Effects Explained

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There's a link in the SoX manual that points to a series of articles by Scott Lehman explaining effects that has disappeared from the web and is only partially archived on archive.org

 * Expansion/Noise Gating
   <https://codeberg.org/sox_ng/sox_ng/wiki/Expansion>
 * Equalization <https://codeberg.org/sox_ng/sox_ng/wiki/Equalization>
 * Compression/Limiting
   <https://codeberg.org/sox_ng/sox_ng/wiki/Compression>
 * Phase Shifting (Phasing)
   <https://web.archive.org/web/20100110002107/http://www.harmony-central.com/Effects/Articles/Phase_Shifting/>
 * Ring_Modulation
   <https://codeberg.org/sox_ng/sox_ng/wiki/Ring_Modulation>
 * Chorus <https://codeberg.org/sox_ng/sox_ng/wiki/Chorus>
 * Delay <https://codeberg.org/sox_ng/sox_ng/wiki/Delay>
 * Reverberation <https://codeberg.org/sox_ng/sox_ng/wiki/Reverb>
 * Flanging <https://codeberg.org/sox_ng/sox_ng/wiki/Flanging>

Ive recovered it into the sox_ng wiki for those of you interested:

https://codeberg.org/sox_ng/sox_ng/wiki/EffectsExplained


Enjoy, and report any breakage


   M



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