On Mon, 2015-12-21 at 11:28 +0000, Frediano Ziglio wrote: > Do not print directly binary data but serialize in a portable way > and then use write functions. > Also handle errors writing to file. > --- > server/spice-bitmap-utils.c | 106 +++++++++++++++++++++++++++---------------- > - > 1 file changed, 66 insertions(+), 40 deletions(-) > > diff --git a/server/spice-bitmap-utils.c b/server/spice-bitmap-utils.c > index 21d43bf..559b0de 100644 > --- a/server/spice-bitmap-utils.c > +++ b/server/spice-bitmap-utils.c > @@ -137,22 +137,51 @@ int spice_bitmap_from_surface_type(uint32_t > surface_format) > > #define RAM_PATH "/tmp/tmpfs" > > -static void dump_palette(FILE *f, SpicePalette* plt) > +static void put_16le(uint8_t **ptr, uint16_t val) > +{ > + **ptr = val & 0xffu; > + (*ptr)++; > + val >>= 8; > + **ptr = val & 0xffu; > + (*ptr)++; > +} > + > +static void put_32le(uint8_t **ptr, uint32_t val) > +{ > + put_16le(ptr, val & 0xffffu); > + val >>= 16; > + put_16le(ptr, val & 0xffffu); > +} > + > +#define write(buf, size) do { \ > + if (fwrite(buf, 1, (size), f) != (size)) \ > + goto write_err; \ > +} while(0) I'd personally prefer that the FILE pointer was an argument to the macro and we didn't assume a variable named 'f'. > + > +static bool dump_palette(FILE *f, SpicePalette* plt) > { > int i; > for (i = 0; i < plt->num_ents; i++) { > - fwrite(plt->ents + i, sizeof(uint32_t), 1, f); > + write(plt->ents + i, sizeof(uint32_t)); > } > + return true; > + > +write_err: > + return false; > } > > -static void dump_line(FILE *f, uint8_t* line, uint16_t n_pixel_bits, int > width, int row_size) > +static bool dump_line(FILE *f, uint8_t* line, uint16_t n_pixel_bits, int > width, int row_size) > { > static char zeroes[4] = { 0 }; > int copy_bytes_size = SPICE_ALIGN(n_pixel_bits * width, 8) / 8; > > - fwrite(line, 1, copy_bytes_size, f); > + write(line, copy_bytes_size); > // each line should be 4 bytes aligned > - fwrite(zeroes, 1, row_size - copy_bytes_size, f); > + write(zeroes, row_size - copy_bytes_size); > + return true; > + > +write_err: > + return false; > } > > void dump_bitmap(SpiceBitmap *bitmap) > @@ -169,11 +198,9 @@ void dump_bitmap(SpiceBitmap *bitmap) > int alpha = 0; > uint32_t header_size = 14 + 40; > uint32_t bitmap_data_offset; > - uint32_t tmp_u32; > - int32_t tmp_32; > - uint16_t tmp_u16; > FILE *f; > int i, j; > + uint8_t header[128], *ptr; Out of curiosity, where does the 128 come from? Just an arbitrary value that's plenty large for the header? > > switch (bitmap->format) { > case SPICE_BITMAP_FMT_1BIT_BE: > @@ -232,47 +259,46 @@ void dump_bitmap(SpiceBitmap *bitmap) > } > > /* writing the bmp v3 header */ > - fwrite("BM", 2, 1, f); > - fwrite(&file_size, sizeof(file_size), 1, f); > - tmp_u16 = alpha ? 1 : 0; > - fwrite(&tmp_u16, sizeof(tmp_u16), 1, f); // reserved for application > - tmp_u16 = 0; > - fwrite(&tmp_u16, sizeof(tmp_u16), 1, f); > - fwrite(&bitmap_data_offset, sizeof(bitmap_data_offset), 1, f); > - tmp_u32 = header_size - 14; > - fwrite(&tmp_u32, sizeof(tmp_u32), 1, f); // sub header size > - tmp_32 = bitmap->x; > - fwrite(&tmp_32, sizeof(tmp_32), 1, f); > - tmp_32 = bitmap->y; > - fwrite(&tmp_32, sizeof(tmp_32), 1, f); > - > - tmp_u16 = 1; > - fwrite(&tmp_u16, sizeof(tmp_u16), 1, f); // color plane > - fwrite(&n_pixel_bits, sizeof(n_pixel_bits), 1, f); // pixel depth > - > - tmp_u32 = 0; > - fwrite(&tmp_u32, sizeof(tmp_u32), 1, f); // compression method > - > - tmp_u32 = 0; //file_size - bitmap_data_offset; > - fwrite(&tmp_u32, sizeof(tmp_u32), 1, f); // image size > - tmp_32 = 0; > - fwrite(&tmp_32, sizeof(tmp_32), 1, f); > - fwrite(&tmp_32, sizeof(tmp_32), 1, f); > - tmp_u32 = (!plt) ? 0 : plt->num_ents; // plt entries > - fwrite(&tmp_u32, sizeof(tmp_u32), 1, f); > - tmp_u32 = 0; > - fwrite(&tmp_u32, sizeof(tmp_u32), 1, f); > + ptr = header; > + put_16le(&ptr, 0x4D42); // "BM" > + put_32le(&ptr, file_size); > + put_16le(&ptr, alpha); > + put_16le(&ptr, 0); > + put_32le(&ptr, bitmap_data_offset); > + put_32le(&ptr, header_size - 14); > + put_32le(&ptr, bitmap->x); > + put_32le(&ptr, bitmap->y); > + > + put_16le(&ptr, 1); // plane > + put_16le(&ptr, n_pixel_bits); > + > + put_32le(&ptr, 0); // compression > + > + put_32le(&ptr, 0); //file_size - bitmap_data_offset; > + put_32le(&ptr, 0); > + put_32le(&ptr, 0); > + put_32le(&ptr, !plt ? 0 : plt->num_ents); // plt entries > + put_32le(&ptr, 0); > + > + write(header, ptr - header); > > if (plt) { > - dump_palette(f, plt); > + if (!dump_palette(f, plt)) > + goto write_err; > } > /* writing the data */ > for (i = 0; i < bitmap->data->num_chunks; i++) { > SpiceChunk *chunk = &bitmap->data->chunk[i]; > int num_lines = chunk->len / bitmap->stride; > for (j = 0; j < num_lines; j++) { > - dump_line(f, chunk->data + (j * bitmap->stride), n_pixel_bits, > bitmap->x, row_size); > + if (!dump_line(f, chunk->data + (j * bitmap->stride), > n_pixel_bits, bitmap->x, row_size)) > + goto write_err; > } > } > fclose(f); > + return; > + > +write_err: > + fclose(f); > + remove(file_str); > } Other than the minor comments above, looks fine to me Acked-by: Jonathon Jongsma <jjongsma@xxxxxxxxxx> _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel