A C++ standard library implementation is a bit simpler and preferred in C++ codebase. The system_clock has microsecond precision and efficiency should be on par. Signed-off-by: Lukáš Hrázký <lhrazky@xxxxxxxxxx> --- src/frame-log.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/frame-log.cpp b/src/frame-log.cpp index b0bd09e..2ebae91 100644 --- a/src/frame-log.cpp +++ b/src/frame-log.cpp @@ -9,9 +9,9 @@ #include "error.hpp" #include "hexdump.h" +#include <chrono> #include <cstdarg> #include <string.h> -#include <sys/time.h> namespace spice { @@ -67,10 +67,8 @@ void FrameLog::log_frame(const void* buffer, size_t buffer_size) */ uint64_t FrameLog::get_time() { - struct timeval now; - gettimeofday(&now, NULL); - - return (uint64_t)now.tv_sec * 1000000 + (uint64_t)now.tv_usec; + auto now = std::chrono::system_clock::now().time_since_epoch(); + return std::chrono::duration_cast<std::chrono::microseconds>(now).count(); } }} // namespace spice::streaming_agent -- 2.17.1 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel