gboolean conn_read_cb(gpointer header, > > > + gpointer data, > > > + gpointer user_data) > > > +{ > > > + struct vdagent_virtio_port *vport = user_data; > > > + vdagent_virtio_port_do_chunk(&vport, header, data); > > > + return vport != NULL; > > > +} > > > + > > > +static void conn_error_cb(GError *err, gpointer user_data) > > > +{ > > > + struct vdagent_virtio_port *vport = user_data; > > > + virtio_port_destroy(&vport, err ? g_error_copy(err) : NULL); > > > +} > > > > > > struct vdagent_virtio_port *vdagent_virtio_port_create(const char *portname, > > > vdagent_virtio_port_read_callback read_callback, > > > vdagent_virtio_port_disconnect_callback disconnect_callback) > > > { > > > struct vdagent_virtio_port *vport; > > > - struct sockaddr_un address; > > > - int c; > > > - > > > - vport = g_new0(struct vdagent_virtio_port, 1); > > > - > > > - vport->fd = open(portname, O_RDWR); > > > - if (vport->fd == -1) { > > > - vport->fd = socket(PF_UNIX, SOCK_STREAM, 0); > > > - if (vport->fd == -1) { > > > - goto error; > > > - } > > > - address.sun_family = AF_UNIX; > > > - snprintf(address.sun_path, sizeof(address.sun_path), "%s", portname); > > > - c = connect(vport->fd, (struct sockaddr *)&address, sizeof(address)); > > > - if (c == 0) { > > > - vport->is_uds = 1; > > > - } else { > > > - goto error; > > > + GIOStream *io_stream; > > > + GError *err = NULL; > > > + > > > + io_stream = vdagent_file_open(portname, &err); > > > + if (err) { > > > + syslog(LOG_ERR, "%s: %s", __func__, err->message); > > > + g_clear_error(&err); > > > + io_stream = vdagent_socket_connect(portname, &err); > > > + if (err) { > > > + syslog(LOG_ERR, "%s: %s", __func__, err->message); > > > + g_error_free(err); > > > + return NULL; > > > } > > > - } else { > > > - vport->is_uds = 0; > > > } > > > - vport->opening = 1; > > > > > > + vport = g_new0(struct vdagent_virtio_port, 1); > > > + > > > + /* When calling vdagent_connection_new(), > > > + * @wait_on_opening MUST be set to TRUE: > > > + * > > > + * When we open the virtio serial port, the following happens: > > > + * 1) The linux kernel virtio_console driver sends a > > > + * VIRTIO_CONSOLE_PORT_OPEN message to qemu > > > + * 2) qemu's spicevmc chardev driver calls qemu_spice_add_interface to > > > + * register the agent chardev with the spice-server > > > + * 3) spice-server then calls the spicevmc chardev driver's state > > > + * callback to let it know it is ready to receive data > > > + * 4) The state callback sends a CHR_EVENT_OPENED to the virtio-console > > > + * chardev backend > > > + * 5) The virtio-console chardev backend sends VIRTIO_CONSOLE_PORT_OPEN > > > + * to the linux kernel virtio_console driver > > > + * > > > + * Until steps 1 - 5 have completed the linux kernel virtio_console > > > + * driver sees the virtio serial port as being in a disconnected state > > > + * and read will return 0 ! So if we blindly assume that a read 0 means > > > + * that the channel is closed we will hit a race here. > > > + */ > > > + vport->conn = vdagent_connection_new(io_stream, > > > + TRUE, > > > + sizeof(VDIChunkHeader), > > > + conn_header_read_cb, > > > + conn_read_cb, > > > + conn_error_cb, > > > + vport); > > > vport->read_callback = read_callback; > > > vport->disconnect_callback = disconnect_callback; > > > > > > return vport; > > > - > > > -error: > > > - syslog(LOG_ERR, "open %s: %m", portname); > > > - if (vport->fd != -1) { > > > - close(vport->fd); > > > - } > > > - g_free(vport); > > > - return NULL; > > > } > > > > > > static void virtio_port_destroy(struct vdagent_virtio_port **vportp, > > > GError *err) > > > { > > > - struct vdagent_virtio_port_buf *wbuf, *next_wbuf; > > > struct vdagent_virtio_port *vport = *vportp; > > > int i; > > > > > > @@ -136,19 +176,13 @@ static void virtio_port_destroy(struct vdagent_virtio_port **vportp, > > > > > > g_clear_error(&err); > > > > > > - wbuf = vport->write_buf; > > > - while (wbuf) { > > > - next_wbuf = wbuf->next; > > > - g_free(wbuf->buf); > > > - g_free(wbuf); > > > - wbuf = next_wbuf; > > > - } > > > + g_free(vport->write_buf.buf); > > > > > > for (i = 0; i < VDP_END_PORT; i++) { > > > g_free(vport->port_data[i].message_data); > > > } > > > > > > - close(vport->fd); > > > + vdagent_connection_destroy(vport->conn); > > > g_clear_pointer(vportp, g_free); > > > } > > > > > > @@ -157,47 +191,6 @@ void vdagent_virtio_port_destroy(struct vdagent_virtio_port **vportp) > > > virtio_port_destroy(vportp, NULL); > > > } > > > > > > -int vdagent_virtio_port_fill_fds(struct vdagent_virtio_port *vport, > > > - fd_set *readfds, fd_set *writefds) > > > -{ > > > - if (!vport) > > > - return -1; > > > - > > > - FD_SET(vport->fd, readfds); > > > - if (vport->write_buf) > > > - FD_SET(vport->fd, writefds); > > > - > > > - return vport->fd + 1; > > > -} > > > - > > > -void vdagent_virtio_port_handle_fds(struct vdagent_virtio_port **vportp, > > > - fd_set *readfds, fd_set *writefds) > > > -{ > > > - if (!*vportp) > > > - return; > > > - > > > - if (FD_ISSET((*vportp)->fd, readfds)) > > > - vdagent_virtio_port_do_read(vportp); > > > - > > > - if (*vportp && FD_ISSET((*vportp)->fd, writefds)) > > > - vdagent_virtio_port_do_write(vportp); > > > -} > > > - > > > -static struct vdagent_virtio_port_buf* vdagent_virtio_port_get_last_wbuf( > > > - struct vdagent_virtio_port *vport) > > > -{ > > > - struct vdagent_virtio_port_buf *wbuf; > > > - > > > - wbuf = vport->write_buf; > > > - if (!wbuf) > > > - return NULL; > > > - > > > - while (wbuf->next) > > > - wbuf = wbuf->next; > > > - > > > - return wbuf; > > > -} > > > - > > > void vdagent_virtio_port_write_start( > > > struct vdagent_virtio_port *vport, > > > uint32_t port_nr, > > > @@ -205,15 +198,15 @@ void vdagent_virtio_port_write_start( > > > uint32_t message_opaque, > > > uint32_t data_size) > > > { > > > - struct vdagent_virtio_port_buf *wbuf, *new_wbuf; > > > + struct vdagent_virtio_port_buf *new_wbuf; > > > VDIChunkHeader chunk_header; > > > VDAgentMessage message_header; > > > > > > - new_wbuf = g_new(struct vdagent_virtio_port_buf, 1); > > > - new_wbuf->pos = 0; > > > + g_return_if_fail(vport->write_buf.buf == NULL); > > > + > > > + new_wbuf = &vport->write_buf; > > > new_wbuf->write_pos = 0; > > > new_wbuf->size = sizeof(chunk_header) + sizeof(message_header) + data_size; > > > - new_wbuf->next = NULL; > > > new_wbuf->buf = g_malloc(new_wbuf->size); > > > > > > chunk_header.port = GUINT32_TO_LE(port_nr); > > > @@ -229,14 +222,6 @@ void vdagent_virtio_port_write_start( > > > memcpy(new_wbuf->buf + new_wbuf->write_pos, &message_header, > > > sizeof(message_header)); > > > new_wbuf->write_pos += sizeof(message_header); > > > - > > > - if (!vport->write_buf) { > > > - vport->write_buf = new_wbuf; > > > - return; > > > - } > > > - > > > - wbuf = vdagent_virtio_port_get_last_wbuf(vport); > > > - wbuf->next = new_wbuf; > > > } > > > > > > int vdagent_virtio_port_write_append(struct vdagent_virtio_port *vport, > > > @@ -244,8 +229,11 @@ int vdagent_virtio_port_write_append(struct vdagent_virtio_port *vport, > > > { > > > struct vdagent_virtio_port_buf *wbuf; > > > > > > - wbuf = vdagent_virtio_port_get_last_wbuf(vport); > > > - if (!wbuf) { > > > + if (size == 0) > > > + return 0; > > > + > > > + wbuf = &vport->write_buf; > > > + if (!wbuf->buf) { > > > syslog(LOG_ERR, "can't append without a buffer"); > > > return -1; > > > } > > > @@ -257,6 +245,11 @@ int vdagent_virtio_port_write_append(struct vdagent_virtio_port *vport, > > > > > > memcpy(wbuf->buf + wbuf->write_pos, data, size); > > > wbuf->write_pos += size; > > > + > > > + if (wbuf->write_pos == wbuf->size) { > > > + vdagent_connection_write(vport->conn, wbuf->buf, wbuf->size); > > > + wbuf->buf = NULL; > > > + } > > > > There is a single user of vdagent_virtio_port_write_append, > > related to clipboard... We can likely remove this soonish > > afterwards. > > > > > return 0; > > > } > > > > > > @@ -275,8 +268,8 @@ void vdagent_virtio_port_write( > > > > > > void vdagent_virtio_port_flush(struct vdagent_virtio_port **vportp) > > > { > > > - while (*vportp && (*vportp)->write_buf) > > > - vdagent_virtio_port_do_write(vportp); > > > + if (*vportp) > > > + vdagent_connection_flush((*vportp)->conn); > > > } > > > > > > void vdagent_virtio_port_reset(struct vdagent_virtio_port *vport, int port) > > > @@ -289,20 +282,22 @@ void vdagent_virtio_port_reset(struct vdagent_virtio_port *vport, int port) > > > memset(&vport->port_data[port], 0, sizeof(vport->port_data[0])); > > > } > > > > > > -static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp) > > > +static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp, > > > + VDIChunkHeader *chunk_header, > > > + gconstpointer chunk_data) > > > { > > > int avail, read, pos = 0; > > > struct vdagent_virtio_port *vport = *vportp; > > > struct vdagent_virtio_port_chunk_port_data *port = > > > - &vport->port_data[vport->chunk_header.port]; > > > + &vport->port_data[chunk_header->port]; > > > > > > if (port->message_header_read < sizeof(port->message_header)) { > > > read = sizeof(port->message_header) - port->message_header_read; > > > - if (read > vport->chunk_header.size) { > > > - read = vport->chunk_header.size; > > > + if (read > chunk_header->size) { > > > + read = chunk_header->size; > > > } > > > memcpy((uint8_t *)&port->message_header + port->message_header_read, > > > - vport->chunk_data, read); > > > + chunk_data, read); > > > port->message_header_read += read; > > > if (port->message_header_read == sizeof(port->message_header)) { > > > > > > @@ -320,7 +315,7 @@ static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp) > > > > > > if (port->message_header_read == sizeof(port->message_header)) { > > > read = port->message_header.size - port->message_data_pos; > > > - avail = vport->chunk_header.size - pos; > > > + avail = chunk_header->size - pos; > > > > > > if (avail > read) { > > > GError *err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > @@ -334,13 +329,13 @@ static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp) > > > > > > if (read) { > > > memcpy(port->message_data + port->message_data_pos, > > > - vport->chunk_data + pos, read); > > > + chunk_data + pos, read); > > > port->message_data_pos += read; > > > } > > > > > > if (port->message_data_pos == port->message_header.size) { > > > if (vport->read_callback) { > > > - int r = vport->read_callback(vport, vport->chunk_header.port, > > > + int r = vport->read_callback(vport, chunk_header->port, > > > &port->message_header, port->message_data); > > > if (r == -1) { > > > virtio_port_destroy(vportp, NULL); > > > @@ -353,143 +348,3 @@ static void vdagent_virtio_port_do_chunk(struct vdagent_virtio_port **vportp) > > > } > > > } > > > } > > > - > > > -static int vport_read(struct vdagent_virtio_port *vport, uint8_t *buf, int len) > > > -{ > > > - if (vport->is_uds) { > > > - return recv(vport->fd, buf, len, 0); > > > - } else { > > > - return read(vport->fd, buf, len); > > > - } > > > -} > > > - > > > -static void vdagent_virtio_port_do_read(struct vdagent_virtio_port **vportp) > > > -{ > > > - ssize_t n; > > > - size_t to_read; > > > - uint8_t *dest; > > > - struct vdagent_virtio_port *vport = *vportp; > > > - > > > - if (vport->chunk_header_read < sizeof(vport->chunk_header)) { > > > - to_read = sizeof(vport->chunk_header) - vport->chunk_header_read; > > > - dest = (uint8_t *)&vport->chunk_header + vport->chunk_header_read; > > > - } else { > > > - to_read = vport->chunk_header.size - vport->chunk_data_pos; > > > - dest = vport->chunk_data + vport->chunk_data_pos; > > > - } > > > - > > > - n = vport_read(vport, dest, to_read); > > > - if (n < 0) { > > > - if (errno == EINTR) > > > - return; > > > - } > > > - if (n == 0 && vport->opening) { > > > - /* When we open the virtio serial port, the following happens: > > > - 1) The linux kernel virtio_console driver sends a > > > - VIRTIO_CONSOLE_PORT_OPEN message to qemu > > > - 2) qemu's spicevmc chardev driver calls qemu_spice_add_interface to > > > - register the agent chardev with the spice-server > > > - 3) spice-server then calls the spicevmc chardev driver's state > > > - callback to let it know it is ready to receive data > > > - 4) The state callback sends a CHR_EVENT_OPENED to the virtio-console > > > - chardev backend > > > - 5) The virtio-console chardev backend sends VIRTIO_CONSOLE_PORT_OPEN > > > - to the linux kernel virtio_console driver > > > - > > > - Until steps 1 - 5 have completed the linux kernel virtio_console > > > - driver sees the virtio serial port as being in a disconnected state > > > - and read will return 0 ! So if we blindly assume that a read 0 means > > > - that the channel is closed we will hit a race here. > > > - > > > - Therefore we ignore read returning 0 until we've successfully read > > > - or written some data. If we hit this race we also sleep a bit here > > > - to avoid busy waiting until the above steps complete */ > > > - usleep(10000); > > > - return; > > > - } > > > - if (n <= 0) { > > > - GError *err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > - "reading from vdagent virtio port: %m"); > > > - virtio_port_destroy(vportp, err); > > > - return; > > > - } > > > - vport->opening = 0; > > > - > > > - if (vport->chunk_header_read < sizeof(vport->chunk_header)) { > > > - vport->chunk_header_read += n; > > > - if (vport->chunk_header_read == sizeof(vport->chunk_header)) { > > > - vport->chunk_header.size = GUINT32_FROM_LE(vport->chunk_header.size); > > > - vport->chunk_header.port = GUINT32_FROM_LE(vport->chunk_header.port); > > > - if (vport->chunk_header.size > VD_AGENT_MAX_DATA_SIZE) { > > > - GError *err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > - "chunk size %u too large", > > > - vport->chunk_header.size); > > > - virtio_port_destroy(vportp, err); > > > - return; > > > - } > > > - if (vport->chunk_header.port >= VDP_END_PORT) { > > > - GError *err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > - "chunk port %u out of range", > > > - vport->chunk_header.port); > > > - virtio_port_destroy(vportp, err); > > > - return; > > > - } > > > - } > > > - } else { > > > - vport->chunk_data_pos += n; > > > - if (vport->chunk_data_pos == vport->chunk_header.size) { > > > - vdagent_virtio_port_do_chunk(vportp); > > > - if (!*vportp) > > > - return; > > > - vport->chunk_header_read = 0; > > > - vport->chunk_data_pos = 0; > > > - } > > > - } > > > -} > > > - > > > -static int vport_write(struct vdagent_virtio_port *vport, uint8_t *buf, int len) > > > -{ > > > - if (vport->is_uds) { > > > - return send(vport->fd, buf, len, 0); > > > - } else { > > > - return write(vport->fd, buf, len); > > > - } > > > -} > > > - > > > -static void vdagent_virtio_port_do_write(struct vdagent_virtio_port **vportp) > > > -{ > > > - ssize_t n; > > > - size_t to_write; > > > - struct vdagent_virtio_port *vport = *vportp; > > > - > > > - struct vdagent_virtio_port_buf* wbuf = vport->write_buf; > > > - if (!wbuf) { > > > - syslog(LOG_ERR, "do_write called on a port without a write buf ?!"); > > > - return; > > > - } > > > - > > > - if (wbuf->write_pos != wbuf->size) { > > > - syslog(LOG_ERR, "do_write: buffer is incomplete!!"); > > > - return; > > > - } > > > - > > > - to_write = wbuf->size - wbuf->pos; > > > - n = vport_write(vport, wbuf->buf + wbuf->pos, to_write); > > > - if (n < 0) { > > > - if (errno == EINTR) > > > - return; > > > - GError *err = g_error_new(G_IO_ERROR, G_IO_ERROR_FAILED, > > > - "writing to vdagent virtio port: %m"); > > > - virtio_port_destroy(vportp, err); > > > - return; > > > - } > > > - if (n > 0) > > > - vport->opening = 0; > > > - > > > - wbuf->pos += n; > > > - if (wbuf->pos == wbuf->size) { > > > - vport->write_buf = wbuf->next; > > > - g_free(wbuf->buf); > > > - g_free(wbuf); > > > - } > > > -} > > > diff --git a/src/vdagentd/virtio-port.h b/src/vdagentd/virtio-port.h > > > index dfbe27b..7d14deb 100644 > > > --- a/src/vdagentd/virtio-port.h > > > +++ b/src/vdagentd/virtio-port.h > > > @@ -22,9 +22,7 @@ > > > #ifndef __VIRTIO_PORT_H > > > #define __VIRTIO_PORT_H > > > > > > -#include <stdio.h> > > > #include <stdint.h> > > > -#include <sys/select.h> > > > #include <spice/vd_agent.h> > > > > > > struct vdagent_virtio_port; > > > @@ -57,22 +55,6 @@ struct vdagent_virtio_port *vdagent_virtio_port_create(const char *portname, > > > /* The contents of portp will be made NULL */ > > > void vdagent_virtio_port_destroy(struct vdagent_virtio_port **vportp); > > > > > > - > > > -/* Given a vdagent_virtio_port fill the fd_sets pointed to by readfds and > > > - writefds for select() usage. > > > - > > > - Return value: value of the highest fd + 1 */ > > > -int vdagent_virtio_port_fill_fds(struct vdagent_virtio_port *vport, > > > - fd_set *readfds, fd_set *writefds); > > > - > > > -/* Handle any events flagged by select for the given vdagent_virtio_port. > > > - Note the port may be destroyed (when disconnected) by this call > > > - in this case the disconnect calllback will get called before the > > > - destruction and the contents of connp will be made NULL */ > > > -void vdagent_virtio_port_handle_fds(struct vdagent_virtio_port **vportp, > > > - fd_set *readfds, fd_set *writefds); > > > - > > > - > > > /* Queue a message for delivery, either bit by bit, or all at once */ > > > void vdagent_virtio_port_write_start( > > > struct vdagent_virtio_port *vport, > > > -- > > > 2.17.1 > > > > > > _______________________________________________ > > > Spice-devel mailing list > > > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > > > https://lists.freedesktop.org/mailman/listinfo/spice-devel > > > > I still did some comments in the code above. Change seems to work > > well and it is an improvement of current code. Even if we can't > > get a clear way of removing/reducing virtio-port/usdcs code it > > should be mergeable. > > > > Let me know your thoughts. > > > > Cheers, > > Victor > > Cheers, > Jakub
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