Re: [PATCHv2 2/3] egl: don't terminate display

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Thanks for adding all the comments,

ack from me

Pavel

On Mon, 2016-05-23 at 13:01 +0200, Marc-André Lureau wrote:
> This is global to the display connection: all egl resources will be
> released, including those from other widgets or from the application.
> 
> Fix spice/virgl display being rendered black after another widget
> display is destroyed.
> 
> Signed-off-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxx>
> ---
>  src/spice-widget-egl.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
> 
> diff --git a/src/spice-widget-egl.c b/src/spice-widget-egl.c
> index a3db856..0054bc9 100644
> --- a/src/spice-widget-egl.c
> +++ b/src/spice-widget-egl.c
> @@ -390,7 +390,9 @@ void spice_egl_unrealize_display(SpiceDisplay *display)
>  
>          eglMakeCurrent(d->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
>                         EGL_NO_CONTEXT);
> -        eglTerminate(d->egl.display);
> +
> +        /* do not call eglterminate() since egl may be used by
> +         * somebody else code */
>      }
>  }
>  
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