[PATCH] Check client is using unix sockets in dcc_gl_draw_item_new

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Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
---
 server/dcc.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/server/dcc.c b/server/dcc.c
index a5a1b40..3d3ac8e 100644
--- a/server/dcc.c
+++ b/server/dcc.c
@@ -593,7 +593,8 @@ RedPipeItem *dcc_gl_draw_item_new(RedChannelClient *rcc, void *data, int num)
     const SpiceMsgDisplayGlDraw *draw = data;
     RedGlDrawItem *item;
 
-    if (!red_channel_client_test_remote_cap(rcc, SPICE_DISPLAY_CAP_GL_SCANOUT)) {
+    if (!reds_stream_is_plain_unix(red_channel_client_get_stream(rcc)) ||
+        !red_channel_client_test_remote_cap(rcc, SPICE_DISPLAY_CAP_GL_SCANOUT)) {
         spice_printerr("FIXME: client does not support GL scanout");
         red_channel_client_disconnect(rcc);
         return NULL;
-- 
2.7.4

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