On Fri, Oct 27, 2023 at 04:41:30PM -0700, Paul E. McKenney wrote: > On Sat, Oct 28, 2023 at 12:46:28AM +0200, Peter Zijlstra wrote: > > Nah, this is more or less what I feared. I just worry people will come > > around and put WRITE_ONCE() on the other end. I don't think that'll buy > > us much. Nor do I think the current READ_ONCE()s actually matter. > > My friend, you trust compilers more than I ever will. ;-) Well, we only use the values {0,1,2}, that's contained in the first byte. Are we saying compiler will not only byte-split but also bit-split the loads? But again, lacking the WRITE_ONCE() counterpart, this READ_ONCE() isn't getting you anything, and if you really worried about it, shouldn't you have proposed a patch making it all WRITE_ONCE() back when you did this tasks-rcu stuff? > > But perhaps put a comment there, that we don't care for the races and > > only need to observe a 0 once or something. > > There are these two passagers in the big lock comment preceding the > RCU Tasks code: > // rcu_tasks_pregp_step(): > // Invokes synchronize_rcu() in order to wait for all in-flight > // t->on_rq and t->nvcsw transitions to complete. This works because > // all such transitions are carried out with interrupts disabled. > Does that suffice, or should we add more? Probably sufficient. If one were to have used the search option :-) Anyway, this brings me to nvcsw, exact same problem there, except possibly worse, because now we actually do care about the full word. No WRITE_ONCE() write side, so the READ_ONCE() don't help against store-tearing (however unlikely that actually is in this case). Also, I'm not entirely sure I see why you need on_rq and nvcsw. Would not nvcsw increasing be enough to know it passed through a quiescent state? Are you trying to say that if nvcsw hasn't advanced but on_rq is still 0, nothing has changed and you can proceed? Or rather, looking at the code it seems use the inverse, if on_rq, nvcsw must change. Makes sense I suppose, no point waiting for nvcsw to change if the task never did anything.