--- server/glz_encoder_dictionary.c | 2 +- server/red_channel.c | 4 ++-- server/red_worker.c | 2 +- server/reds.c | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/server/glz_encoder_dictionary.c b/server/glz_encoder_dictionary.c index ba6065f..70226e1 100644 --- a/server/glz_encoder_dictionary.c +++ b/server/glz_encoder_dictionary.c @@ -289,7 +289,7 @@ static void __glz_dictionary_window_segs_realloc(SharedDictionary *dict) memcpy(new_segs, dict->window.segs, sizeof(WindowImageSegment) * dict->window.segs_quota); - // reseting the new elements + // resetting the new elements for (i = dict->window.segs_quota, seg = new_segs + i; i < new_quota; i++, seg++) { seg->image = NULL; seg->lines = NULL; diff --git a/server/red_channel.c b/server/red_channel.c index 3f40fab..3f6240a 100644 --- a/server/red_channel.c +++ b/server/red_channel.c @@ -455,7 +455,7 @@ static void red_channel_client_reset_send_data(RedChannelClient *rcc) rcc->send_data.header.set_msg_type(&rcc->send_data.header, 0); rcc->send_data.header.set_msg_size(&rcc->send_data.header, 0); - /* Keeping the serial consecutive: reseting it if reset_send_data + /* Keeping the serial consecutive: resetting it if reset_send_data * has been called before, but no message has been sent since then. */ if (rcc->send_data.last_sent_serial != rcc->send_data.serial) { @@ -1088,7 +1088,7 @@ static void dummy_watch_remove(SpiceWatch *watch) { } -// TODO: actually, since I also use channel_client_dummym, no need for core. Can be NULL +// TODO: actually, since I also use channel_client_dummy, no need for core. Can be NULL SpiceCoreInterface dummy_core = { .watch_update_mask = dummy_watch_update_mask, .watch_add = dummy_watch_add, diff --git a/server/red_worker.c b/server/red_worker.c index babb597..5578be3 100644 --- a/server/red_worker.c +++ b/server/red_worker.c @@ -3063,7 +3063,7 @@ static void red_stream_update_client_playback_latency(void *opaque, uint32_t del if (delay_ms > agent->dcc->streams_max_latency) { agent->dcc->streams_max_latency = delay_ms; } - spice_debug("reseting client latency: %u", agent->dcc->streams_max_latency); + spice_debug("resetting client latency: %u", agent->dcc->streams_max_latency); main_dispatcher_set_mm_time_latency(agent->dcc->common.base.client, agent->dcc->streams_max_latency); } diff --git a/server/reds.c b/server/reds.c index 5d2ad9b..2aea688 100644 --- a/server/reds.c +++ b/server/reds.c @@ -401,7 +401,7 @@ static void reds_reset_vdp(void) state->write_filter.discard_all = TRUE; state->client_agent_started = FALSE; - /* reseting and not destroying the state as a workaround for a bad + /* resetting and not destroying the state as a workaround for a bad * tokens management in the vdagent protocol: * The client tokens' are set only once, when the main channel is initialized. * Instead, it would have been more appropriate to reset them upon AGEN_CONNECT. -- 2.4.3 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel