Hi,
On 01/11/2013 09:02 PM, Marc-André Lureau wrote:
Hi
My understanding of this patch is that you send all monitors config,
regardless if there are disabled. This is a bit wasteful, but not a
real problem.
Why is that needed if the implementation handle "missing" monitors id
as disabled? (which is what the current implementation should do, no?)
This code builds a VDAgentMonitorsConfig which contains
a "struct VDAgentMonConfig monitors[]" array and the
VDAgentMonConfig struct does not contain ids, instead the expectation is
that the info for the display with id x is stored at monitors[x]
Note that this being a problem is already acknowledged in the current
code with a FIXME comment, which this patch actually fixes.
Regards,
Hans
On Thu, Jan 10, 2013 at 11:52 PM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
Signed-off-by: Hans de Goede <hdegoede@xxxxxxxxxx>
---
gtk/channel-main.c | 20 ++++++++++++++------
1 file changed, 14 insertions(+), 6 deletions(-)
diff --git a/gtk/channel-main.c b/gtk/channel-main.c
index 653b989..720fcfa 100644
--- a/gtk/channel-main.c
+++ b/gtk/channel-main.c
@@ -939,11 +939,15 @@ gboolean spice_main_send_monitor_config(SpiceMainChannel *channel)
c = channel->priv;
g_return_val_if_fail(c->agent_connected, FALSE);
- monitors = 0;
- /* FIXME: fix MonitorConfig to be per display */
- for (i = 0; i < SPICE_N_ELEMENTS(c->display); i++) {
- if (c->display[i].enabled)
- monitors += 1;
+ if (spice_main_agent_test_capability(channel,
+ VD_AGENT_CAP_SPARSE_MONITORS_CONFIG)) {
+ monitors = SPICE_N_ELEMENTS(c->display);
+ } else {
+ monitors = 0;
+ for (i = 0; i < SPICE_N_ELEMENTS(c->display); i++) {
+ if (c->display[i].enabled)
+ monitors += 1;
+ }
}
size = sizeof(VDAgentMonitorsConfig) + sizeof(VDAgentMonConfig) * monitors;
@@ -956,8 +960,12 @@ gboolean spice_main_send_monitor_config(SpiceMainChannel *channel)
j = 0;
for (i = 0; i < SPICE_N_ELEMENTS(c->display); i++) {
- if (!c->display[i].enabled)
+ if (!c->display[i].enabled) {
+ if (spice_main_agent_test_capability(channel,
+ VD_AGENT_CAP_SPARSE_MONITORS_CONFIG))
+ j++;
continue;
+ }
mon->monitors[j].depth = c->display_color_depth ? c->display_color_depth : 32;
mon->monitors[j].width = c->display[j].width;
mon->monitors[j].height = c->display[j].height;
--
1.8.0.2
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