Still, lets get some real data, please provide Intel data before vs after. I could test on an ARM processor. Pavel On Sat, Oct 13, 2018 at 1:18 PM Alexander Duyck <alexander.duyck@xxxxxxxxx> wrote: > > Well in the case of x86 the call to memset is expensive as well. In > most cases it is 16 cycles plus 1 cycle per 16 bytes if I recall > correctly. So for example in the case of skbuff which was a little > over 192 bytes I know Jesper Brouer and myself were going back and > forth with the idea of if we should try to do something similar. > > I'm suspecting for the 64b architectures impacted by this change there > should be little to no negative impact. The main reason for that being > the fact that the compiler can actually drop some of the writes by > merging them with the later assignments. > > Thanks. > > - Alex > > On Sat, Oct 13, 2018 at 9:58 AM Pavel Tatashin <pasha.tatashin@xxxxxxxxx> wrote: > > > > I am worried about this change. I added SPARC optimized > > mm_zero_struct_page() specifically to SPARC because it has a poor > > performance with small memset()s, since it uses STBI instructions. > > However, other architectures might not suffer with small memset()s, > > and have hardware optimized memset variants for small sizes. Don't > > forget, this is a leaf routine on most arches, so the function call > > should be cheap. Also, the macro itself is not very flexible: when > > size of struct page is changed, it also must be modified (we could add > > fall throughs though), I would add this macro only to those arches > > that benefit from this change, in other words, I would like to see > > performance data. > > > > I will review the rest of the patches in this series on Monday. > > > > Thank you, > > Pavel > > On Thu, Oct 11, 2018 at 6:17 PM Alexander Duyck > > <alexander.h.duyck@xxxxxxxxxxxxxxx> wrote: > > > > > > This change makes it so that we use the same approach that was already in > > > use on Sparc on all the archtectures that support a 64b long. > > > > > > This is mostly motivated by the fact that 8 to 10 store/move instructions > > > are likely always going to be faster than having to call into a function > > > that is not specialized for handling page init. > > > > > > An added advantage to doing it this way is that the compiler can get away > > > with combining writes in the __init_single_page call. As a result the > > > memset call will be reduced to only about 4 write operations, or at least > > > that is what I am seeing with GCC 6.2 as the flags, LRU poitners, and > > > count/mapcount seem to be cancelling out at least 4 of the 8 assignments on > > > my system. > > > > > > One change I had to make to the function was to reduce the minimum page > > > size to 56 to support some powerpc64 configurations. > > > > > > Signed-off-by: Alexander Duyck <alexander.h.duyck@xxxxxxxxxxxxxxx> > > > --- > > > arch/sparc/include/asm/pgtable_64.h | 30 ------------------------------ > > > include/linux/mm.h | 34 ++++++++++++++++++++++++++++++++++ > > > 2 files changed, 34 insertions(+), 30 deletions(-) > > > > > > diff --git a/arch/sparc/include/asm/pgtable_64.h b/arch/sparc/include/asm/pgtable_64.h > > > index 1393a8ac596b..22500c3be7a9 100644 > > > --- a/arch/sparc/include/asm/pgtable_64.h > > > +++ b/arch/sparc/include/asm/pgtable_64.h > > > @@ -231,36 +231,6 @@ > > > extern struct page *mem_map_zero; > > > #define ZERO_PAGE(vaddr) (mem_map_zero) > > > > > > -/* This macro must be updated when the size of struct page grows above 80 > > > - * or reduces below 64. > > > - * The idea that compiler optimizes out switch() statement, and only > > > - * leaves clrx instructions > > > - */ > > > -#define mm_zero_struct_page(pp) do { \ > > > - unsigned long *_pp = (void *)(pp); \ > > > - \ > > > - /* Check that struct page is either 64, 72, or 80 bytes */ \ > > > - BUILD_BUG_ON(sizeof(struct page) & 7); \ > > > - BUILD_BUG_ON(sizeof(struct page) < 64); \ > > > - BUILD_BUG_ON(sizeof(struct page) > 80); \ > > > - \ > > > - switch (sizeof(struct page)) { \ > > > - case 80: \ > > > - _pp[9] = 0; /* fallthrough */ \ > > > - case 72: \ > > > - _pp[8] = 0; /* fallthrough */ \ > > > - default: \ > > > - _pp[7] = 0; \ > > > - _pp[6] = 0; \ > > > - _pp[5] = 0; \ > > > - _pp[4] = 0; \ > > > - _pp[3] = 0; \ > > > - _pp[2] = 0; \ > > > - _pp[1] = 0; \ > > > - _pp[0] = 0; \ > > > - } \ > > > -} while (0) > > > - > > > /* PFNs are real physical page numbers. However, mem_map only begins to record > > > * per-page information starting at pfn_base. This is to handle systems where > > > * the first physical page in the machine is at some huge physical address, > > > diff --git a/include/linux/mm.h b/include/linux/mm.h > > > index 273d4dbd3883..dee407998366 100644 > > > --- a/include/linux/mm.h > > > +++ b/include/linux/mm.h > > > @@ -102,8 +102,42 @@ static inline void set_max_mapnr(unsigned long limit) { } > > > * zeroing by defining this macro in <asm/pgtable.h>. > > > */ > > > #ifndef mm_zero_struct_page > > > +#if BITS_PER_LONG == 64 > > > +/* This function must be updated when the size of struct page grows above 80 > > > + * or reduces below 64. The idea that compiler optimizes out switch() > > > + * statement, and only leaves move/store instructions > > > + */ > > > +#define mm_zero_struct_page(pp) __mm_zero_struct_page(pp) > > > +static inline void __mm_zero_struct_page(struct page *page) > > > +{ > > > + unsigned long *_pp = (void *)page; > > > + > > > + /* Check that struct page is either 56, 64, 72, or 80 bytes */ > > > + BUILD_BUG_ON(sizeof(struct page) & 7); > > > + BUILD_BUG_ON(sizeof(struct page) < 56); > > > + BUILD_BUG_ON(sizeof(struct page) > 80); > > > + > > > + switch (sizeof(struct page)) { > > > + case 80: > > > + _pp[9] = 0; /* fallthrough */ > > > + case 72: > > > + _pp[8] = 0; /* fallthrough */ > > > + default: > > > + _pp[7] = 0; /* fallthrough */ > > > + case 56: > > > + _pp[6] = 0; > > > + _pp[5] = 0; > > > + _pp[4] = 0; > > > + _pp[3] = 0; > > > + _pp[2] = 0; > > > + _pp[1] = 0; > > > + _pp[0] = 0; > > > + } > > > +} > > > +#else > > > #define mm_zero_struct_page(pp) ((void)memset((pp), 0, sizeof(struct page))) > > > #endif > > > +#endif > > > > > > /* > > > * Default maximum number of active map areas, this limits the number of vmas > > > > >