On 05/06/2015 05:21 PM, Frediano Ziglio wrote:
Hi, I was looking at spice-server code and I came into this piece of code /* drawable was already rendered, we may not be able to retrieve the lossless data for the lossy areas */ sync_rendered = TRUE; // checking if the drawable itself or one of the other commands // that were rendered, affected the areas that need to be resent if (!drawable_intersects_with_areas(item, deps_surfaces_ids, deps_areas, num_deps)) { if (pipe_rendered_drawables_intersect_with_areas(worker, dcc, deps_surfaces_ids, deps_areas, num_deps)) { sync_rendered = TRUE; } } else { sync_rendered = TRUE; } (in red_add_lossless_drawable_dependencies function, red_worker.c) Now sync_rendered after this code is always TRUE from first assignment (no pointer taken between all assignments), also the 2 functions (drawable_intersects_with_areas and pipe_rendered_drawables_intersect_with_areas) does only some checks on the parameters without changing them. So... This code is not equivalent (and faster) ? /* drawable was already rendered, we may not be able to retrieve the lossless data for the lossy areas */ sync_rendered = TRUE;
Indeed, that seems like a simpler equivalent code. Perhaps one of the above "sync_rendered = TRUE" should be " = FALSE" ... _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel