Hi, On Mon, 2017-07-24 at 10:42 -0400, Paul Moore wrote: > The change in behavior for userspace makes me a little nervous as > there is no way of knowing how any random application may be coded. > Even if we are confident that the majority of applications set > IP_PASSSEC before calling bind(), we are likely still stuck with a few > that will break, and that means a lot of hard to debug problem > reports. > > I would feel much more comfortable if we could preserve the existing behavior. I agree, we must preserve the original behavior. Re-thinking about the problem, checking skb->sp in the BH, and storing the status in the scratch area should both fix the issue in a sane way and preserve the optimization. Something like the code below. Could you please try in your environment? (or point me to simple reproducer ;-) There are some cosmetics changes vs the previous iteration, but the only relevant difference is that now the code always preserve skb->sb, as per the pre-0a463c78d25b kernel behavior. Thank you! Paolo --- diff --git a/include/net/udp.h b/include/net/udp.h index 972ce4b..8d2c406 100644 --- a/include/net/udp.h +++ b/include/net/udp.h @@ -305,33 +305,44 @@ struct sock *udp6_lib_lookup_skb(struct sk_buff *skb, /* UDP uses skb->dev_scratch to cache as much information as possible and avoid * possibly multiple cache miss on dequeue() */ -#if BITS_PER_LONG == 64 - -/* truesize, len and the bit needed to compute skb_csum_unnecessary will be on - * cold cache lines at recvmsg time. - * skb->len can be stored on 16 bits since the udp header has been already - * validated and pulled. - */ struct udp_dev_scratch { - u32 truesize; + /* skb->truesize and the stateless bit embeded in a single field; + * do not use a bitfield since the compiler emits better/smaller code + * this way + */ + u32 _tsize_state; + +#if BITS_PER_LONG == 64 + /* len and the bit needed to compute skb_csum_unnecessary + * will be on cold cache lines at recvmsg time. + * skb->len can be stored on 16 bits since the udp header has been + * already validated and pulled. + */ u16 len; bool is_linear; bool csum_unnecessary; +#endif }; +static inline struct udp_dev_scratch* udp_skb_scratch(struct sk_buff *skb) +{ + return (struct udp_dev_scratch *)&skb->dev_scratch; +} + +#if BITS_PER_LONG == 64 static inline unsigned int udp_skb_len(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->len; + return udp_skb_scratch(skb)->len; } static inline bool udp_skb_csum_unnecessary(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->csum_unnecessary; + return udp_skb_scratch(skb)->csum_unnecessary; } static inline bool udp_skb_is_linear(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->is_linear; + return udp_skb_scratch(skb)->is_linear; } #else diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c index b057653..d243772 100644 --- a/net/ipv4/udp.c +++ b/net/ipv4/udp.c @@ -1163,34 +1163,32 @@ int udp_sendpage(struct sock *sk, struct page *page, int offset, return ret; } -#if BITS_PER_LONG == 64 +#define UDP_SKB_IS_STATELESS 0x80000000 + static void udp_set_dev_scratch(struct sk_buff *skb) { - struct udp_dev_scratch *scratch; + struct udp_dev_scratch *scratch = udp_skb_scratch(skb); BUILD_BUG_ON(sizeof(struct udp_dev_scratch) > sizeof(long)); - scratch = (struct udp_dev_scratch *)&skb->dev_scratch; - scratch->truesize = skb->truesize; + scratch->_tsize_state = skb->truesize; +#if BITS_PER_LONG == 64 scratch->len = skb->len; scratch->csum_unnecessary = !!skb_csum_unnecessary(skb); scratch->is_linear = !skb_is_nonlinear(skb); +#endif + if (likely(!skb->_skb_refdst)) + scratch->_tsize_state |= UDP_SKB_IS_STATELESS; } static int udp_skb_truesize(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->truesize; -} -#else -static void udp_set_dev_scratch(struct sk_buff *skb) -{ - skb->dev_scratch = skb->truesize; + return udp_skb_scratch(skb)->_tsize_state & ~UDP_SKB_IS_STATELESS; } -static int udp_skb_truesize(struct sk_buff *skb) +static bool udp_skb_has_head_state(struct sk_buff *skb) { - return skb->dev_scratch; + return !(udp_skb_scratch(skb)->_tsize_state & UDP_SKB_IS_STATELESS); } -#endif /* fully reclaim rmem/fwd memory allocated for skb */ static void udp_rmem_release(struct sock *sk, int size, int partial, @@ -1388,10 +1386,10 @@ void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len) unlock_sock_fast(sk, slow); } - /* we cleared the head states previously only if the skb lacks any IP - * options, see __udp_queue_rcv_skb(). + /* In the more common cases we cleared the head states previously, + * see __udp_queue_rcv_skb(). */ - if (unlikely(IPCB(skb)->opt.optlen > 0)) + if (unlikely(udp_skb_has_head_state(skb))) skb_release_head_state(skb); consume_stateless_skb(skb); } @@ -1784,11 +1782,11 @@ static int __udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) sk_mark_napi_id_once(sk, skb); } - /* At recvmsg() time we need skb->dst to process IP options-related - * cmsg, elsewhere can we clear all pending head states while they are - * hot in the cache + /* At recvmsg() time we may access skb->dst or skb->sp depending on + * the IP options and the cmsg flags, elsewhere can we clear all + * pending head states while they are hot in the cache */ - if (likely(IPCB(skb)->opt.optlen == 0)) + if (likely(IPCB(skb)->opt.optlen == 0 && !skb->sp)) skb_release_head_state(skb); rc = __udp_enqueue_schedule_skb(sk, skb);