Before the signal is acutally emitted, the channel may be released. Similarly to g_signal_emit, take a reference before yielding to main context. --- gtk/gio-coroutine.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/gtk/gio-coroutine.c b/gtk/gio-coroutine.c index c903bd2..c866e15 100644 --- a/gtk/gio-coroutine.c +++ b/gtk/gio-coroutine.c @@ -222,9 +222,11 @@ g_coroutine_signal_emit(gpointer instance, guint signal_id, if (coroutine_self_is_main()) { g_signal_emit_valist(instance, signal_id, detail, data.var_args); } else { + g_object_ref(instance); g_idle_add(emit_main_context, &data); coroutine_yield(NULL); g_warn_if_fail(data.notified); + g_object_unref(instance); } va_end (data.var_args); @@ -253,7 +255,7 @@ void g_coroutine_object_notify(GObject *object, g_object_notify(object, property_name); } else { - data.instance = object; + data.instance = g_object_ref(object); data.caller = coroutine_self(); data.propname = (gpointer)property_name; data.notified = FALSE; @@ -268,5 +270,6 @@ void g_coroutine_object_notify(GObject *object, */ coroutine_yield(NULL); g_warn_if_fail(data.notified); + g_object_unref(object); } } -- 1.9.3 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel