Re: [PATCH 08/18] worker: display_channel_flush_all_surfaces

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> On Wed, Nov 18, 2015 at 5:17 PM, Frediano Ziglio <fziglio@xxxxxxxxxx> wrote:
> > From: Marc-André Lureau <marcandre.lureau@xxxxxxxxx>
> >
> > ---
> >  server/display-channel.c | 11 +++++++++++
> >  server/display-channel.h |  1 +
> >  server/red_worker.c      | 22 +++-------------------
> >  3 files changed, 15 insertions(+), 19 deletions(-)
> >
> > diff --git a/server/display-channel.c b/server/display-channel.c
> > index 1702bd6..ce973c5 100644
> > --- a/server/display-channel.c
> > +++ b/server/display-channel.c
> > @@ -838,3 +838,14 @@ int
> > display_channel_wait_for_migrate_data(DisplayChannel *display)
> >      }
> >      return FALSE;
> >  }
> > +
> > +void display_channel_flush_all_surfaces(DisplayChannel *display)
> > +{
> > +    int x;
> > +
> > +    for (x = 0; x < NUM_SURFACES; ++x) {
> > +        if (display->surfaces[x].context.canvas) {
> > +            display_channel_current_flush(display, x);
> > +        }
> > +    }
> > +}
> > diff --git a/server/display-channel.h b/server/display-channel.h
> > index 595ced8..afb9ec5 100644
> > --- a/server/display-channel.h
> > +++ b/server/display-channel.h
> > @@ -272,6 +272,7 @@ int                        display_channel_add_drawable
> > (DisplayCha
> >  void                       display_channel_current_flush
> >  (DisplayChannel *display,
> >                                                                        int
> >                                                                        surface_id);
> >  int                        display_channel_wait_for_migrate_data
> >  (DisplayChannel *display);
> > +void                       display_channel_flush_all_surfaces
> > (DisplayChannel *display);
> >
> >  static inline int is_equal_path(SpicePath *path1, SpicePath *path2)
> >  {
> > diff --git a/server/red_worker.c b/server/red_worker.c
> > index de9117a..51352a8 100644
> > --- a/server/red_worker.c
> > +++ b/server/red_worker.c
> > @@ -6204,28 +6204,12 @@ static void
> > handle_dev_destroy_primary_surface_async(void *opaque, void *payload
> >      destroy_primary_surface(worker, surface_id);
> >  }
> >
> > -static void flush_all_surfaces(DisplayChannel *display)
> > -{
> > -    int x;
> > -
> > -    for (x = 0; x < NUM_SURFACES; ++x) {
> > -        if (display->surfaces[x].context.canvas) {
> > -            display_channel_current_flush(display, x);
> > -        }
> > -    }
> > -}
> > -
> > -static void dev_flush_surfaces(RedWorker *worker)
> > -{
> > -    flush_all_qxl_commands(worker);
> > -    flush_all_surfaces(worker->display_channel);
> > -}
> > -
> >  static void handle_dev_flush_surfaces_async(void *opaque, void *payload)
> >  {
> >      RedWorker *worker = opaque;
> >
> > -    dev_flush_surfaces(worker);
> > +    flush_all_qxl_commands(worker);
> > +    display_channel_flush_all_surfaces(worker->display_channel);
> >  }
> >
> >  static void handle_dev_stop(void *opaque, void *payload)
> > @@ -6236,7 +6220,7 @@ static void handle_dev_stop(void *opaque, void
> > *payload)
> >      spice_assert(worker->running);
> >      worker->running = FALSE;
> >      red_display_clear_glz_drawables(worker->display_channel);
> > -    flush_all_surfaces(worker->display_channel);
> > +    display_channel_flush_all_surfaces(worker->display_channel);
> >      /* todo: when the waiting is expected to take long (slow connection
> >      and
> >       * overloaded pipe), don't wait, and in case of migration,
> >       * purge the pipe, send destroy_all_surfaces
> 
> ACK!
> 

I would change the commit to ad least "worker: move display_channel_flush_all_surfaces"

Frediano
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