It can be useful for debug to know what the codec of the playback and record channels are, so add a debug-level print statement indicating this. Resolves: rhbz#1436251 --- server/sound.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/server/sound.c b/server/sound.c index 6a6d965..eb0220f 100644 --- a/server/sound.c +++ b/server/sound.c @@ -314,6 +314,18 @@ static bool snd_record_handle_write(RecordChannelClient *record_client, size_t s return TRUE; } +static +const char* spice_audio_data_mode_to_string(gint mode) +{ + static const char *str[] = { + [ SPICE_AUDIO_DATA_MODE_INVALID ] = "invalid", + [ SPICE_AUDIO_DATA_MODE_RAW ] = "raw", + [ SPICE_AUDIO_DATA_MODE_CELT_0_5_1 ] = "celt", + [ SPICE_AUDIO_DATA_MODE_OPUS ] = "opus", + }; + return (mode >= 0 && mode < G_N_ELEMENTS(str)) ? str[mode] : "unknown audio codec"; +} + static bool record_channel_handle_message(RedChannelClient *rcc, uint16_t type, uint32_t size, void *message) { @@ -343,6 +355,9 @@ record_channel_handle_message(RedChannelClient *rcc, uint16_t type, uint32_t siz } else record_client->mode = mode->mode; + + spice_debug("record client %p using mode %s", record_client, + spice_audio_data_mode_to_string(record_client->mode)); break; } @@ -1061,6 +1076,9 @@ playback_channel_client_constructed(GObject *object) } } + spice_debug("playback client %p using mode %s", playback_client, + spice_audio_data_mode_to_string(playback_client->mode)); + if (!red_client_during_migrate_at_target(client)) { on_new_playback_channel_client(channel, SND_CHANNEL_CLIENT(playback_client)); } @@ -1469,6 +1487,8 @@ void snd_set_playback_compression(bool on) if (playback->mode != desired_mode) { playback->mode = desired_mode; snd_set_command(now->connection, SND_PLAYBACK_MODE_MASK); + spice_debug("playback client %p using mode %s", playback, + spice_audio_data_mode_to_string(playback->mode)); } } } -- 2.9.3 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel