Re: [PATCH spice-server] red-worker: Fix leak processing update commands

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On Mon, Sep 04, 2017 at 07:35:46AM -0400, Frediano Ziglio wrote:
> > 
> > On Fri, Sep 01, 2017 at 04:05:25PM +0100, Frediano Ziglio wrote:
> > > Is possible to have a leak processing update commands if
> > > the update command is synchronous and the rectangle list
> > > is empty. Note that Qemu always pass an empty list.
> > > 
> > > If the list is empty display_channel_update fill the list.
> > > This is used to send back the list in case of asynchronous
> > > requests. But in handle_dev_update_async (the callback that
> > > handle the asynchronous case) the list is correctly freed.
> > > 
> > > This was discovered by accident looking at the code.
> > > 
> > > Reproduced with a Windows recording file using GCC address
> > > sanitizer and this patch to spice-server-replay:
> > > 
> > > --- a/server/red-replay-qxl.c
> > > +++ b/server/red-replay-qxl.c
> > > @@ -1280,7 +1280,10 @@ static void replay_handle_dev_input(QXLWorker
> > > *worker, SpiceReplay *replay,
> > >          replay->created_primary = FALSE;
> > >          worker->destroy_surfaces(worker);
> > >          break;
> > > -    case RED_WORKER_MESSAGE_UPDATE:
> > > +    case RED_WORKER_MESSAGE_UPDATE: {
> > > +        QXLRect update = { 0, 0, 100, 100 };
> > > +        worker->update_area(worker, 0, &update, NULL, 0, 0);
> > > +        } break;
> > >          // XXX do anything? we record the correct bitmaps already.
> > >      case RED_WORKER_MESSAGE_DISPLAY_CONNECT:
> > >          // we want to ignore this one - it is sent on client connection,
> > >          we
> > 
> > NB: inline patches in commit logs confuse git am :-/
> > 
> > > 
> > > Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> > > ---
> > >  server/red-worker.c | 6 +++++-
> > >  1 file changed, 5 insertions(+), 1 deletion(-)
> > > 
> > > diff --git a/server/red-worker.c b/server/red-worker.c
> > > index 4d8566be..594dec55 100644
> > > --- a/server/red-worker.c
> > > +++ b/server/red-worker.c
> > > @@ -437,13 +437,17 @@ static void handle_dev_update(void *opaque, void
> > > *payload)
> > >  {
> > >      RedWorker *worker = opaque;
> > >      RedWorkerMessageUpdate *msg = payload;
> > > +    QXLRect *qxl_dirty_rects = msg->qxl_dirty_rects;
> > >  
> > >      spice_return_if_fail(worker->running);
> > >  
> > >      flush_display_commands(worker);
> > >      display_channel_update(worker->display_channel,
> > >                             msg->surface_id, msg->qxl_area,
> > >                             msg->clear_dirty_region,
> > > -                           &msg->qxl_dirty_rects, &msg->num_dirty_rects);
> > > +                           &qxl_dirty_rects, &msg->num_dirty_rects);
> > > +    if (msg->qxl_dirty_rects != qxl_dirty_rects) {
> > > +        free(qxl_dirty_rects);
> > > +    }
> > 
> > Given that the caller (red_qxl_update_area) does not care about the
> > msg->qxl_dirty_rects/msg->num_dirty_rects, I guess you could always pass
> > NULL, and update display_channel_update accordingly. Maybe it would even
> > be enough to call display_channel_draw() here instead?
> > 
> > Christophe
> > 
> 
> In case of async message (used by Linux drivers) display_channel_draw
> fills the rectangle list and the list is passed back to Qemu.

Yes, _UPDATE_ASYNC will call display_channel_update() and uses the
rectangle list.
_UPDATE (not async) also calls display_channel_update(), gets a
rectangle list, but does not make use of it as far as I can tell.
So I'm wondering if it would be enough to call display_channel_draw()
rather than display_channel_update() in the sync case.

> Is not an output variable, is also an input one we need the
> value passed by red_qxl_update_area.

Do you mean red_qxl_update_area_complete() in handle_dev_update_async()?
or something else?

Christophe
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