Fixes color order on PowerPC when using GLZ image compression. --- Changes since v3: - No changes --- src/decode-glz.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/decode-glz.c b/src/decode-glz.c index 34a7185..a5fb6c1 100644 --- a/src/decode-glz.c +++ b/src/decode-glz.c @@ -55,7 +55,7 @@ static struct glz_image *glz_image_new(struct glz_image_hdr *hdr, img = g_new0(struct glz_image, 1); img->hdr = *hdr; img->surface = alloc_lz_image_surface - (opaque, type == LZ_IMAGE_TYPE_RGBA ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8, + (opaque, type == LZ_IMAGE_TYPE_RGBA ? PIXMAN_LE_a8r8g8b8 : PIXMAN_LE_x8r8g8b8, img->hdr.width, img->hdr.height, img->hdr.gross_pixels, img->hdr.top_down); pixman_image_ref(img->surface); img->data = (uint8_t *)pixman_image_get_data(img->surface); -- 2.5.0 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel