Encoding image requires a RedDrawable (where the data is stored) and a Ring where to store information to free Glz structures. Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx> --- server/dcc-encoders.c | 17 ++++++++++------- server/dcc-encoders.h | 3 ++- server/dcc.c | 4 +++- 3 files changed, 15 insertions(+), 9 deletions(-) diff --git a/server/dcc-encoders.c b/server/dcc-encoders.c index c690746..fda3b83 100644 --- a/server/dcc-encoders.c +++ b/server/dcc-encoders.c @@ -22,7 +22,9 @@ #include <glib.h> #include "dcc-encoders.h" -#include "display-channel.h" +#include "spice-bitmap-utils.h" +#include "red-worker.h" // red_drawable_unref +#include "pixmap-cache.h" // MAX_CACHE_CLIENTS #define ZLIB_DEFAULT_COMPRESSION_LEVEL 3 @@ -1145,7 +1147,7 @@ int image_encoders_compress_lz4(ImageEncoders *enc, SpiceImage *dest, /* if already exists, returns it. Otherwise allocates and adds it (1) to the ring tail in the channel (2) to the Drawable*/ -static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable) +static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, RedDrawable *red_drawable, Ring *drawable_ring) { RedGlzDrawable *ret; RingItem *item, *next; @@ -1153,7 +1155,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable) // TODO - I don't really understand what's going on here, so doing the technical equivalent // now that we have multiple glz_dicts, so the only way to go from dcc to drawable glz is to go // over the glz_ring (unless adding some better data structure then a ring) - DRAWABLE_FOREACH_GLZ_SAFE(drawable, item, next, ret) { + SAFE_FOREACH(item, next, TRUE, drawable_ring, ret, LINK_TO_GLZ(item)) { if (ret->encoders == enc) { return ret; } @@ -1162,7 +1164,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable) ret = spice_new(RedGlzDrawable, 1); ret->encoders = enc; - ret->red_drawable = red_drawable_ref(drawable->red_drawable); + ret->red_drawable = red_drawable_ref(red_drawable); ret->has_drawable = TRUE; ret->instances_count = 0; ring_init(&ret->instances); @@ -1170,7 +1172,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable) ring_item_init(&ret->link); ring_item_init(&ret->drawable_link); ring_add_before(&ret->link, &enc->glz_drawables); - ring_add(&drawable->glz_ring, &ret->drawable_link); + ring_add(drawable_ring, &ret->drawable_link); enc->shared_data->glz_drawable_count++; return ret; } @@ -1196,7 +1198,8 @@ static GlzDrawableInstanceItem *add_glz_drawable_instance(RedGlzDrawable *glz_dr #define MIN_GLZ_SIZE_FOR_ZLIB 100 int image_encoders_compress_glz(ImageEncoders *enc, - SpiceImage *dest, SpiceBitmap *src, Drawable *drawable, + SpiceImage *dest, SpiceBitmap *src, + RedDrawable *red_drawable, Ring *drawable_ring, compress_send_data_t* o_comp_data, gboolean enable_zlib_glz_wrap) { @@ -1228,7 +1231,7 @@ int image_encoders_compress_glz(ImageEncoders *enc, encoder_data_init(&glz_data->data); - glz_drawable = get_glz_drawable(enc, drawable); + glz_drawable = get_glz_drawable(enc, red_drawable, drawable_ring); glz_drawable_instance = add_glz_drawable_instance(glz_drawable); glz_data->data.u.lines_data.chunks = src->data; diff --git a/server/dcc-encoders.h b/server/dcc-encoders.h index 66a7daa..03230bb 100644 --- a/server/dcc-encoders.h +++ b/server/dcc-encoders.h @@ -195,7 +195,8 @@ int image_encoders_compress_jpeg(ImageEncoders *enc, SpiceImage *dest, int image_encoders_compress_lz4(ImageEncoders *enc, SpiceImage *dest, SpiceBitmap *src, compress_send_data_t* o_comp_data); int image_encoders_compress_glz(ImageEncoders *enc, - SpiceImage *dest, SpiceBitmap *src, struct Drawable *drawable, + SpiceImage *dest, SpiceBitmap *src, + RedDrawable *red_drawable, Ring *drawable_ring, compress_send_data_t* o_comp_data, gboolean enable_zlib_glz_wrap); diff --git a/server/dcc.c b/server/dcc.c index fc601e9..39a88eb 100644 --- a/server/dcc.c +++ b/server/dcc.c @@ -735,7 +735,9 @@ int dcc_compress_image(DisplayChannelClient *dcc, success = image_encoders_compress_quic(&dcc->encoders, dest, src, o_comp_data); break; case SPICE_IMAGE_COMPRESSION_GLZ: - success = image_encoders_compress_glz(&dcc->encoders, dest, src, drawable, o_comp_data, + success = image_encoders_compress_glz(&dcc->encoders, dest, src, + drawable->red_drawable, &drawable->glz_ring, + o_comp_data, display_channel->enable_zlib_glz_wrap); if (success) { break; -- 2.7.4 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel