Re: [PATCH v5 09/20] server: Avoid copying the input frame in the GStreamer encoder.

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On Thu, Aug 27, 2015 at 09:01:10PM +0200, Francois Gouget wrote:
> To do so we wrap the source bitmap chunks in GstMemory objects that become part of the GStreamer buffer, and rely on the buffer's lifetime being short enough.
> Note that we can only avoid copies for the first 1 Mpixels or so. That's because Spice splits larger frames into more chunks than we can fit GstMemory fragments in a GStreamer buffer. So if there are more pixels we will avoid copies for the first 3840 KB and copy the rest.
> 
> Signed-off-by: Francois Gouget <fgouget@xxxxxxxxxxxxxxx>
> ---
> 
> Changes since take 4:
>  - Moved the zero-copy code to a zero_copy() helper function.
> 
> 
>  server/gstreamer_encoder.c | 131 ++++++++++++++++++++++++++++++++++++++++++---
>  1 file changed, 125 insertions(+), 6 deletions(-)
> 
> diff --git a/server/gstreamer_encoder.c b/server/gstreamer_encoder.c
> index f20d0f8..be18101 100644
> --- a/server/gstreamer_encoder.c
> +++ b/server/gstreamer_encoder.c
> @@ -35,6 +35,10 @@ typedef struct GstEncoder GstEncoder;
>  
>  #define GSTE_DEFAULT_FPS 30
>  
> +#ifndef HAVE_GSTREAMER_0_10
> +# define DO_ZERO_COPY
> +#endif
> +
>  
>  typedef struct {
>      SpiceBitmapFmt spice_format;
> @@ -87,6 +91,11 @@ struct GstEncoder {
>      /* The default video buffer */
>      GstVideoBuffer *default_buffer;
>  
> +#ifdef DO_ZERO_COPY
> +    /* Set to TRUE until GStreamer no longer needs the raw bitmap buffer. */
> +    gboolean needs_bitmap;
> +#endif
> +
>      /* The frame counter for GStreamer buffers */
>      uint32_t frame;
>  
> @@ -398,6 +407,76 @@ static inline int line_copy(GstEncoder *encoder, const SpiceBitmap *bitmap,
>       return TRUE;
>  }
>  
> +#ifdef DO_ZERO_COPY
> +/* A helper for zero_copy() */
> +static void unref_bitmap(gpointer mem)
> +{
> +    GstEncoder *encoder = (GstEncoder*)mem;
> +    encoder->needs_bitmap = FALSE;
> +}
> +
> +/* A helper for push_raw_frame(). */
> +static inline int zero_copy(GstEncoder *encoder, const SpiceBitmap *bitmap,
> +                            GstBuffer *buffer, uint32_t *chunk,
> +                            uint32_t *chunk_offset, uint32_t *len)
> +{
> +    /* We cannot control the lifetime of the bitmap but we can wrap it in
> +     * the buffer anyway because:
> +     * - Before returning from gst_encoder_encode_frame() we wait for the
> +     *   pipeline to have converted this frame into a compressed buffer.
> +     *   So it has to have gone through the frame at least once.
> +     * - For all encoders but MJPEG, the first element of the pipeline will
> +     *   convert the bitmap to another image format which entails copying
> +     *   it. So by the time the encoder starts its work, this buffer will
> +     *   not be needed anymore.
> +     * - The MJPEG encoder does not perform inter-frame compression and thus
> +     *   does not need to keep hold of this buffer once it has processed it.
> +     * encoder->needs_bitmap lets us verify that these conditions still hold
> +     * true through an assert.
> +     */
> +    SpiceChunks *chunks = bitmap->data;
> +    while (*chunk_offset >= chunks->chunk[*chunk].len) {
> +        /* Make sure that the chunk is not padded */
> +        if (chunks->chunk[*chunk].len % bitmap->stride != 0) {
> +        }

Empty block?

> +        *chunk_offset -= chunks->chunk[*chunk].len;
> +        (*chunk)++;
> +    }

Imo 'chunk' is not a very good name, as the from the naming, I'd expect
it to be a SpiceChunk, not a guint32. Up until here, it really is a
'skipped_chunk_count'

> +
> +    int max_mem = gst_buffer_get_max_memory();
> +    if (chunks->num_chunks - *chunk > max_mem) {
> +        /* There are more chunks than we can fit memory objects in a
> +         * buffer. This will cause the buffer to merge memory objects to
> +         * fit the extra chunks, which means doing wasteful memory copies.
> +         * So use the zero-copy approach for the first max_mem-1 chunks,
> +         * and directly copy the remainder to the last memory object.
> +         */

The copy of the remainder is done in push_raw_frame if I followed the
code correctly?

> +        max_mem = *chunk + max_mem - 1;

max_mem = max_mem - skipped_chunk_count - 1; ?

> +    } else {
> +        max_mem = chunks->num_chunks;
> +    }
> +
> +    while (*len && *chunk < max_mem) {

and here 'chunk' becomes a loop index initialized at
skipped_chunk_count, maybe call it 'i' ? or make it a SpiceChunk *
initialized to chunks->chunk[skipped_chunk_count], this would make the
loop body a bit easier to read.

> +        /* Make sure that the chunk is not padded */
> +        if (chunks->chunk[*chunk].len % bitmap->stride != 0) {
> +            return FALSE;
> +        }
> +        uint32_t thislen = MIN(chunks->chunk[*chunk].len - *chunk_offset, *len);
> +        GstMemory *mem = gst_memory_new_wrapped(GST_MEMORY_FLAG_READONLY,
> +                                                chunks->chunk[*chunk].data,
> +                                                chunks->chunk[*chunk].len,
> +                                                *chunk_offset, thislen,
> +                                                encoder, &unref_bitmap);
> +        gst_buffer_append_memory(buffer, mem);
> +        *len -= thislen;
> +        *chunk_offset = 0;
> +        (*chunk)++;
> +    }
> +    encoder->needs_bitmap = TRUE;
> +    return TRUE;
> +}
> +#endif
> +
>  /* A helper for gst_encoder_encode_frame(). */
>  static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap,
>                            const SpiceRect *src, int top_down)
> @@ -405,15 +484,14 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap,
>      const uint32_t height = src->bottom - src->top;
>      const uint32_t stream_stride = (src->right - src->left) * encoder->format->bpp / 8;
>      uint32_t len = stream_stride * height;
> -    GstBuffer *buffer = gst_buffer_new_and_alloc(len);
>  #ifdef HAVE_GSTREAMER_0_10
> +    GstBuffer *buffer = gst_buffer_new_and_alloc(len);
>      uint8_t *b = GST_BUFFER_DATA(buffer);
> +    uint8_t *dst = b;

Seems like the declaration of uint8_t *dst = GST_BUFFER_DATA(buffer);
could also be moved close to the 'gst_allocator_alloc()' calls in an
inner block.

>  #else
> -    GstMapInfo map;
> -    gst_buffer_map(buffer, &map, GST_MAP_WRITE);
> -    uint8_t *b = map.data;
> +    GstBuffer *buffer = gst_buffer_new();
> +    GstMapInfo map = { .memory = NULL };

Could be GST_MAP_INFO_INIT

>  #endif
> -    uint8_t *dst = b;
>  
>      /* Note that we should not reorder the lines, even if top_down is false.
>       * It just changes the number of lines to skip at the start of the bitmap.
> @@ -425,8 +503,19 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap,
>          /* We have to do a line-by-line copy because for each we have to leave
>           * out pixels on the left or right.
>           */
> +#ifndef HAVE_GSTREAMER_0_10
> +        GstMemory *mem = gst_allocator_alloc(NULL, len, NULL);
> +        gst_memory_map(mem, &map, GST_MAP_WRITE);

Apparently it's possible for gst_memory_map() to fail, would be nicer to
check its return value

> +        uint8_t *b = map.data;
> +        uint8_t *dst = b;
> +#endif

Could gst_buffer_new_allocate() be used instead? I don't think the
temporary 'b' variable is used at all apart for being assigned to 'dst'.

> +
>          chunk_offset += src->left * encoder->format->bpp / 8;
>          if (!line_copy(encoder, bitmap, chunk_offset, stream_stride, height, dst)) {
> +#ifndef HAVE_GSTREAMER_0_10
> +            gst_memory_unmap(map.memory, &map);
> +            gst_memory_unref(map.memory);
> +#endif

Looks like some gst_buffer_unmap() should have been there before this
commit.

>              gst_buffer_unref(buffer);
>              return VIDEO_ENCODER_FRAME_UNSUPPORTED;
>          }
> @@ -435,9 +524,32 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap,
>          SpiceChunks *chunks = bitmap->data;
>          uint32_t chunk = 0;
>          /* We can copy the bitmap chunk by chunk */
> +#ifdef DO_ZERO_COPY
> +        if (!zero_copy(encoder, bitmap, buffer, &chunk, &chunk_offset, &len)) {
> +            gst_buffer_unref(buffer);
> +            return VIDEO_ENCODER_FRAME_UNSUPPORTED;
> +        }
> +        /* Now we must avoid any write to the GstBuffer object as it would
> +         * cause a copy of the read-only memory objects we just added.
> +         * Fortunately we can append extra writable memory objects instead.
> +         */
> +#endif
> +
> +#ifndef HAVE_GSTREAMER_0_10
> +        if (len) {
> +            GstMemory *mem = gst_allocator_alloc(NULL, len, NULL);
> +            gst_memory_map(mem, &map, GST_MAP_WRITE);
> +        }
> +        uint8_t *dst = map.data;
> +#endif
> +
>          while (len && chunk < chunks->num_chunks) {
>              /* Make sure that the chunk is not padded */
>              if (chunks->chunk[chunk].len % bitmap->stride != 0) {
> +#ifndef HAVE_GSTREAMER_0_10
> +                gst_memory_unmap(map.memory, &map);
> +                gst_memory_unref(map.memory);
> +#endif
>                  gst_buffer_unref(buffer);
>                  return VIDEO_ENCODER_FRAME_UNSUPPORTED;
>              }
> @@ -460,7 +572,10 @@ static int push_raw_frame(GstEncoder *encoder, const SpiceBitmap *bitmap,
>  #ifdef HAVE_GSTREAMER_0_10
>      gst_buffer_set_caps(buffer, encoder->src_caps);
>  #else
> -    gst_buffer_unmap(buffer, &map);
> +    if (map.memory) {
> +        gst_memory_unmap(map.memory, &map);
> +        gst_buffer_append_memory(buffer, map.memory);
> +    }
>  #endif
>      GST_BUFFER_OFFSET(buffer) = encoder->frame++;
>  
> @@ -558,6 +673,10 @@ static int gst_encoder_encode_frame(GstEncoder *encoder,
>      int rc = push_raw_frame(encoder, bitmap, src, top_down);
>      if (rc == VIDEO_ENCODER_FRAME_ENCODE_DONE) {
>          rc = pull_compressed_buffer(encoder, buffer);
> +#ifdef DO_ZERO_COPY
> +        /* GStreamer should have released the source frame buffer by now */
> +        spice_assert(!encoder->needs_bitmap);
> +#endif
>      }
>      return rc;
>  }
> -- 
> 2.5.0
> 
> _______________________________________________
> Spice-devel mailing list
> Spice-devel@xxxxxxxxxxxxxxxxxxxxx
> http://lists.freedesktop.org/mailman/listinfo/spice-devel

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