This switches over spice (in opengl mode) to render DisplaySurface updates into a opengl texture, using the helper functions in ui/console-gl.c. With this patch applied spice (with gl=on) will stop using qxl rendering ops, it will use dma-buf passing all the time, i.e. for bios/bootloader (before virtio-gpu driver is loaded) too. This should improve performance even using spice (with gl=on) with non-accelerated stdvga because we stop squeezing all display updates through a unix/tcp socket and basically using a shared memory transport instead. Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> --- include/ui/spice-display.h | 2 ++ ui/spice-display.c | 77 +++++++++++++++++++++++++++++++++++++++++----- 2 files changed, 72 insertions(+), 7 deletions(-) diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h index 69a222b..dd9cf6f 100644 --- a/include/ui/spice-display.h +++ b/include/ui/spice-display.h @@ -119,6 +119,8 @@ struct SimpleSpiceDisplay { QEMUBH *gl_unblock_bh; QEMUTimer *gl_unblock_timer; int dmabuf_fd; + ConsoleGLState *gls; + int gl_updates; #endif }; diff --git a/ui/spice-display.c b/ui/spice-display.c index 242ab5f..15d7906 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -821,6 +821,68 @@ static void qemu_spice_gl_block_timer(void *opaque) fprintf(stderr, "WARNING: spice: no gl-draw-done within one second\n"); } +static void spice_gl_refresh(DisplayChangeListener *dcl) +{ + SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); + uint64_t cookie; + + if (!ssd->ds || qemu_console_is_gl_blocked(ssd->dcl.con)) { + return; + } + + graphic_hw_update(dcl->con); + if (ssd->gl_updates) { + qemu_spice_gl_block(ssd, true); + cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0); + spice_qxl_gl_draw_async(&ssd->qxl, 0, 0, + surface_width(ssd->ds), + surface_height(ssd->ds), + cookie); + ssd->gl_updates = 0; + } +} + +static void spice_gl_update(DisplayChangeListener *dcl, + int x, int y, int w, int h) +{ + SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); + + surface_gl_update_texture(ssd->gls, ssd->ds, x, y, w, h); + ssd->gl_updates++; +} + +static void spice_gl_switch(DisplayChangeListener *dcl, + struct DisplaySurface *new_surface) +{ + SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); + EGLint stride, fourcc; + int fd; + + if (ssd->ds) { + surface_gl_destroy_texture(ssd->gls, ssd->ds); + } + ssd->ds = new_surface; + if (ssd->ds) { + surface_gl_create_texture(ssd->gls, ssd->ds); + fd = egl_get_fd_for_texture(ssd->ds->texture, + &stride, &fourcc); + if (fd < 0) { + surface_gl_destroy_texture(ssd->gls, ssd->ds); + return; + } + + dprint(1, "%s: %dx%d (stride %d/%d, fourcc 0x%x)\n", __func__, + surface_width(ssd->ds), surface_height(ssd->ds), + surface_stride(ssd->ds), stride, fourcc); + + /* note: spice server will close the fd */ + spice_qxl_gl_scanout(&ssd->qxl, fd, + surface_width(ssd->ds), + surface_height(ssd->ds), + stride, fourcc, false); + } +} + static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener *dcl, QEMUGLParams *params) { @@ -873,13 +935,13 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl, } static const DisplayChangeListenerOps display_listener_gl_ops = { - .dpy_name = "spice-egl", - .dpy_gfx_update = display_update, - .dpy_gfx_switch = display_switch, - .dpy_gfx_check_format = qemu_pixman_check_format, - .dpy_refresh = display_refresh, - .dpy_mouse_set = display_mouse_set, - .dpy_cursor_define = display_mouse_define, + .dpy_name = "spice-egl", + .dpy_gfx_update = spice_gl_update, + .dpy_gfx_switch = spice_gl_switch, + .dpy_gfx_check_format = console_gl_check_format, + .dpy_refresh = spice_gl_refresh, + .dpy_mouse_set = display_mouse_set, + .dpy_cursor_define = display_mouse_define, .dpy_gl_ctx_create = qemu_spice_gl_create_context, .dpy_gl_ctx_destroy = qemu_egl_destroy_context, @@ -906,6 +968,7 @@ static void qemu_spice_display_init_one(QemuConsole *con) ssd->gl_unblock_bh = qemu_bh_new(qemu_spice_gl_unblock_bh, ssd); ssd->gl_unblock_timer = timer_new_ms(QEMU_CLOCK_REALTIME, qemu_spice_gl_block_timer, ssd); + ssd->gls = console_gl_init_context(); } #endif ssd->dcl.con = con; -- 1.8.3.1 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel