Re: [PATCH 2/2] fixup! Add DisplayChannelPrivate struct

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On Fri, 2016-09-16 at 10:39 +0100, Frediano Ziglio wrote:
> Remove added FIXME introducing an helper function.
> 
> Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> ---
>  server/display-channel.c | 12 ++++++++++++
>  server/display-channel.h |  2 ++
>  server/red-worker.c      | 16 ++--------------
>  3 files changed, 16 insertions(+), 14 deletions(-)
> 
> diff --git a/server/display-channel.c b/server/display-channel.c
> index d193925..6682d77 100644
> --- a/server/display-channel.c
> +++ b/server/display-channel.c
> @@ -2099,3 +2099,15 @@ void
> display_channel_reset_image_cache(DisplayChannel *self)
>  {
>      image_cache_reset(&self->priv->image_cache);
>  }
> +
> +void display_channel_debug_oom(DisplayChannel *display, const char
> *msg)
> +{
> +    RedChannel *channel = RED_CHANNEL(display);
> +
> +    spice_debug("%s #draw=%u, #glz_draw=%u current %u pipes %u",
> +                msg,
> +                display->priv->drawable_count,
> +                display->priv-
> >encoder_shared_data.glz_drawable_count,
> +                display->priv->current_size,
> +                red_channel_sum_pipes_size(channel));
> +}
> diff --git a/server/display-channel.h b/server/display-channel.h
> index ce5d419..ab344fa 100644
> --- a/server/display-channel.h
> +++ b/server/display-channel.h
> @@ -306,6 +306,8 @@ void
> set_monitors_config_to_primary(DisplayChannel *display);
>  gboolean display_channel_validate_surface(DisplayChannel *display,
> uint32_t surface_id);
>  void display_channel_reset_image_cache(DisplayChannel *self);
>  
> +void display_channel_debug_oom(DisplayChannel *display, const char
> *msg);
> +
>  static inline int is_equal_path(SpicePath *path1, SpicePath *path2)
>  {
>      SpicePathSeg *seg1, *seg2;
> diff --git a/server/red-worker.c b/server/red-worker.c
> index 92ab59c..2cde7fd 100644
> --- a/server/red-worker.c
> +++ b/server/red-worker.c
> @@ -773,13 +773,7 @@ static void handle_dev_oom(void *opaque, void
> *payload)
>  
>      spice_return_if_fail(worker->running);
>      // streams? but without streams also leak
> -#if FIXME
> -    spice_debug("OOM1 #draw=%u, #glz_draw=%u current %u pipes %u",
> -                display->drawable_count,
> -                display->encoder_shared_data.glz_drawable_count,
> -                display->current_size,
> -                red_channel_sum_pipes_size(display_red_channel));
> -#endif
> +    display_channel_debug_oom(display, "OOM1");
>      while (red_process_display(worker, &ring_is_empty)) {
>          red_channel_push(display_red_channel);
>      }
> @@ -787,13 +781,7 @@ static void handle_dev_oom(void *opaque, void
> *payload)
>          display_channel_free_some(worker->display_channel);
>          red_qxl_flush_resources(worker->qxl);
>      }
> -#if FIXME
> -    spice_debug("OOM2 #draw=%u, #glz_draw=%u current %u pipes %u",
> -                display->drawable_count,
> -                display->encoder_shared_data.glz_drawable_count,
> -                display->current_size,
> -                red_channel_sum_pipes_size(display_red_channel));
> -#endif
> +    display_channel_debug_oom(display, "OOM2");
>      red_qxl_clear_pending(worker->qxl->st,
> RED_DISPATCHER_PENDING_OOM);
>  }
>  


Thanks, I missed those FIXMEs.


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