Hi ----- Original Message ----- > On Fri, 2017-06-09 at 12:41 -0400, Marc-André Lureau wrote: > > Hi > > > > ----- Original Message ----- > > > Calling spice_util_get_debug() from the SPICE_DEBUG() macro is > > > unnecessary since g_log() will already check whether the message > > > will > > > actually be printed. The only benefit to calling this function from > > > SPICE_DEBUG() is that it ensures that the SPICE_DEBUG environment > > > variable gets read the very first time we try to log something with > > > this macro. To solve this problem we instead use a constructor > > > function > > > to ensure that the env var is read at startup. > > > > > > Signed-off-by: Jonathon Jongsma <jjongsma@xxxxxxxxxx> > > > --- > > > Changes since v2: > > > - fix outdated comment > > > > > > src/spice-util.c | 28 +++++++++------------------- > > > src/spice-util.h | 7 ++----- > > > 2 files changed, 11 insertions(+), 24 deletions(-) > > > > > > diff --git a/src/spice-util.c b/src/spice-util.c > > > index 86377b6..5bce262 100644 > > > --- a/src/spice-util.c > > > +++ b/src/spice-util.c > > > @@ -24,6 +24,7 @@ > > > #include <glib.h> > > > #include <glib-object.h> > > > #include <spice/macros.h> > > > +#include "common/macros.h" > > > #include "spice-util-priv.h" > > > #include "spice-util.h" > > > #include "spice-util-priv.h" > > > @@ -39,7 +40,7 @@ > > > * Various functions for debugging and informational purposes. > > > */ > > > > > > -static GOnce debug_once = G_ONCE_INIT; > > > +static gboolean debug_enabled = FALSE; > > > > > > static void spice_util_enable_debug_messages(void) > > > { > > > @@ -63,36 +64,25 @@ static void > > > spice_util_enable_debug_messages(void) > > > **/ > > > void spice_util_set_debug(gboolean enabled) > > > { > > > - /* Make sure debug_once has been initialised > > > - * with the value of SPICE_DEBUG already, otherwise > > > - * spice_util_get_debug() may overwrite the value > > > - * that was just set using spice_util_set_debug() > > > - */ > > > - spice_util_get_debug(); > > > - > > > if (enabled) { > > > spice_util_enable_debug_messages(); > > > } > > > > > > - debug_once.retval = GINT_TO_POINTER(enabled); > > > + debug_enabled = enabled; > > > } > > > > > > -static gpointer getenv_debug(gpointer data) > > > +/* Make sure debug_enabled has been initialised with the value of > > > SPICE_DEBUG > > > + * at startup */ > > > +SPICE_CONSTRUCTOR_FUNC(spice_log_init) > > > { > > > - gboolean debug; > > > - > > > - debug = (g_getenv("SPICE_DEBUG") != NULL); > > > - if (debug) > > > + debug_enabled = (g_getenv("SPICE_DEBUG") != NULL); > > > + if (debug_enabled) > > > spice_util_enable_debug_messages(); > > > - > > > - return GINT_TO_POINTER(debug); > > > } > > > > > > gboolean spice_util_get_debug(void) > > > { > > > - g_once(&debug_once, getenv_debug, NULL); > > > - > > > - return GPOINTER_TO_INT(debug_once.retval); > > > + return debug_enabled; > > > } > > > > > > /** > > > diff --git a/src/spice-util.h b/src/spice-util.h > > > index a2a7683..7a95a9e 100644 > > > --- a/src/spice-util.h > > > +++ b/src/spice-util.h > > > @@ -32,11 +32,8 @@ gulong spice_g_signal_connect_object(gpointer > > > instance, > > > GConnectFlags connect_flags); > > > gchar* spice_uuid_to_string(const guint8 uuid[16]); > > > > > > -#define SPICE_DEBUG(fmt, ...) \ > > > - do { \ > > > - if (G_UNLIKELY(spice_util_get_debug())) \ > > > - g_debug(G_STRLOC " " fmt, ## __VA_ARGS__); \ > > > - } while (0) > > > +#define SPICE_DEBUG(fmt, ...) \ > > > + g_debug(G_STRLOC " " fmt, ## __VA_ARGS__) > > > > > > #define SPICE_RESERVED_PADDING (10 * sizeof(void*)) > > > > > > > This patch gives me the weird feeling that the existing code is > > better: > > > > - constructor attribute is less portable and racier than existing > > code > > - we didn't have to evaluate the arguments or call g_debug() if > > !spice_util_get_debug) > > > > What does this patch actually improves? > > > > > If I was reading the code of a project and noticed that they checked a > global variable every time before calling g_debug(), I would find that > very odd. For example: > > void foo(void) > { > if (foo_get_debug()) { > g_debug("something happened"); > } > ... > } > > Nobody does this. They just call g_debug() directly because glib > already has a mechanism for specifying what level log messages will be > printed. So adding a duplicate test is unnecessary unless you can show > that the overhead of a function call has significant impact on the > behavior. The fact that our additional flag check is hidden inside of a > macro doesn't make it any less unnecessary. Well, the macro did hide this minor optimization. But I agree, it's probably useless. I would rather take the argument that it is potentially harmful if the code within debug has side effect. But the harm is negligible, enabling debug could have side effects anyway :) > > And now I notice that spice_util_get_debug() is not even inlined, so we > weren't actually saving a function call anyway. The only optimization > here was the G_UNLIKELY. Afaik, modern compilers/linkers can do inline across compilation units. In all cases, I wouldn't worry about the cost of a function call. _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel