----- Original Message ----- > > > > From: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx> > > > > Since 2.8, QEMU now longer creates QXL primary surfaces when using > > GL. This change broke client-side mouse mode, because Spice server > > relies on primary surface conditions. > > > > When GL is enabled, use GL scanout informations, similar to what > > red_qxl_get_allow_client_mouse() is doing. The main difference is that > > the GL surface doesn't have mouse_mode attached (what for?). > > > > NB: this code looks like it handles only first QXL instance only, and > > uses the whole scanout/surface size for the input table size, perhaps > > monitor-configs would be a better choice. > > > > Signed-off-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx> > > --- > > server/red-qxl.c | 2 ++ > > server/reds.c | 8 +++++++- > > 2 files changed, 9 insertions(+), 1 deletion(-) > > > > diff --git a/server/red-qxl.c b/server/red-qxl.c > > index b6b3770b..ba7b641a 100644 > > --- a/server/red-qxl.c > > +++ b/server/red-qxl.c > > @@ -897,6 +897,8 @@ void spice_qxl_gl_scanout(QXLInstance *qxl, > > /* FIXME: find a way to coallesce all pending SCANOUTs */ > > dispatcher_send_message(qxl_state->dispatcher, > > RED_WORKER_MESSAGE_GL_SCANOUT, &payload); > > + > > + reds_update_client_mouse_allowed(qxl_state->reds); > > } > > > > SPICE_GNUC_VISIBLE > > diff --git a/server/reds.c b/server/reds.c > > index 40c94851..a89c5e90 100644 > > --- a/server/reds.c > > +++ b/server/reds.c > > @@ -4256,10 +4256,16 @@ void reds_update_client_mouse_allowed(RedsState > > *reds) > > if (num_active_workers > 0) { > > GListIter it; > > QXLInstance *qxl; > > + SpiceMsgDisplayGlScanoutUnix *gl; > > > > allow_now = TRUE; > > FOREACH_QXL_INSTANCE(reds, it, qxl) { > > - if (red_qxl_get_primary_active(qxl)) { > > + if ((gl = red_qxl_get_gl_scanout(qxl))) { > > + x_res = gl->width; > > + y_res = gl->height; > > + red_qxl_put_gl_scanout(qxl, gl); > > + break; > > + } else if (red_qxl_get_primary_active(qxl)) { > > allow_now = red_qxl_get_allow_client_mouse(qxl, &x_res, > > &y_res); > > break; > > } > > First though when I first read this patch was: > > A: Is your cat red? > R: Yes, it's red. I don't have a cat. > > Why Qemu don't allocate the primary surface in the first place? Because it no longer uses QXL 2d drawing commands. > The issue is that multiple code (for instance monitor configs) > rely on having a primary surface. We would need to fix that then, I haven't checked multiple monitors with 2.8, I know it used to work not long ago. > Maybe a lazy allocation of the canvas could help? What for? > This patch looks like a workaround for a bug introduced by Qemu. It depends on spice-server behaviour, which is not enforced at this point. Imho, there is no need to create a 2d primary surface if all you do is GL scanouts. > I'm sure it solves the client mouse but I'd like to know what > other people knowing better client and multi monitor code/protocol > think about not having the primary surface. > > Reviewed-by: Frediano Ziglio <fziglio@xxxxxxxxxx> > > Frediano > _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel