Re: UMS memory management

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> Hi,
> On 03/27/2013 06:17 AM, Hans de Goede wrote:
> > Hi,
> >
> > On 03/27/2013 09:07 AM, Søren Sandmann wrote:
> >> Hello,
> >>
> >> The following is some notes on what I am planning to do for UMS
> >> memory
> >> management. It basically amounts to a rewrite of qxl-surface-ums.c
> >
> > Looks / sounds good, a few remarks below (note I'm not an expert on
> > this
> > piece
> > of the spice code).
> >
> > <snip>
> >
> >>       "in host memory":
> >>          - no associated ID
> >>          - has associated pixmap
> >>          - pixman image may not exist
> >
> > Hmm, I assume with host-memory you mean guest memory here, right?
> > iow
> > surfaces
> > will be moved by the driver from video-memory to X-server allocated
> > memory (which
> > in a vm is guest memory). I'm assuming this is what you mean in the
> > rest of
> > my reply.
> >
> > <snip>
> >
> >
> >> Details:
> >>
> >> ** IN_VIDEO => IN_HOST
> >>
> >> - update_area is issued for the surface in question
> >> - data is copied to pixman image
> >> - state is set to IN_HOST
> >> - destroy command is issued for the ID
> >
> > I assume the main use-case for this is freeing up video memory,
> > unfortunately due to glz compression and the drawing command tree
> > kept in the spice-server, it is possible that the server itself
> > still holds a reference to the surface, and sending the destroy
> > will not end up freeing any memory (atleast not directly), this
> > is esp. going to be a problem when doing these kind of evictions
> > with the intention of freeing up a larger block of memory
> > for a new surface.
> >
> > I've been discussing this with Alon when we were in Brno together,
> > and I think we need a new qxl device io-command for this, where the
> > driver can tell it wants to video memory to be releases *now*
> > rather then when the server looses it last ref, and then the
> > server would need to do an eviction of its own, moving the surface
> > from (shared) video memory to some memory inside the qemu process.
> >
> > Note that we will want to limit the amount of memory which can be
> > use spice-server-side by these evicted, to avoid this being used
> > as some kind of DOS attack, but this should be a limit which is
> > (hardly) ever reached in practice.
> >
> > Implementing this won't be trivial, but if we all agree it is
> > something which we want to have, then I hope we can find someone
> > in the spice team to start working on this.
> 
> Actually, glz related drawables don't hold references to surfaces.
> Surfaces references are kept for rendering purposes. In addition,
> QXL_IO_DESTROY_SURFACE_WAIT, is aimed for releasing all the
> references
> of a surface, and eventually releasing the surface. The only thing
> that
> is missing there, is a call to worker->qxl->st->qif->flush_resources
> for updating the release ring (it can be achieved by calling
>   QXL_IO_FLUSH_RELEASE from the guest, but as Dave noticed it is
>   buggy,
> since qxl_push_free_res doesn't support being called from different
> threads).

So can we do this without affecting anything? i.e. just an internal server change, no api change, and I don't see how it would cause a big performance change - it should actually only help (it only adds things earlier to the release ring, no?)


> 
> As long as update_area is called before evicting a surface from the
> vram, there is no need to copy and keep such surfaces in the server.
> This will only be relevant if at some point we would like to avoid
> the
> rendering, and instead store the rendering commands that are related
> to
> the surface.
> 
> p.s. I think that for wddm, and also for Dave's kms paging, we will
> need
> to add QXL_IO_DESTROY_BITMAP_WAIT or something similar.
> >
> > Regards,
> >
> > Hans
> > _______________________________________________
> > Spice-devel mailing list
> > Spice-devel@xxxxxxxxxxxxxxxxxxxxx
> > http://lists.freedesktop.org/mailman/listinfo/spice-devel
> 
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