Hi, On Thu, Apr 19, 2018 at 03:19:40AM -0400, Frediano Ziglio wrote: > > > > From: Victor Toso <me@xxxxxxxxxxxxxx> > > > > This definition is lacking in client while in server it is hardcoded > > to 50. Having a well defined limitation allow us to make the code > > more robust and optimized. > > > > Signed-off-by: Victor Toso <victortoso@xxxxxxxxxx> > > --- > > spice/protocol.h | 2 ++ > > 1 file changed, 2 insertions(+) > > > > diff --git a/spice/protocol.h b/spice/protocol.h > > index cbf2f01..12ba6c3 100644 > > --- a/spice/protocol.h > > +++ b/spice/protocol.h > > @@ -45,6 +45,8 @@ > > #define SPICE_TICKET_KEY_PAIR_LENGTH 1024 > > #define SPICE_TICKET_PUBKEY_BYTES (SPICE_TICKET_KEY_PAIR_LENGTH / 8 + 34) > > > > +#define SPICE_MAX_NUM_STREAMS 64 > > + > > typedef struct SPICE_ATTR_PACKED SpiceLinkHeader { > > uint32_t magic; > > uint32_t major_version; > > Some more comments would be great I think, kind of > > /* > * This is the maximum number of streams possible. > * IDs will be in the interval [0, SPICE_MAX_NUM_STREAMS). > */ Looks good, yes. > Not sure if this should be here or in common/messages.h. I went for protocol.h because there are some limits defined above. No other reason. Cheers, toso
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