Hi, On Thu, Dec 10, 2015 at 12:16:19PM +0100, Francois Gouget wrote: > On Thu, 10 Dec 2015, Victor Toso wrote: > [...] > > > > + drawable->creation_time = drawable->first_frame_time =red_get_monotonic_time(); > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ > > need extra space! > > Yes. I fixed it locally but I'm hesitant to resubmit just for that. > In the worst case it will be fixed with the rename to > spice_get_monotonic_ns(). Yes, no need to resend. > > [...] > > > > + /* Provide an fps estimate the video encoder can use when initializing > > > > + * based on the frames that lead to the creation of the stream. Round to > > > > + * the nearest integer, for instance 24 for 23.976. > > > > + */ > > > > + uint64_t duration = drawable->creation_time - drawable->first_frame_time; > > > > + if (duration > (uint64_t)drawable->frames_count * 1000 * 1000 * 1000 / MAX_FPS) { > > > > + stream->input_fps = ((uint64_t)drawable->frames_count * 1000 * 1000 * 1000 + duration / 2) / duration; > > > > Why + (duration/2) ? This would be the same as [ x/2 + 1/2 ] so I'm > > guessing it is for the rounding, right? > > Yes, it's to round to the nearest integer. > The general principle is that if your division truncates, then > round_to_nearest( ((double)x) / n ) = (x + n/2) / n > > I'll also note that this is a case where we want the most accurate > estimate of the fps so round to nearest makes sense. Sure > > -- > Francois Gouget <fgouget@xxxxxxxxxxxxxxx> If no one complains I'll be pushing this later on. Thanks for your work, toso _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel