In theory, zero-ing the surface shouldn't be necessary, as only invalidated/painted region should be shown. However, this results in less artifacts on resolution changes (probably some regions are painted, but with masks, blend, copy etc), in particular on console after VM reboot. --- gtk/channel-display.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/gtk/channel-display.c b/gtk/channel-display.c index a57453f..96b311d 100644 --- a/gtk/channel-display.c +++ b/gtk/channel-display.c @@ -723,7 +723,11 @@ static int create_canvas(SpiceChannel *channel, display_surface *surface) } if (surface->shmid == -1) { - surface->data = spice_malloc(surface->size); + /* in theory, zero-ing the surface shouldn't be necessary, as + only invalidated/painted region should be shown however, + this shows less artifact on resolution changes (probably + some regions are painted, but with masks etc) */ + surface->data = g_malloc0(surface->size); } g_return_val_if_fail(c->glz_window, 0); -- 1.8.3.1 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel