Re: [PATCH v2] Use spice_malloc instead of malloc

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On Wed, Jun 10, 2015 at 02:53:05PM +0100, Frediano Ziglio wrote:
> Do not just check and give warning before crashing the program
> accessing a NULL pointer but use spice_malloc which exits with a
> proper message.
> 
> Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> ---
>  server/red_worker.c | 6 ++----
>  1 file changed, 2 insertions(+), 4 deletions(-)
> 
> Change from v1:
> - fix type in patch comment
> 
> diff --git a/server/red_worker.c b/server/red_worker.c
> index 1871e13..03d07e2 100644
> --- a/server/red_worker.c
> +++ b/server/red_worker.c
> @@ -1664,8 +1664,7 @@ static SurfaceDestroyItem *get_surface_destroy_item(RedChannel *channel,
>  {
>      SurfaceDestroyItem *destroy;
>  
> -    destroy = (SurfaceDestroyItem *)malloc(sizeof(SurfaceDestroyItem));
> -    spice_warn_if(!destroy);
> +    destroy = (SurfaceDestroyItem *)spice_malloc(sizeof(SurfaceDestroyItem));
>  
>      destroy->surface_destroy.surface_id = surface_id;
>  
> @@ -9399,8 +9398,7 @@ static SurfaceCreateItem *get_surface_create_item(
>  {
>      SurfaceCreateItem *create;
>  
> -    create = (SurfaceCreateItem *)malloc(sizeof(SurfaceCreateItem));
> -    spice_warn_if(!create);
> +    create = (SurfaceCreateItem *)spice_malloc(sizeof(SurfaceCreateItem));

Actually the cast is unnecessary, I'll drop it too (I've already made the
change locally, no need to resend a v3 for that).

Christophe

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