On Fri, 2018-02-23 at 12:36 +0100, Christophe de Dinechin wrote: > > On 22 Feb 2018, at 19:05, Lukáš Hrázký <lhrazky@xxxxxxxxxx> wrote: > > > > On Thu, 2018-02-22 at 18:51 +0100, Christophe de Dinechin wrote: > > > > On 21 Feb 2018, at 10:45, Lukáš Hrázký <lhrazky@xxxxxxxxxx> > > > > wrote: > > > > > > > > On Tue, 2018-02-20 at 16:41 +0100, Christophe de Dinechin > > > > wrote: > > > > > > On 20 Feb 2018, at 15:29, Lukáš Hrázký <lhrazky@xxxxxxxxxx> > > > > > > wrote: > > > > > > > > > > > > On Fri, 2018-02-16 at 17:15 +0100, Christophe de Dinechin > > > > > > wrote: > > > > > > > From: Christophe de Dinechin <dinechin@xxxxxxxxxx> > > > > > > > > > > > > > > - The Stream class now deals with locking and sending > > > > > > > messages > > > > > > > - The Message<> template class deals with the general > > > > > > > writing mechanisms > > > > > > > - Three classes, FormatMessage, FrameMessage and > > > > > > > X11CursorMessage represent individual messages > > > > > > > > > > > > > > The various classes should be moved to separate headers > > > > > > > in a subsequent operation > > > > > > > > > > > > > > The design uses templates to avoid any runtime overhead. > > > > > > > All the calls are static. > > > > > > > > > > > > All in all, a nice way to encapsulate the sending of > > > > > > messages. What I > > > > > > worked on, actually, was the receiving of messages, as that > > > > > > is actually > > > > > > more important for separating the code (as seen later in > > > > > > the problem > > > > > > you had with client_codecs and streaming_requested static > > > > > > variables). > > > > > > > > > > > > I am now wondering how to merge it with your changes and > > > > > > whether the > > > > > > same Message class hierarchy could be used (without making > > > > > > a mess out > > > > > > of it). We should discuss it later. > > > > > > > > > > Do you have your WIP stuff in a private branch I could look > > > > > at? Maybe I can help with the rebasing. > > > > > > > > I'll push it somewhere so you can have a look, but I can manage > > > > the > > > > rebase myself :) It would still be an effort to find out what > > > > you did > > > > during the rebase. > > > > > > > > > I would probably keep input and output messages in separate > > > > > classes. I can’t see much commonality between the two. Using > > > > > the same CRTP for input messages, and maybe rename Message as > > > > > OutputMessage… > > > > > > > > Agreed, probably... > > > > > > > > > > > > > > > > > Signed-off-by: Christophe de Dinechin <dinechin@xxxxxxxxx > > > > > > > m> > > > > > > > --- > > > > > > > src/spice-streaming-agent.cpp | 250 ++++++++++++++++++++- > > > > > > > --------------------- > > > > > > > 1 file changed, 117 insertions(+), 133 deletions(-) > > > > > > > > > > > > > > diff --git a/src/spice-streaming-agent.cpp b/src/spice- > > > > > > > streaming-agent.cpp > > > > > > > index a989ee7..c174ea4 100644 > > > > > > > --- a/src/spice-streaming-agent.cpp > > > > > > > +++ b/src/spice-streaming-agent.cpp > > > > > > > @@ -48,24 +48,6 @@ namespace spice > > > > > > > namespace streaming_agent > > > > > > > { > > > > > > > > > > > > > > -struct FormatMessage > > > > > > > -{ > > > > > > > - StreamDevHeader hdr; > > > > > > > - StreamMsgFormat msg; > > > > > > > -}; > > > > > > > - > > > > > > > -struct DataMessage > > > > > > > -{ > > > > > > > - StreamDevHeader hdr; > > > > > > > - StreamMsgData msg; > > > > > > > -}; > > > > > > > - > > > > > > > -struct CursorMessage > > > > > > > -{ > > > > > > > - StreamDevHeader hdr; > > > > > > > - StreamMsgCursorSet msg; > > > > > > > -}; > > > > > > > - > > > > > > > class Stream > > > > > > > { > > > > > > > public: > > > > > > > @@ -79,24 +61,131 @@ public: > > > > > > > { > > > > > > > close(streamfd); > > > > > > > } > > > > > > > - operator int() { return streamfd; } > > > > > > > > > > > > > > int have_something_to_read(int timeout); > > > > > > > int read_command_from_device(void); > > > > > > > int read_command(bool blocking); > > > > > > > > > > > > > > + > > > > > > > + template <typename Message, typename ...PayloadArgs> > > > > > > > + bool send(PayloadArgs... payload) > > > > > > > + { > > > > > > > + Message message(payload...); > > > > > > > + std::lock_guard<std::mutex> stream_guard(mutex); > > > > > > > + size_t expected = message.size(payload...); > > > > > > > + size_t written = message.write(*this, > > > > > > > payload...); > > > > > > > + return written == expected; > > > > > > > + } > > > > > > > > > > > > Do you purposefully avoid throwing exceptions here, > > > > > > returning a bool? > > > > > > > > > > You really love exceptions, don’t you ;-) > > > > > > > > Well... I don't always get errors, but when I do, I use > > > > exceptions to > > > > handle them. :D > > > > > > > > Really, that's what it is. Error = exception. > > > > > > No. C++CG E2 "Throw an exception to signal that a function can't > > > perform its assigned task”. > > > > > > Examples of errors that are not exceptions: FP NaN and > > > infinities, compiler errors (and more generally parsing errors), > > > etc. A parser error is not an exception because it’s the job of > > > the parser to detect the error… > > > > > > I could also give examples of exceptions that are not errors, > > > though it’s more subtle and OT. Consider a C++ equivalent of an > > > interrupted system call. Also, is bad_alloc an “error" or a > > > limitation? (one could argue that the error would be e.g. to give > > > you some memory belonging to someone else ;-) > > > > If you put it this way, sure. > > > > > > That's what they teach > > > > you at the uni and what we've always done at my previous job. > > > > It's the > > > > language's designated mechanism to deal with errors, standard > > > > library > > > > uses them, ... > > > > > > > > You brought new light into the topic for me, but I still don't > > > > know how > > > > to deal with it... Though the fact that you are the author of > > > > the > > > > exception handling implementation and you are reluctant to use > > > > the > > > > exception really speaks volumes :) > > > > > > > > > I usually reserve exceptions for cases which are truly > > > > > “catastrophic”, i.e. going the long way and unwindig is the > > > > > right way to do it. Unwinding the stack is a very messy > > > > > business, takes a lot of time, and if you can just return, > > > > > it’s about one and a half gazillion times faster, generates > > > > > smaller code, etc etc. > > > > > > > > > > In this specific case, though, I think that unwinding could > > > > > be seen as appropriate, since ATM we have nothing better than > > > > > error + abort when it happens. Plus this might avoid a > > > > > scenario where you could write twice if the first write > > > > > fails. So I’m sold, I think this is the right thing to do. > > > > > > > > > > > The error and exception could actually be checked as low as > > > > > > at the end > > > > > > of the write_all() method, avoiding all the latter size > > > > > > returning and > > > > > > checking? > > > > > > > > > > > > > + > > > > > > > size_t write_all(const void *buf, const size_t len); > > > > > > > - int send_format(unsigned w, unsigned h, uint8_t c); > > > > > > > - int send_frame(const void *buf, const unsigned > > > > > > > size); > > > > > > > - void send_cursor(uint16_t width, uint16_t height, > > > > > > > - uint16_t hotspot_x, uint16_t > > > > > > > hotspot_y, > > > > > > > - std::function<void(uint32_t *)> > > > > > > > fill_cursor); > > > > > > > > > > > > > > private: > > > > > > > int streamfd = -1; > > > > > > > std::mutex mutex; > > > > > > > }; > > > > > > > > > > > > > > + > > > > > > > +template <typename Payload, typename Info> > > > > > > > > > > > > "Info" is quite an unimaginative name :) I understand it's > > > > > > the message > > > > > > itself here and also find it curiously hard to come up with > > > > > > something > > > > > > better :) "TheMessage" not very good, is it? Still better > > > > > > than "Info"? > > > > > > Maybe a comment referencing the CRTP to help readers > > > > > > understand? > > > > > > > > > > I used ‘Info’ here because that’s the information about the > > > > > message. > > > > > > > > I kind of understood that, but still... very vague for me… > > > > > > Will stay that way for the moment, unless you give me a really > > > better name, sorry. > > > > > > > > > > > > I can add the CRTP comment, could not remember the acronym > > > > > when I wrote the class ;-) > > > > > > > > > > > > > > > > > > +struct Message > > > > > > > > > > > > Any reason to not stick with the "class" keyword instead of > > > > > > "struct”? > > > > > > > > > > Not really, more a matter of habit, using struct when it’s > > > > > really about data and everything is public. But there, > > > > > “Message” evolved far away from POD to warrant using ‘class’. > > > > > > > > I do like to take the shortcut using struct to spare myself the > > > > 'public:' line at the top, but I'd think it would be considered > > > > an inconsistency by others... :) > > > > > > That’s not the reason. I tend to use it to mark a struct as > > > “mostly data”, even if it has C++isms in it. Here, I initially > > > saw the message is mostly data, i.e. I would not have minded the > > > data members being public. But that’s no longer the case. Will > > > change it. > > > > > > > > > > > > > > > > > > > > +{ > > > > > > > + template <typename ...PayloadArgs> > > > > > > > + Message(PayloadArgs... payload) > > > > > > > > > > > > "PayloadArgs... payload_args", we have something called > > > > > > "Payload" here > > > > > > too, getting a bit confusing. > > > > > > > > > > But that’s the same thing. Payload is initialized with > > > > > PayloadArgs, so it makes sense. > > > > > > > > > > Initially, I had “PayloadConstructorArgs”, but then I started > > > > > using it outside of the ctor. > > > > > > > > I don't think it's the same, here Payload is the message class > > > > and > > > > PayloadArgs is the content/args. So naming the objects > > > > accordingly IMO > > > > helps clarity. > > > > > > The Payload is defined from the PayloadArgs, i.e. its constructor > > > is Payload(PayloadArgs…). What is the problem with that? > > > > The problem is Payload(PayloadArgs... payload). > > What is the problem with initializing something called a payload with > something called payload args? > > I’m sorry for being dense here, but I really don’t get your > objection. I think the problem is that you have a typename Payload and a typename PayloadArgs. But you call the concrete variable of type PayloadArgs "payload", and you call the variable of type Payload "msg". Here's a shortened version of your code: template <typename Payload, typename Info> struct Message { template <typename ...PayloadArgs> Message(PayloadArgs... payload) ... Payload msg; }; If it was instead changed to something like this, it would be less confusing: template <typename Payload, typename Info> struct Message { template <typename ...PayloadArgs> Message(PayloadArgs... payload_args) // or just "args"? ... Payload msg; // or "payload"? }; Does that make sense? I found it a bit confusing when reading your code as well, though I'm not sure that my confusion is the same as Lukáš's > > > > > > > > > > > > > > > > > > > > + : hdr(StreamDevHeader { > > > > > > > + .protocol_version = > > > > > > > STREAM_DEVICE_PROTOCOL, > > > > > > > + .padding = 0, // Workaround GCC bug > > > > > > > "sorry: not implemented" > > > > > > > + .type = Info::type, > > > > > > > + .size = (uint32_t) (Info::size(payload...) > > > > > > > - sizeof(hdr)) > > > > > > > + }), > > > > > > > + msg(Info::make(payload...)) > > > > > > > + { } > > > > > > > > > > > > I find it redundant that you pass the "payload..." (the > > > > > > args :)) to > > > > > > Info::size() and Info::make() here and then also to > > > > > > Info::write() in > > > > > > Stream::send(). > > > > > > > > > > I’m not sure “redundant” is the correct word. I could stash > > > > > the information in Message, but then the compiler would have > > > > > a much harder time inlining the actual expression, which is > > > > > always very simple. Unfortunately, we have three different > > > > > expressions that take different input, hence the CRTP and the > > > > > passing of arguments. > > > > > > > > > > > > > > > > In the three messages below, you also showcase three > > > > > > distinct ways of serializing them, caused by this > > > > > > redundancy (I > > > > > > understand it is partially given by the payload of the > > > > > > messages). > > > > > > > > > > It is *entirely* given by the payload, which I assume is a > > > > > given, since it’s in the protocol. What else could come into > > > > > play? > > > > > > > > What I mean is that the place you create the data for > > > > serialization is > > > > only partially given by the payload. Because for example with > > > > the > > > > FormatMessage, you place the data in the class as a member, but > > > > you > > > > could have also created them on the stack at the beginning of > > > > the > > > > write() method. And unless I'm missing something, you could do > > > > it this > > > > way for all the cases, therefore unify the approach. For the > > > > FrameMessage, you are constructing an empty msg member… > > > > > > I tell you that I don’t want to copy, say, 70K of frame data if I > > > can avoid it, and you are suggesting I allocate 70K of stack > > > instead? I think you did miss something, yes. > > > > No, I am not telling you that. > > Then, I have not understood what you mean. What do you mean with > “created them on the stack at the beginning of the write function”? > What is “them”? The format message? > > Is your suggestion that FormatMessage could be split in two writes > like the others, and that this would make the code more generic (if a > tiny bit less efficient for that specific message)? If that’s what > you are saying, then the problem is that the second part is distinct > in all three cases anyway, so I’m not getting anything out of this, > but I’m making the FormatMessage case less efficient… > > Sorry, I read and re-read your explanations, I’m afraid I still don’t > get it. Maybe with a code outline? > > > > > > > (if that clarifies, that frame is given to me by the capture, I > > > did not ask the capture to use some buffer I pre-allocated) > > > > > > > > > > > > > > > > > > > See comments under each class, which all relate to this > > > > > > (hope it's not > > > > > > too confusing). > > > > > > > > > > > > > + > > > > > > > + StreamDevHeader hdr; > > > > > > > + Payload msg; > > > > > > > +}; > > > > > > > + > > > > > > > + > > > > > > > +struct FormatMessage : Message<StreamMsgFormat, > > > > > > > FormatMessage> > > > > > > > +{ > > > > > > > + FormatMessage(unsigned w, unsigned h, uint8_t c) : > > > > > > > Message(w, h, c) {} > > > > > > > + static const StreamMsgType type = > > > > > > > STREAM_TYPE_FORMAT; > > > > > > > > > > > > Could the type actually be part of the template? As in: > > > > > > struct FormatMessage : Message<STREAM_TYPE_FORMAT, > > > > > > StreamMsgFormat, FormatMessage> > > > > > > > > > > Sure, but I find it more consistent the way I wrote it. Also > > > > > easier to read, because you have “type = TYPE” instead of > > > > > just <TYPE>, but that’s really a personal preference. > > > > > > > > > > > > > > > > > > + static size_t size(unsigned width, unsigned height, > > > > > > > uint8_t codec) > > > > > > > + { > > > > > > > + return sizeof(FormatMessage); > > > > > > > + } > > > > > > > + static StreamMsgFormat make(unsigned w, unsigned h, > > > > > > > uint8_t c) > > > > > > > + { > > > > > > > + return StreamMsgFormat{ .width = w, .height = h, > > > > > > > .codec = c, .padding1 = {} }; > > > > > > > + } > > > > > > > + size_t write(Stream &stream, unsigned w, unsigned h, > > > > > > > uint8_t c) > > > > > > > + { > > > > > > > + return stream.write_all(this, sizeof(*this)); > > > > > > > + } > > > > > > > +}; > > > > > > > > > > > > This message has static size, so you construct it in make() > > > > > > and then > > > > > > write this whole object. > > > > > > > > > > The message body has static size, yes. (Header is fixed size > > > > > in all three cases). > > > > > > > > > > > > > > > > > > + > > > > > > > + > > > > > > > +struct FrameMessage : Message<StreamMsgData, > > > > > > > FrameMessage> > > > > > > > +{ > > > > > > > + FrameMessage(const void *frame, size_t length) : > > > > > > > Message(frame, length) {} > > > > > > > + static const StreamMsgType type = STREAM_TYPE_DATA; > > > > > > > + static size_t size(const void *frame, size_t length) > > > > > > > + { > > > > > > > + return sizeof(FrameMessage) + length; > > > > > > > + } > > > > > > > + static StreamMsgData make(const void *frame, size_t > > > > > > > length) > > > > > > > + { > > > > > > > + return StreamMsgData(); > > > > > > > + } > > > > > > > + size_t write(Stream &stream, const void *frame, > > > > > > > size_t length) > > > > > > > + { > > > > > > > + return stream.write_all(&hdr, sizeof(hdr)) + > > > > > > > stream.write_all(frame, length); > > > > > > > + } > > > > > > > +}; > > > > > > > > > > > > Here the message is actually only the frame data and so you > > > > > > construct > > > > > > an empty message in make(). In write() you just write the > > > > > > stream data > > > > > > passed to it. > > > > > > > > > > Yes. > > > > > > > > > > > > > > > > > > + > > > > > > > +struct X11CursorMessage : Message<StreamMsgCursorSet, > > > > > > > X11CursorMessage> > > > > > > > +{ > > > > > > > + X11CursorMessage(XFixesCursorImage *cursor) > > > > > > > + : Message(cursor), > > > > > > > + pixels(new uint32_t[pixel_size(cursor)]) > > > > > > > + { > > > > > > > + fill_pixels(cursor); > > > > > > > + } > > > > > > > + static const StreamMsgType type = > > > > > > > STREAM_TYPE_CURSOR_SET; > > > > > > > + static size_t pixel_size(XFixesCursorImage *cursor) > > > > > > > + { > > > > > > > + return cursor->width * cursor->height; > > > > > > > + } > > > > > > > + static size_t size(XFixesCursorImage *cursor) > > > > > > > + { > > > > > > > + return sizeof(X11CursorMessage) + > > > > > > > sizeof(uint32_t) * pixel_size(cursor); > > > > > > > + } > > > > > > > + static StreamMsgCursorSet make(XFixesCursorImage > > > > > > > *cursor) > > > > > > > + { > > > > > > > + return StreamMsgCursorSet > > > > > > > + { > > > > > > > + .width = cursor->width, > > > > > > > + .height = cursor->height, > > > > > > > + .hot_spot_x = cursor->xhot, > > > > > > > + .hot_spot_y = cursor->yhot, > > > > > > > + .type = SPICE_CURSOR_TYPE_ALPHA, > > > > > > > + .padding1 = { }, > > > > > > > + .data = { } > > > > > > > + }; > > > > > > > + } > > > > > > > + size_t write(Stream &stream, XFixesCursorImage > > > > > > > *cursor) > > > > > > > + { > > > > > > > + return stream.write_all(&hdr, sizeof(hdr)) + > > > > > > > stream.write_all(pixels.get(), hdr.size); > > > > > > > > > > > > You are not writing the msg data here, might be the reson > > > > > > for the > > > > > > missing cursor. > > > > > > > > > > Ah, good catch. I thought of not writing *this because of the > > > > > extra pixels field, but then wrote the wrong class. > > > > > > > > > > > > > > > > > > + } > > > > > > > + void fill_pixels(XFixesCursorImage *cursor) > > > > > > > + { > > > > > > > + uint32_t *pixbuf = pixels.get(); > > > > > > > + unsigned count = cursor->width * cursor->height; > > > > > > > + for (unsigned i = 0; i < count; ++i) > > > > > > > + pixbuf[i] = cursor->pixels[i]; > > > > > > > + } > > > > > > > +private: > > > > > > > + std::unique_ptr<uint32_t[]> pixels; > > > > > > > +}; > > > > > > > > > > > > (note in this class some methods could be private and some > > > > > > arguments > > > > > > const) > > > > > > > > > > Yes. Good idea. > > > > > > > > > > > > > > > > > Here you add a private member pixels, which you fill in > > > > > > constructor. In > > > > > > make(), you create the static part of the message. In > > > > > > write(), you > > > > > > write them. > > > > > > > > > > > > So, I ask, could you not actually construct all the data to > > > > > > write in > > > > > > write(), and perhaps even remove the Message::msg member > > > > > > and the make() > > > > > > method? > > > > > > > > > > Yes, but that would require to copy the frames data, which I > > > > > considered an expensive-enough operation to try and avoid it. > > > > > For cursor pixels, it’s less of an issue a) because we need > > > > > to copy anyway, due to format conversion, and they happen > > > > > much less frequently. > > > > > > > > I don't think you would need to copy the data? What I propose > > > > actually > > > > doesn't mean any change for this method in particular? > > > > > > > > > > > > > > > > That would make the classes a bit simpler? > > > > > > > > > > Simpler, yes but much less efficient in the important case, > > > > > which is sending frames, where it would add one malloc / copy > > > > > / free for each frame, which the present code avoids at the > > > > > “mere” cost of passing the payload args around ;-) > > > > > > > > > > > > > > > Thanks a lot. > > > > > > > > > > > > > > > > > Cheers, > > > > > > Lukas > > > > > > > > > > > > > + > > > > > > > }} // namespace spice::streaming_agent > > > > > > > > > > > > > > > > > > > > > @@ -201,66 +290,6 @@ size_t Stream::write_all(const void > > > > > > > *buf, const size_t len) > > > > > > > return written; > > > > > > > } > > > > > > > > > > > > > > -int Stream::send_format(unsigned w, unsigned h, uint8_t > > > > > > > c) > > > > > > > -{ > > > > > > > - const size_t msgsize = sizeof(FormatMessage); > > > > > > > - const size_t hdrsize = sizeof(StreamDevHeader); > > > > > > > - FormatMessage msg = { > > > > > > > - .hdr = { > > > > > > > - .protocol_version = STREAM_DEVICE_PROTOCOL, > > > > > > > - .padding = 0, // Workaround GCC "not > > > > > > > implemented" bug > > > > > > > - .type = STREAM_TYPE_FORMAT, > > > > > > > - .size = msgsize - hdrsize > > > > > > > - }, > > > > > > > - .msg = { > > > > > > > - .width = w, > > > > > > > - .height = h, > > > > > > > - .codec = c, > > > > > > > - .padding1 = { } > > > > > > > - } > > > > > > > - }; > > > > > > > - syslog(LOG_DEBUG, "writing format\n"); > > > > > > > - std::lock_guard<std::mutex> stream_guard(mutex); > > > > > > > - if (write_all(&msg, msgsize) != msgsize) { > > > > > > > - return EXIT_FAILURE; > > > > > > > - } > > > > > > > - return EXIT_SUCCESS; > > > > > > > -} > > > > > > > - > > > > > > > -int Stream::send_frame(const void *buf, const unsigned > > > > > > > size) > > > > > > > -{ > > > > > > > - ssize_t n; > > > > > > > - const size_t msgsize = sizeof(FormatMessage); > > > > > > > - DataMessage msg = { > > > > > > > - .hdr = { > > > > > > > - .protocol_version = STREAM_DEVICE_PROTOCOL, > > > > > > > - .padding = 0, // Workaround GCC "not > > > > > > > implemented" bug > > > > > > > - .type = STREAM_TYPE_DATA, > > > > > > > - .size = size /* includes only the body? */ > > > > > > > - }, > > > > > > > - .msg = {} > > > > > > > - }; > > > > > > > - > > > > > > > - std::lock_guard<std::mutex> stream_guard(mutex); > > > > > > > - n = write_all(&msg, msgsize); > > > > > > > - syslog(LOG_DEBUG, > > > > > > > - "wrote %ld bytes of header of data msg with > > > > > > > frame of size %u bytes\n", > > > > > > > - n, msg.hdr.size); > > > > > > > - if (n != msgsize) { > > > > > > > - syslog(LOG_WARNING, "write_all header: wrote %ld > > > > > > > expected %lu\n", > > > > > > > - n, msgsize); > > > > > > > - return EXIT_FAILURE; > > > > > > > - } > > > > > > > - n = write_all(buf, size); > > > > > > > - syslog(LOG_DEBUG, "wrote data msg body of size > > > > > > > %ld\n", n); > > > > > > > - if (n != size) { > > > > > > > - syslog(LOG_WARNING, "write_all header: wrote %ld > > > > > > > expected %u\n", > > > > > > > - n, size); > > > > > > > - return EXIT_FAILURE; > > > > > > > - } > > > > > > > - return EXIT_SUCCESS; > > > > > > > -} > > > > > > > - > > > > > > > /* returns current time in micro-seconds */ > > > > > > > static uint64_t get_time(void) > > > > > > > { > > > > > > > @@ -304,47 +333,6 @@ static void usage(const char > > > > > > > *progname) > > > > > > > exit(1); > > > > > > > } > > > > > > > > > > > > > > -void > > > > > > > -Stream::send_cursor(uint16_t width, uint16_t height, > > > > > > > - uint16_t hotspot_x, uint16_t > > > > > > > hotspot_y, > > > > > > > - std::function<void(uint32_t *)> > > > > > > > fill_cursor) > > > > > > > -{ > > > > > > > - if (width >= STREAM_MSG_CURSOR_SET_MAX_WIDTH || > > > > > > > - height >= STREAM_MSG_CURSOR_SET_MAX_HEIGHT) > > > > > > > - return; > > > > > > > - > > > > > > > - const uint32_t cursor_msgsize = > > > > > > > - sizeof(CursorMessage) + width * height * > > > > > > > sizeof(uint32_t); > > > > > > > - const uint32_t hdrsize = sizeof(StreamDevHeader); > > > > > > > - > > > > > > > - std::unique_ptr<uint8_t[]> storage(new > > > > > > > uint8_t[cursor_msgsize]); > > > > > > > - > > > > > > > - CursorMessage *cursor_msg = > > > > > > > - new(storage.get()) CursorMessage { > > > > > > > - .hdr = { > > > > > > > - .protocol_version = STREAM_DEVICE_PROTOCOL, > > > > > > > - .padding = 0, // Workaround GCC > > > > > > > internal / not implemented compiler error > > > > > > > - .type = STREAM_TYPE_CURSOR_SET, > > > > > > > - .size = cursor_msgsize - hdrsize > > > > > > > - }, > > > > > > > - .msg = { > > > > > > > - .width = width, > > > > > > > - .height = height, > > > > > > > - .hot_spot_x = hotspot_x, > > > > > > > - .hot_spot_y = hotspot_y, > > > > > > > - .type = SPICE_CURSOR_TYPE_ALPHA, > > > > > > > - .padding1 = { }, > > > > > > > - .data = { } > > > > > > > - } > > > > > > > - }; > > > > > > > - > > > > > > > - uint32_t *pixels = reinterpret_cast<uint32_t > > > > > > > *>(cursor_msg->msg.data); > > > > > > > - fill_cursor(pixels); > > > > > > > - > > > > > > > - std::lock_guard<std::mutex> stream_guard(mutex); > > > > > > > - write_all(storage.get(), cursor_msgsize); > > > > > > > -} > > > > > > > - > > > > > > > static void cursor_changes(Stream *stream, Display > > > > > > > *display, int event_base) > > > > > > > { > > > > > > > unsigned long last_serial = 0; > > > > > > > @@ -363,12 +351,8 @@ static void cursor_changes(Stream > > > > > > > *stream, Display *display, int event_base) > > > > > > > continue; > > > > > > > > > > > > > > last_serial = cursor->cursor_serial; > > > > > > > - auto fill_cursor = [cursor](uint32_t *pixels) { > > > > > > > - for (unsigned i = 0; i < cursor->width * > > > > > > > cursor->height; ++i) > > > > > > > - pixels[i] = cursor->pixels[i]; > > > > > > > - }; > > > > > > > - stream->send_cursor(cursor->width, cursor- > > > > > > > >height, > > > > > > > - cursor->xhot, cursor->yhot, > > > > > > > fill_cursor); > > > > > > > + if (!stream->send<X11CursorMessage>(cursor)) > > > > > > > + syslog(LOG_WARNING, "FAILED to send > > > > > > > cursor\n"); > > > > > > > } > > > > > > > } > > > > > > > > > > > > > > @@ -422,7 +406,7 @@ do_capture(Stream &stream, const char > > > > > > > *streamport, FILE *f_log) > > > > > > > > > > > > > > syslog(LOG_DEBUG, "wXh %uX%u codec=%u\n", > > > > > > > width, height, codec); > > > > > > > > > > > > > > - if (stream.send_format(width, height, > > > > > > > codec) == EXIT_FAILURE) > > > > > > > + if (!stream.send<FormatMessage>(width, > > > > > > > height, codec)) > > > > > > > throw std::runtime_error("FAILED to > > > > > > > send format message"); > > > > > > > } > > > > > > > if (f_log) { > > > > > > > @@ -434,7 +418,7 @@ do_capture(Stream &stream, const char > > > > > > > *streamport, FILE *f_log) > > > > > > > hexdump(frame.buffer, > > > > > > > frame.buffer_size, f_log); > > > > > > > } > > > > > > > } > > > > > > > - if (stream.send_frame(frame.buffer, > > > > > > > frame.buffer_size) == EXIT_FAILURE) { > > > > > > > + if (!stream.send<FrameMessage>(frame.buffer, > > > > > > > frame.buffer_size)) { > > > > > > > syslog(LOG_ERR, "FAILED to send a > > > > > > > frame\n"); > > > > > > > break; > > > > > > > } > > > > > > > > > > > > _______________________________________________ > > > > > > Spice-devel mailing list > > > > > > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > > > > > > https://lists.freedesktop.org/mailman/listinfo/spice-devel > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > Spice-devel mailing list > > > > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > > > > https://lists.freedesktop.org/mailman/listinfo/spice-devel > > _______________________________________________ > Spice-devel mailing list > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/spice-devel _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel