Re: [spice-server v2 1/6] Add RedCharDeviceWriteBufferPrivate

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> 
> This is intended to hold the fields that only char-device.c has a use
> for, but for now this only adds the boilerplate for it, the next commit
> will move the relevant field there.
> 
> Signed-off-by: Christophe Fergeau <cfergeau@xxxxxxxxxx>
> ---
>  server/char-device.c | 5 +++++
>  server/char-device.h | 3 +++
>  2 files changed, 8 insertions(+)
> 
> diff --git a/server/char-device.c b/server/char-device.c
> index d32593209..fa137e416 100644
> --- a/server/char-device.c
> +++ b/server/char-device.c
> @@ -31,6 +31,9 @@
>  #define RED_CHAR_DEVICE_WAIT_TOKENS_TIMEOUT 30000
>  #define MAX_POOL_SIZE (10 * 64 * 1024)
>  
> +struct RedCharDeviceWriteBufferPrivate {
> +};
> +
>  typedef struct RedCharDeviceClient RedCharDeviceClient;
>  struct RedCharDeviceClient {
>      RedCharDevice *dev;
> @@ -144,6 +147,7 @@ static void
> red_char_device_write_buffer_free(RedCharDeviceWriteBuffer *buf)
>          return;
>  
>      free(buf->buf);
> +    free(buf->priv);
>      free(buf);
>  }
>  
> @@ -540,6 +544,7 @@ static RedCharDeviceWriteBuffer
> *__red_char_device_write_buffer_get(
>          dev->priv->cur_pool_size -= ret->buf_size;
>      } else {
>          ret = spice_new0(RedCharDeviceWriteBuffer, 1);
> +        ret->priv = spice_new0(RedCharDeviceWriteBufferPrivate, 1);
>      }
>  
>      spice_assert(!ret->buf_used);

Would not be better if this is always allocated here to have a
public part and a private one after the public to avoid the
indirection penalty?

So kind of

struct RedCharDeviceWriteBufferPrivate {
   RedCharDeviceWriteBuffer base;
   .. additional fields here ...
};

...

ret = &spice_new0(RedCharDeviceWriteBufferPrivate, 1)->base;

> diff --git a/server/char-device.h b/server/char-device.h
> index 7854086c3..9bfd7c656 100644
> --- a/server/char-device.h
> +++ b/server/char-device.h
> @@ -146,6 +146,7 @@ GType red_char_device_get_type(void) G_GNUC_CONST;
>   * */
>  
>  /* buffer that is used for writing to the device */
> +typedef struct RedCharDeviceWriteBufferPrivate
> RedCharDeviceWriteBufferPrivate;
>  typedef struct RedCharDeviceWriteBuffer {
>      int origin;
>      RedClient *client; /* The client that sent the message to the device.
> @@ -156,6 +157,8 @@ typedef struct RedCharDeviceWriteBuffer {
>      uint32_t buf_used;
>      uint32_t token_price;
>      uint32_t refs;
> +
> +    RedCharDeviceWriteBufferPrivate *priv;
>  } RedCharDeviceWriteBuffer;
>  
>  void red_char_device_reset_dev_instance(RedCharDevice *dev,

I would put client field (patch 3/6) as first to reduce structure size on
64 bit.

Beside these,

Acked-by: Frediano Ziglio <fziglio@xxxxxxxxxx>

for the entire series.

Frediano
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