On Thu, Aug 27, 2015 at 09:01:10PM +0200, Francois Gouget wrote: > To do so we wrap the source bitmap chunks in GstMemory objects that become part of the GStreamer buffer, and rely on the buffer's lifetime being short enough. > Note that we can only avoid copies for the first 1 Mpixels or so. That's because Spice splits larger frames into more chunks than we can fit GstMemory fragments in a GStreamer buffer. So if there are more pixels we will avoid copies for the first 3840 KB and copy the rest. > > Signed-off-by: Francois Gouget <fgouget@xxxxxxxxxxxxxxx> > --- > > Changes since take 4: > - Moved the zero-copy code to a zero_copy() helper function. > > > server/gstreamer_encoder.c | 131 ++++++++++++++++++++++++++++++++++++++++++--- > 1 file changed, 125 insertions(+), 6 deletions(-) > > diff --git a/server/gstreamer_encoder.c b/server/gstreamer_encoder.c > index f20d0f8..be18101 100644 > --- a/server/gstreamer_encoder.c > +++ b/server/gstreamer_encoder.c > @@ -35,6 +35,10 @@ typedef struct GstEncoder GstEncoder; > > #define GSTE_DEFAULT_FPS 30 > > +#ifndef HAVE_GSTREAMER_0_10 > +# define DO_ZERO_COPY > +#endif > + > > typedef struct { > SpiceBitmapFmt spice_format; > @@ -87,6 +91,11 @@ struct GstEncoder { > /* The default video buffer */ > GstVideoBuffer *default_buffer; > > +#ifdef DO_ZERO_COPY > + /* Set to TRUE until GStreamer no longer needs the raw bitmap buffer. */ > + gboolean needs_bitmap; > +#endif > + > /* The frame counter for GStreamer buffers */ > uint32_t frame; > > @@ -398,6 +407,76 @@ static inline int line_copy(GstEncoder *encoder, const SpiceBitmap *bitmap, > return TRUE; > } > > +#ifdef DO_ZERO_COPY > +/* A helper for zero_copy() */ > +static void unref_bitmap(gpointer mem) > +{ > + GstEncoder *encoder = (GstEncoder*)mem; > + encoder->needs_bitmap = FALSE; > +} > + > +/* A helper for push_raw_frame(). */ > +static inline int zero_copy(GstEncoder *encoder, const SpiceBitmap *bitmap, > + GstBuffer *buffer, uint32_t *chunk, > + uint32_t *chunk_offset, uint32_t *len) > +{ > + /* We cannot control the lifetime of the bitmap but we can wrap it in > + * the buffer anyway because: > + * - Before returning from gst_encoder_encode_frame() we wait for the > + * pipeline to have converted this frame into a compressed buffer. > + * So it has to have gone through the frame at least once. > + * - For all encoders but MJPEG, the first element of the pipeline will > + * convert the bitmap to another image format which entails copying > + * it. So by the time the encoder starts its work, this buffer will > + * not be needed anymore. > + * - The MJPEG encoder does not perform inter-frame compression and thus > + * does not need to keep hold of this buffer once it has processed it. > + * encoder->needs_bitmap lets us verify that these conditions still hold > + * true through an assert. > + */ > + SpiceChunks *chunks = bitmap->data; > + while (*chunk_offset >= chunks->chunk[*chunk].len) { > + /* Make sure that the chunk is not padded */ > + if (chunks->chunk[*chunk].len % bitmap->stride != 0) { > + } Empty block? > + *chunk_offset -= chunks->chunk[*chunk].len; > + (*chunk)++; > + } Imo 'chunk' is not a very good name, as the from the naming, I'd expect it to be a SpiceChunk, not a guint32. Up until here, it really is a 'skipped_chunk_count' > + > + int max_mem = gst_buffer_get_max_memory(); > + if (chunks->num_chunks - *chunk > max_mem) { > + /* There are more chunks than we can fit memory objects in a > + * buffer. This will cause the buffer to merge memory objects to > + * fit the extra chunks, which means doing wasteful memory copies. > + * So use the zero-copy approach for the first max_mem-1 chunks, > + * and directly copy the remainder to the last memory object. > + */ The copy of the remainder is done in push_raw_frame if I followed the code correctly? > + max_mem = *chunk + max_mem - 1; max_mem = max_mem - skipped_chunk_count - 1; ? > + } else { > + max_mem = chunks->num_chunks; > + } > + > + while (*len && *chunk < max_mem) { and here 'chunk' becomes a loop index initialized at skipped_chunk_count, maybe call it 'i' ? or make it a SpiceChunk * initialized to chunks->chunk[skipped_chunk_count], this would make the loop body a bit easier to read. > + /* Make sure that the chunk is not padded */ > + if (chunks->chunk[*chunk].len % bitmap->stride != 0) { > + return FALSE; > + } > + uint32_t thislen = MIN(chunks->chunk[*chunk].len - *chunk_offset, *len); > + GstMemory *mem = gst_memory_new_wrapped(GST_MEMORY_FLAG_READONLY, > + chunks->chunk[*chunk].data, > + chunks->chunk[*chunk].len, > + *chunk_offset, thislen, > + encoder, &unref_bitmap); > + gst_buffer_append_memory(buffer, mem); > + *len -= thislen; > + *chunk_offset = 0; > + (*chunk)++; > + } > + encoder->needs_bitmap = TRUE; > + return TRUE; > +} > +#endif > + > /* A helper for gst_encoder_encode_frame(). */ > static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap, > const SpiceRect *src, int top_down) > @@ -405,15 +484,14 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap, > const uint32_t height = src->bottom - src->top; > const uint32_t stream_stride = (src->right - src->left) * encoder->format->bpp / 8; > uint32_t len = stream_stride * height; > - GstBuffer *buffer = gst_buffer_new_and_alloc(len); > #ifdef HAVE_GSTREAMER_0_10 > + GstBuffer *buffer = gst_buffer_new_and_alloc(len); > uint8_t *b = GST_BUFFER_DATA(buffer); > + uint8_t *dst = b; Seems like the declaration of uint8_t *dst = GST_BUFFER_DATA(buffer); could also be moved close to the 'gst_allocator_alloc()' calls in an inner block. > #else > - GstMapInfo map; > - gst_buffer_map(buffer, &map, GST_MAP_WRITE); > - uint8_t *b = map.data; > + GstBuffer *buffer = gst_buffer_new(); > + GstMapInfo map = { .memory = NULL }; Could be GST_MAP_INFO_INIT > #endif > - uint8_t *dst = b; > > /* Note that we should not reorder the lines, even if top_down is false. > * It just changes the number of lines to skip at the start of the bitmap. > @@ -425,8 +503,19 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap, > /* We have to do a line-by-line copy because for each we have to leave > * out pixels on the left or right. > */ > +#ifndef HAVE_GSTREAMER_0_10 > + GstMemory *mem = gst_allocator_alloc(NULL, len, NULL); > + gst_memory_map(mem, &map, GST_MAP_WRITE); Apparently it's possible for gst_memory_map() to fail, would be nicer to check its return value > + uint8_t *b = map.data; > + uint8_t *dst = b; > +#endif Could gst_buffer_new_allocate() be used instead? I don't think the temporary 'b' variable is used at all apart for being assigned to 'dst'. > + > chunk_offset += src->left * encoder->format->bpp / 8; > if (!line_copy(encoder, bitmap, chunk_offset, stream_stride, height, dst)) { > +#ifndef HAVE_GSTREAMER_0_10 > + gst_memory_unmap(map.memory, &map); > + gst_memory_unref(map.memory); > +#endif Looks like some gst_buffer_unmap() should have been there before this commit. > gst_buffer_unref(buffer); > return VIDEO_ENCODER_FRAME_UNSUPPORTED; > } > @@ -435,9 +524,32 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap, > SpiceChunks *chunks = bitmap->data; > uint32_t chunk = 0; > /* We can copy the bitmap chunk by chunk */ > +#ifdef DO_ZERO_COPY > + if (!zero_copy(encoder, bitmap, buffer, &chunk, &chunk_offset, &len)) { > + gst_buffer_unref(buffer); > + return VIDEO_ENCODER_FRAME_UNSUPPORTED; > + } > + /* Now we must avoid any write to the GstBuffer object as it would > + * cause a copy of the read-only memory objects we just added. > + * Fortunately we can append extra writable memory objects instead. > + */ > +#endif > + > +#ifndef HAVE_GSTREAMER_0_10 > + if (len) { > + GstMemory *mem = gst_allocator_alloc(NULL, len, NULL); > + gst_memory_map(mem, &map, GST_MAP_WRITE); > + } > + uint8_t *dst = map.data; > +#endif > + > while (len && chunk < chunks->num_chunks) { > /* Make sure that the chunk is not padded */ > if (chunks->chunk[chunk].len % bitmap->stride != 0) { > +#ifndef HAVE_GSTREAMER_0_10 > + gst_memory_unmap(map.memory, &map); > + gst_memory_unref(map.memory); > +#endif > gst_buffer_unref(buffer); > return VIDEO_ENCODER_FRAME_UNSUPPORTED; > } > @@ -460,7 +572,10 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap, > #ifdef HAVE_GSTREAMER_0_10 > gst_buffer_set_caps(buffer, encoder->src_caps); > #else > - gst_buffer_unmap(buffer, &map); > + if (map.memory) { > + gst_memory_unmap(map.memory, &map); > + gst_buffer_append_memory(buffer, map.memory); > + } > #endif > GST_BUFFER_OFFSET(buffer) = encoder->frame++; > > @@ -558,6 +673,10 @@ static int gst_encoder_encode_frame(GstEncoder *encoder, > int rc = push_raw_frame(encoder, bitmap, src, top_down); > if (rc == VIDEO_ENCODER_FRAME_ENCODE_DONE) { > rc = pull_compressed_buffer(encoder, buffer); > +#ifdef DO_ZERO_COPY > + /* GStreamer should have released the source frame buffer by now */ > + spice_assert(!encoder->needs_bitmap); > +#endif > } > return rc; > } > -- > 2.5.0 > > _______________________________________________ > Spice-devel mailing list > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/spice-devel
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