Storing the motion count in uint16_t and not in uint32_t since the exact count is not important, just its division in SPICE_INPUT_MOTION_ACK_BUNCH (see the next 2 patches). --- server/migration_protocol.h | 12 ++++++++++++ 1 files changed, 12 insertions(+), 0 deletions(-) diff --git a/server/migration_protocol.h b/server/migration_protocol.h index 285d86d..c96b60a 100644 --- a/server/migration_protocol.h +++ b/server/migration_protocol.h @@ -182,6 +182,18 @@ typedef struct __attribute__ ((__packed__)) MigrateDisplaySurfacesAtClientLossy MigrateDisplaySurfaceLossy surfaces[0]; } MigrateDisplaySurfacesAtClientLossy; +/* **************** + * inputs channel + * ***************/ + +#define SPICE_MIGRATE_DATA_INPUTS_VERSION 1 +#define SPICE_MIGRATE_DATA_INPUTS_MAGIC (*(uint32_t *)"ICMD") + + +typedef struct __attribute__ ((__packed__)) SpiceMigrateDataInputs { + uint16_t motion_count; +} SpiceMigrateDataInputs; + static inline int migration_protocol_validate_header(SpiceMigrateDataHeader *header, uint32_t magic, uint32_t version) -- 1.7.7.6 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel