Hi, On Tue, 2016-03-22 at 13:57 +0100, Marc-André Lureau wrote: > Once the egl/GL context are initialized, check if there is a scanout > to > associate to display widget. This solves races when scanout update is > happening before the egl/GL context is ready. > Is it common that the display channel has the scanout before the widget is initialized ? What about adding a debug when it happens? > Signed-off-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxx> > --- > src/spice-widget-egl.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/src/spice-widget-egl.c b/src/spice-widget-egl.c > index 8ac3b90..d6f436d 100644 > --- a/src/spice-widget-egl.c > +++ b/src/spice-widget-egl.c > @@ -273,6 +273,11 @@ end: > > d->egl.context_ready = TRUE; > > + if (spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d- > >display))) { I prefer explicit comparison to NULL > + spice_display_widget_gl_scanout(display); > + spice_display_widget_update_monitor_area(display); > + } > + > return TRUE; > } > Thanks, Pavel _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel