On Wed, Aug 08, 2018 at 07:13:28AM -0400, Frediano Ziglio wrote: > > > > When using #include "spice-server-enums.h", it will be looked up first > > in the directory containing the file being build, which is going to be > > $srcdir when dcc.c includes it. However, spice-server-enums.h is a > > generated file, so it will be in $builddir, not in $srcdir. This most of > > the time won't be causing any problems, except when you happen to have > > an invalid spice-server-enums.h in $srcdir and you are doing an > > out-of-tree build. > > Using #include <spice-server-enums.h> instead allows the correct > > spice-server-enums.h file to be looked up. > > > > Signed-off-by: Christophe Fergeau <cfergeau@xxxxxxxxxx> > > --- > > server/dcc.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/server/dcc.c b/server/dcc.c > > index 0468e7213..826dd28fe 100644 > > --- a/server/dcc.c > > +++ b/server/dcc.c > > @@ -24,7 +24,7 @@ > > #include "display-channel-private.h" > > #include "red-client.h" > > #include "main-channel-client.h" > > -#include "spice-server-enums.h" > > +#include <spice-server-enums.h> > > Maybe can be <server/spice-server-enums.h> ? > (didn't try, should be checked with both autoconf and meson). Yup, <server/spice-server-enums.h> works too. Christophe
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