Spice arm port 2D rendering/requirements

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Hello,
 
I have come to know that GNU/Linux Arm ports for various arm platforms out there usually dont have a working X server. The GPUs usually lack a dedicated X server driver. That being the case arm platforms usually support OpenGLES/OpenVG libraries. spice-gtk arm port is 2D operations intensive. I believe to use an arm board as a thinclient for SPICE we need proper 2D rendering on the board. Without accelerated X server, can i use openvg? please elaborate i am not even sure what i said earlier is totally correct.
 
To custom build a spice thinclient what should i look for in a embedded system?
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